total damage vs atk and boss damage I cubed my 2ndary and gave me 9% total damage, that boosts my range by around 8k (im weak) and then i cubed and got 9% atk which only boosts my range by 3k. I always thought %atk is better because thats what everyone says but how come total damages boosts my range but alot more. Also if i want to be able to solo some bosses such as normal gollux should i cube for %atk, %total damage, %boss, or pdr?