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Firepoisonarchmage

Casting speed question

I should know this by now, but I wanted to know if I've got this right:

Our default casting speed is (6)
Booster is -2, giving us (4)
dSI and IA are both -1, and having both gives us (2)
A MPE green pot is -1 and breaks the soft cap, giving us (1)

Correct me if I'm wrong, but does this mean (1) the fastest we can hit on a regular basis? We can't hit the hard cap (0) even with all the funding in the world? I don't want to include a rune of swiftness because you can only use it for 3 mins with a 15 min cd (ignoring its uses in Gollux for simplicity's sake).

October 25, 2015

6 Comments • Newest first

natty2

@funkyflame: Aha (:
Deffs can. I forgot about that.
I use SI as a self buff so often, I forgot it's an actual party buff.

Reply November 4, 2015 - edited
FunkyFlame

@firebolt: Decent speed infusion

@natty2: is correct, can also be helped if you have Speed Infusion from a party member as it gives (2) while DSI gives (1). (This is the case, right?)

Reply November 4, 2015 - edited
Firebolt

What's dSI?

Reply November 3, 2015 - edited
natty2

That is correct. Can be helped if you have:
[*] Queen soul on your weapon (applied a speed buff)
[*] V (Speed) rune
[*] Battle Mage / Zero aura for attack speed

Bishops have the same starting point, but hyper skill "Righteously Indignant" that is also -1 attack speed, making bishops a nice (0) speed without the need of exterior help.
Bishop really are going to be the best explorer mage after the next revamp.

Reply October 31, 2015 - edited
NamesBoreMe

@yearn: Queen buff is 1 of 4; +Damage, drain effect, +HP, +1 attack speed. It is up for 100 seconds, CD of 150.

OT: Unless you have a class which can buff attack speed in your party, you're stuck at (1) at the best.

Reply October 25, 2015 - edited
yearn

Oops yeah sorry used to saying 1/3 since +damage and atkspeed are the only 2 useful buffs for the most part.

Reply October 25, 2015 - edited