General

Pdr for training

I just cubed my knuckle from 8% crit to 30% PDR. Does PDR have a noticeable effect when I kill regular monsters to train? Or is it just noticeable when I kill some bosses?

January 8, 2015

7 Comments • Newest first

AntiSenpai

@MuffinsINC: This is Nexon we're talking about though, their idea of challenge is more PDR, DR and insta deaths.

Reply January 10, 2015
PressF13

It's good for mid to late game bosses like Magnus, Empress, I think Pink Bean, etc..

Reply January 10, 2015 - edited
MuffinsINC

[quote=AntiSenpai]Really? I think it's smart to have bosses that require more funds or team work, if it was all just like Zakum with no PDR needed then there would be way less of a challenge.[/quote]

What does PDR add to the challenge other than another arbitrary barrier to beat it? It's artificial difficulty at its finest and an incredibly stupid way to make a boss "difficult".
You can add challenge to a boss without making them require tons of damage or funds to defeat. Avoiding artificial difficulty is kind of the premise of good boss design actually.

Reply January 10, 2015 - edited
boredtodeath555

@AntiSenpai: It's too much of a challenge already. At the very least, I don't need PDR on my weapons so long as I do the work that needs to be done to get enough PDR. Set effects, leafre set, job skills.

Reply January 10, 2015 - edited
AntiSenpai

[quote=boredtodeath555]Boss. Pretty stupid how we need PDR for bosses if you ask me. Though I think you also need PDR for second drill hall and whatever.[/quote]

Really? I think it's smart to have bosses that require more funds or team work, if it was all just like Zakum with no PDR needed then there would be way less of a challenge.

Reply January 8, 2015 - edited
boredtodeath555

Boss. Pretty stupid how we need PDR for bosses if you ask me. Though I think you also need PDR for second drill hall and whatever.

Reply January 8, 2015 - edited
Ben1214

its good for bossing

Reply January 8, 2015 - edited