General

ReBoot and Shadowers

With the reboot world increasing mesos drop,would a skill like mesos explosion do more damage? I'm not entirely sure about the formula. But if so, the shadower class would be a fine choice, considering nobody will or can be funded.

November 29, 2015

8 Comments • Newest first

fradddd

@syncrinity people who can grind more often will have an advantage because they can farm mesos to get cubes to get potential. I guess they didn't want everyone to just have clean weapons for some reason.

Reply November 30, 2015
syncrinity

Does anyone understand why they removed the scrolling system, but decided to keep the potential system? If trade is disabled anyway, and only personal storage is a thing, why do that? If you earned your own mesos through grinding, what difference does it make if you can still scroll items? But they keep the potential system? That makes no sense to me.

Reply November 30, 2015
charles0012

@fradddd 3 out of like 41 classes is good enough. I actually decided on Kinesis at launch and maining a thunder breaker afterwards

Reply November 30, 2015
Ziub

Demon Avenger

Reply November 30, 2015
charles0012

Oh okay, Evan B/W or Kinesis it is then

Reply November 29, 2015
MegaScience

Meso Explosion is just per individual item drop. There's more mesos in a single drop, but it's a single drop. Might do more overall damage from a few more meso drops being around, but not significantly if at all.

@cashcard15: Yep, that's the correct damage %. The only change to the skill was that 5 second cooldown. Nexon realized funded Shadowers had high enough damage range whereas Meso Explosion could be used against bosses (25 hits per usage). Instead of capping the damage-per-hit, they added a 5 second cooldown.

I personally hate this change. This was my main mobbing skill when farming event items, such as in Evolution Lab for Junk Food Coins (since the enemies now move around the map). Despite my NX, my actual gear under it is junky, so damage wasn't important to me. What was important is being able to hit quickly, which they removed from all Shadowers indiscriminately. The only other skills able to really mob have their own cooldowns which, even being shortened a bit in this update, are far less useful. Not the right way to go about it.

Sorry about the rant.

Reply November 29, 2015 - edited
Emuri

No, It only fires up to 25 projectiles and has 102% damage(don't remember if this is correct)and with reboot coming they are giving 5 second CD on ME.

Reply November 29, 2015 - edited