Magic Attack vs Int in Range Calc. So which is better at this point? I remember pre-Big Bang that Magic Attack was considered useless next to Int. 1 Magic Attack increased range by only 1 but Int could increase range by as much as 8 points per Int added. Now, I have a Purple Adv. Cape with 10 Int and 8 Mag. Atk and a Giles cape that is 9% Int but for some reason the Purple Adv. increases my range by A LOT more. Maybe it's worth mentioning that I am a Battle Mage. Can someone please give me a formula or just insight?
Are We Completely Useless? I haven't been on MapleStory in nearly a year and I come back to find that there is now a 30 second cooldown on Genesis (from what these boards say). With that being said, what else do mages have left if not their ultimate skills? We can't sell leech anymore, we can't train effectively, and we certainly can't defend ourselves on our maps with melee and ranged classes.