Rolling Spin Vs Combo recharge
So i hit 120 and i dont know which one to max out so i left both at 10 with 10 SP left. I mean, is it worth it to max Combo recharge? or would RS benefit me more because of alliance revamp
April 3, 2012
6 Comments • Newest first
[quote=Feeling]None. Max both and leave Judgment unmaxed. Recharge is important, max it no matter what.
Even though Rolling Spin has no damage purpose ([i]unless you're super crazy funded and can hit near max per line of it, in which case it becomes better than your other attacks...[/i]), you'll still use it a heck of a lot more than Judgment in your later levels.[/quote]
As a 191 Aran I confirm all this to be true. I don't use Judgment, even at SH.
None. Max both and leave Judgment unmaxed. Recharge is important, max it no matter what.
Even though Rolling Spin has no damage purpose ([i]unless you're super crazy funded and can hit near max per line of it, in which case it becomes better than your other attacks...[/i]), you'll still use it a heck of a lot more than Judgment in your later levels.
Recharge would be better.
so RS maxed is 6 monsters for 160%x4 90% stun 30MP, and combo recharge maxed is +150 combo 20% HP 50 MP and 30sec CD
There are skills in for fourth job that use 300 combo
but would it be more helpful than since its quick and has better dmg now? cause i dont really use combo recharge much since its already +100 combo at 10, so whats the point of bringing it to +150?