Screen

Screen

this is what i would do
Slash Blast: removed -.-
Power strike new image
lv.20 205% dmg now hits 6 enemies
lv.10 250% dmg now hits 6 enemies
lv.20 300% dmg now hits 6 enemies
Iron Body
lv.1 now passively increases defense by 15 magic defense by 10 and
lv.10 now passively increases defense by 150 magic defense by 100 and
lv.20 now passively increases defense by 300 magic defense by 200 and
Hp increase remains as is max lv 10
i'm stuck for a last skill i'm not sure if it should be an attack or a buff so i just took the pirate's quick motion(or bullet time)
lv.1 ACC +48 Avoid +48 movement speed +1% jump +1%(since all other classes are getting it) don't say anything -.-
lv.10 ACC +120 Avoid +120 movement speed +10% jump +3%(maybe 10? idk -.-)
lv.15 ACC +160 Avoid +160 movement speed +15% jump +5%(or should that be 15?)
(you know if that's not good then i guess i'll be taking ideas except for power strike i like it)

August 4, 2012

6 Comments • Newest first

lostgearo

[quote=hyperfreak]Lol 'HP increase'
No increase in HP.[/quote]
i don't get what you're stating g a re you pointing out that i haven't changed hp increase?

Reply August 6, 2012
hyperfreak

Lol 'HP increase'
No increase in HP.

Reply August 6, 2012
Saltybandaid

[quote=lostgearo]i merged them because there's no point in having two attacks like that i was thinking they should do the same with archers and mages since they really just take up space
you make it sound like that's something nexon wouldn't and after jett i believe nexon will do anyhing
oh yeah and plus i think they should give explorers, cygnus, and heroes a quest to max their skill points[/quote]

It's not like damage matters much in first job anyway.
We don't need to max out every single skill, a lot of the skills we have are unnecessary anyway.

@xiia0reii: Magic claw mobs, and deals 240% damage.
Don't see the problem with a 300% skill.

Your NL's lucky seven does 340% when maxed, what are you getting at? o_o

Reply August 5, 2012 - edited
lostgearo

[quote=daStrike]before:
a skill that mobs and a skill that deals individual but strong hits
after:
you merged them

y[/quote]

i merged them because there's no point in having two attacks like that i was thinking they should do the same with archers and mages since they really just take up space
you make it sound like that's something nexon wouldn't and after jett i believe nexon will do anyhing
oh yeah and plus i think they should give explorers, cygnus, and heroes a quest to max their skill points

Reply August 4, 2012 - edited
daStrike

before:
a skill that mobs and a skill that deals individual but strong hits
after:
you merged them

y

Reply August 4, 2012 - edited
pulpit

That animation looks good, it's pretty clean and simple unlike those flashy skills nowadays. Anyways, 300% seems to be par for the course in any case, since players get like half a dozen buffs every other patch...

Reply August 4, 2012 - edited