General

Corsair

so what are corsairs now?

I mean you won't have your ship anymore, you'll be using RF as your main 1v1 now? And whats up with a snipe skill?

November 29, 2011

7 Comments • Newest first

quil

my friend is quitting his brawler and i might be on my sair >.> weve been nexowned

Reply November 29, 2011
GunsTheSparkle

@HalfHearted: Yeah I know. It's not so much that the 240 avoidance is critical, rather my issue is that there's a trade off at all. I mean, what other 4th job skill does such a thing? The 600 wp def added to captain degrees community seems kinda odd to me as well.

Reply November 29, 2011
sleepyheadXIII

[quote=Halfhearted]@GunsTheSparkle ehh, its not THAT bad a trade-off. I mean, if you're bossing or fighting higher level monsters, you're probably not dodging much anyway, so I would rather think of it as a free attack buff.[/quote]

Yeah, we aren't thieves where we had amazing avoid to begin with because of luk as main stat or archers with %avoid.
It's a nice buff and all, but I feel as though a lot of the buffs we get seem as though could of just been one skill to save sp and others I don't even really like.

Infinite bullet in 2nd job is nice and all, but if we are basically just being Bow Masters, they really should of made it work like soul arrow instead of shadow stars or w/e.

Hollow Point Bullet in 2nd job should of just been a perma 20atk buff. I mean really first 700 bullets only? Is it really needed to do that.

Crew Commandership in 4th shouldn't even be a separate skill. Should of just part of the normal skill for the summons since all it's doing is adding a random probability of a buff like we get with lucky dice already and even if there is only 3 summons compare to the 6 choices of dice, dice gives a 3/6 chance of giving something good while crew commandership only has a 1/3rd.

Pirate style and captian dignity should of just been one skill imo since they both seem to mostly focus on raising our defense.

Edit; nope it's not passive, if watch the videos the guy is still getting knocked back when using rapid fire. It's an active buff and if we attack the active dash buff disappears which means it's a 100% useless 100% stance.

Reply November 29, 2011 - edited
sleepyheadXIII

[quote=Halfhearted]Yes, since Cannon/Ship is gone, post revamp we are basically pseudo-Bowmasters with lower DPM.
And yes, our DPM [i]was[/i] lowered by the revamp, according to the numbers on SP.

The new octo summon attacks faster and all, but you can only have 1 of them up at once, and it doesn't ignore PDR [i](current Octo does)[/i], making it a summon nerf.

And the snipe skill sucks, cause it takes so long to cast it actually [i]lowers[/i] our now lower damage output even further.
@sleepyheadXIII slow-ass single-target skill with a 5 second cooldown good for [b]mobbing[/b]?
Is that a typo?[/quote]

Oh sorry, I keep getting snipe/pierce always mixed up. Never really bothered much with MMs.
Either way, I really don't see how we gained anything from this revamp as people as said...

Edit; I find it pretty funny, but yet extremely sad that what we wanted the most was stance for ship, but instead removed it and the stance we got is 100% when using dash which means that 100% stance is also 100% useless when we need it more than ever now since it's far more important with rapid fire than it is with cannon. o.o

Reply November 29, 2011 - edited
Medulan

Oh well, Hope is not lost yet. After all, all of the other classes have had more than one edit, and some of those edits had their own edits as well. Chances are that when this goes to the main KMS server, it will be seeing changes shortly after when the Nexon of Korea gets feedback from the rest of the player base.

In other words, don't worry just yet, but enjoy your corsairs as they are now just in case...

Reply November 29, 2011 - edited
GunsTheSparkle

Sigh, it's going to be the worst fourth job ever. Pirate style: increases wp att and decreases avoidabilty....
What kind of skill is that?

Reply November 29, 2011 - edited
sleepyheadXIII

Yeah rapid fire= new main 1vs1 skill.
Snipe isn't that good at it's current speed and actually decreases our DPM. Only good for mobbing at the moment it seems.

Reply November 29, 2011 - edited