Kms Aran Combo System Revamp? From this link [url=]http://www.insoya.com/bbs/zboard.php?id=bbs11&no=5374&category=2[/url] From Google Translate, it states "Aran [combo system reform] is not initialized combo count anymore! Now Aran's combo count is not reset after a certain period of time. course, even with the skill combo is not initialized and a certain amount of surprise that consumes combo count" This is quite a direct translation, but its obvious that Aran's combo count has somewhat become more lasting, or even, infinite duration. "Certain amount of surprise that consumes combo count". What does it have in store? I'm still thinking whether Nexon has implemented this yet: Let's say I racked up a combo count o
Some Aran using Combat Step hack KSing ppl mp3 So today i was training my friend's Dual Blade and suddenly one random Aran flew in and kill my beautiful mobs :~( I tried to keep up but his flash jump was just way stronger than mine in terms of propelling force. when I asked him why he hacked, he said he didn't want Demonslayers to ks him LOL Tell me your views lol cuz idk how to feel