General

Yut Wars guide

The goal is to get all 4 of your pieces around the board and off it

There are 7 possible rolls
-1 = Move one of your pieces back 1 space
0 = End your turn
1-3 = Move one of your pieces 1-3 spaces
4-5 = Move one of your pieces 4-5 spaces, roll again

When placing a piece from your hand onto the board, 1 is the first tile after the start, not on start itself

To move a piece, click a piece; either on the board or in your hand, then click the tile on the board (The piece selection seems un reversible)
An arrow will tell you where the piece should go

If one of your pieces lands on an opponents piece its called a "catch", the opponents piece gets returned and you get to roll again

If one of your pieces lands on your own piece it becomes a group that moves together, groups cannot be separated. This is risky because one of your opponents piece can catch all the pieces in a group but you will be able to score for all of them.

You have to land directly on the arrows to move that direction, you have to move in the new direction.

The start is also the last space, to get 1 point a piece has to leave the last space
A "goal" button should appear below the start tile if you can score a piece, click it to score

Starting http://imgur.com/CLTcNeW

Moving http://imgur.com/M9a6Eb4

Scoring/Finishing http://imgur.com/NKmyka6

January 1, 2014

10 Comments • Newest first

Yerenth

@MagicDate

Thanks ;o. Had no idea what I was doing the first time I played but I'm getting better at it now. If I had to compare this to an "American" game it'd probably be Sorry. Landing on people and sending them back to the start is similar to how Sorry is played.

Reply January 1, 2014
Snowman

If you roll a 1, then roll a -1, then roll another 1, You will go from
The space in front of start square, the start square, then finish. LOL
Just thought I'd share

Reply January 1, 2014
MagicDate

[quote=Yerenth]Is there any reason why 4 and 5 gives another roll or is it just something Nexon included?[/quote]

6th line under 'Game rules'...
http://en.wikipedia.org/wiki/Yut

It seems like it actually is an actual rule.

Reply January 1, 2014
copox123

It's like the chinese version of "Fei-Hung-Kay"

Reply January 1, 2014
Yerenth

Is there any reason why 4 and 5 gives another roll or is it just something Nexon included?

Reply January 1, 2014
MagicDate

@miracleanime You'll see it as a 'Nak!'

@Shlafiry It you need 3 spaces to reach the end, rolling a 4 or 5 will get you to the 'Goal!' immediately. If you roll a 3, you'll reach the end point, but not get a 'Goal!'. You'll need to roll another time and unless a -1 or Nak! comes up, you'll reach the 'Goal!'

Reply January 1, 2014
CavanCai

[quote=Staarbucks]Can you catch em on the start?[/quote]

When a piece goes around the board and reaches the start again its still on the board, to leave the board and for it to count as a point your need to roll a 1 or higher

In the meantime its possible for it to be caught

Reply January 1, 2014
Shlafiry

How do you win then, where do you need to place your soldiers in the end?

Reply January 1, 2014
ReFightPwnz

[quote=Staarbucks]Can you catch em on the start?[/quote]

Technically you can,
To get your piece out of the board, you have to get one after start. If you land on start then people can catch you with let's say a -1 from the first space. Or they can catch you by traditional methods.

Reply January 1, 2014
Staarbucks

Can you catch em on the start?

Reply January 1, 2014