bubblecup118 #Thief Talk

General Thief

Kmst 1.2.411 Changes to Shadow Partner Along side with the tespia release of phantom, NL & Shad shadow partner is now in line with DB. SP changed from 50% --> 70% (Also in case people don't know, it no longer requires a rock to use it) Other changes that occured Flash Jump: can now be activated by pressing the Jump key in the air Shadow Web (Hermit): DoT duration has been increased from 6 seconds to 8 seconds I reckon that this makes NL as a pretty good 1 vs 1 job Quadruple Throw (293% X 4) X 1.7 = 1992% (Not factoring in critical or any defense ignored) What do you guys think?

General Thief

What is your future Hyper Skill Build? So guys, what are you guys planning to put your hyper skill points to? [b]Amount of points you will get by Lvl 200[/b] - 6 Support Skill Points - 5 Passive Skill Points - 3 Active Skill Points (No need to discuss this as all Active Hyper Skills will be maxed anyway) [header]Night Lords[/header] For Night Lord for the majority of players I would probably do this that hits nowhere near max like me [b]Support Skills[/b] - Hyper Luck - Hyper Max HP - Hyper Critical Rate (If critical is on or below 90%) - Hyper Dex (for extra damage?) - Hyper Physical Guard - Hyper Magical Guard [b]Passive Skills[/b] - Shade Split Reinforce - Shade Split Bonus Attack - Quadruple Throw Reinforce - Quadruple Throw Boss Killer