General

Pirate

Which pirates should I start?

I have low funding, but I really want 2 or 3 pirates. I know absolutely nothing about how any of them work, except that Buccs and TB's hit close range and everything else shoots.
I want classes that are good at mobbing and have fun skills to play around with.

Should I make a Bucc, Sair, TB, Mech, or Jett?
Or should I wait for Cannoneers to come back or for Burster to arrive?

August 19, 2012

2 Comments • Newest first

SpyShroom0

[quote=PraisedAura]Jett is your best choice with limited funds if you want a fairly strong mobber with bossing capabilities.

Perhaps a Buccaneer either, since they are considerably average bossers, but beat the crap out of large mobs.[/quote]

I can get over the Buccs average bossing since I rarely boss anyways, and Jett sounds like it would be perfect!
Thanks!

Reply August 19, 2012
SpyShroom0

[quote=PraisedAura]@SpyShroom0: Seems like you've taken a sudden interest. Perhaps you should give us a bit more insight on your preferences as far as specifics go.

Care to give a bit more detail TS?[/quote]

I just felt like having a change since Jett was released and the pirates were revamped. I'd prefer one class that's great at mobbing and one for bossing. Like I said, I'm not very funded, so I don't want a class that needs a ton of mesos to deal good damage. I also don't want a class that gets really repetitive real fast.

Reply August 19, 2012