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Angelicbuster

Kms v.1.2.208 - The Seed

[url=http://orangemushroom.wordpress.com/2014/01/15/kms-ver-1-2-208-maplestory-you-i-the-seed/]The Seed has hit the live servers, with one enormous change to Trinity![/url]

Affinity I: recharge rate boost has been increased from 20% to 30%
Affinity III: trigger conditions have been decreased from 3 failed Recharges to 2 failed Recharges
NEW! Trinity - Reinforce: Trinity's damage is increased by 20%.
NEW! Trinity - Recharge Up: Trinity's Recharge rate is increased by 20%.
[b]NEW! Trinity - Bonus Attack: Trinity's damage is reduced to 950% but its number of hits is increased by 1.[/b]
REMOVED! Soul Resonance - Reinforce
REMOVED! Soul Resonance - Cooltime Reduce
REMOVED! Soul Resonance - Persist

I wonder how Trinity measures up to Soul Seeker now.

January 16, 2014

6 Comments • Newest first

DreanBurster

I'm just curious as to how the Hyper Skill build would work after this, since we can't get all of the Soul Seeker and Trinity buffs, and we'd have to leave one out...

I'm liking the Trinity changes. Can't wait for this to get to GMS! One thing I'd rather have is to have the extra lines for Trinity with no decreased damage. Only then, will Trinity match with Soul Seeker for bossing. I think this would be reasonable because Angelic Buster hits a low number of lines, but were meant to have a high percentage on skills.

Also, could someone explain to me in detail how the Affinity buffs work?

Reply January 19, 2014
laurico

[quote=Anthoy84]Make Soul Seeker - Reinforce into a +1 Orb skill, Nexon.

In order to stop Seeker from disappearing on bosses, they'd probably have to completely rework the skill. Maybe throw all orbs on screen up in the air for x amount of time if there are no more targets in the area, and they disappear after x amount of time has passed if they cannot find another target.[/quote]

Nexon could make SS so when the boss gets an invincibility frame or teleports, it acts the same way as when you reach the 100 attacks without moving cap. So that the orbs keep bouncing arround the boss(or the area where the boss was) without doing damage. Though yes, this would need to rework the skill.

Reply January 17, 2014 - edited
Anthoy84

[quote=KamikazeDes]Guh. Couldn't they just buff SS, give us an extra orb for SS or give us a hyper that gives an extra orb to SS? Or like, stop SS from disappearing on bosses that disappear...[/quote]

Make Soul Seeker - Reinforce into a +1 Orb skill, Nexon.

In order to stop Seeker from disappearing on bosses, they'd probably have to completely rework the skill. Maybe throw all orbs on screen up in the air for x amount of time if there are no more targets in the area, and they disappear after x amount of time has passed if they cannot find another target.

Reply January 17, 2014 - edited
KamikazeDes

Guh. Couldn't they just buff SS, give us an extra orb for SS or give us a hyper that gives an extra orb to SS? Or like, stop SS from disappearing on bosses that disappear...

Reply January 16, 2014 - edited
Anthoy84

[quote=laurico]The new Trinity is worse than the one that KMST had:

KMST seed: 6400% and 90% recharge.
KMS seed: 5700% and 100% recharge.

I would rather have the skill with a slightly lower recharge rate but higher damage, though it having 100% recharge now is quite good.[/quote]

I'd rather have a few more hits on such a ridiculously-high hitting class like AB. This is catering more to those who already hit the cap with Trinity.

Reply January 16, 2014 - edited
laurico

The new Trinity is worse than the one that KMST had:

KMST seed: 6400% and 90% recharge.
KMS seed: 5700% and 100% recharge.

I would rather have the skill with a slightly lower recharge rate but higher damage, though it having 100% recharge now is quite good.

Reply January 16, 2014 - edited