clearly, no one ever has been to a map where monsters arent easily rushed, hoh, higher level lhc mobs. rush doesnt work, they move a little but you end up slipping through them. thats when mm is gold.
[quote=PinkGreen]Since Jump!/Ascension, it requires like 26 points in it to pull 6 monsters. At level 1, it pulls a measly 1 monster. Reason why I didn't like it and it just took up space on my keyboard since I couldn't afford more than 1 point in it.[/quote]
Yeah but in one more lvl for me I will be able to only put SP into either MM or Rush. So obviously MM is a better choice and is actually quite good when it hits 6 monsters (I got to enjoy it for like a week or two before Ascension and it was nice).
[quote=wanted123456]Sir don't think u realise this but for us heroes, it's the second last skill o max, you get around to it at lv18X which hardly anyone use that skill apart from being stupid with it and making afker's die (don't flame me plz), and it use up 30sp which would take whole 10 level to max, and yes 10 level would cost a lot of time on training as you would be 180+ when u get around to it, and if not maxed, the skill is literally rubbish since at lv1 it only attract 1 mob, compare to lv1 rush 15 mob.[/quote]
[quote=Saltybandaid]Rush already does its job at level 1. I'd rather pump as much points into monster magnet as possible. It was pretty useful for me on my drk; can't wait till pallies get it.[/quote] Sir don't think u realise this but for us heroes, it's the second last skill o max, you get around to it at lv18X which hardly anyone use that skill apart from being stupid with it and making afker's die (don't flame me plz), and it use up 30sp which would take whole 10 level to max, and yes 10 level would cost a lot of time on training as you would be 180+ when u get around to it, and if not maxed, the skill is literally rubbish since at lv1 it only attract 1 mob, compare to lv1 rush 15 mob.
Rush already does its job at level 1. I'd rather pump as much points into monster magnet as possible. It was pretty useful for me on my drk; can't wait till pallies get it.
Idk if they changed it since i haven't played for a long time now but when i played during the first month of Bigbang on my Hero, i find it very useful together with rush and the range is great compared to old Monster magnet pre Bb. I love to use it on PVP too.
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MM is actually very good for me. Even though I only have 1 SP in it, I still find it extremely helpful at times.
clearly, no one ever has been to a map where monsters arent easily rushed, hoh, higher level lhc mobs. rush doesnt work, they move a little but you end up slipping through them. thats when mm is gold.
lol i have a mastery book for monster magnet 20 o.o
[quote=PinkGreen]Since Jump!/Ascension, it requires like 26 points in it to pull 6 monsters. At level 1, it pulls a measly 1 monster.
Reason why I didn't like it and it just took up space on my keyboard since I couldn't afford more than 1 point in it.[/quote]
Yeah but in one more lvl for me I will be able to only put SP into either MM or Rush. So obviously MM is a better choice and is actually quite good when it hits 6 monsters
(I got to enjoy it for like a week or two before Ascension and it was nice).
It's the only attack I can use to hit the Bird Statues at PB, so it's not completly useless
Rush at level 1: affects 15 mobs
Monster Magnet at level 1: 1 mobs wtf?
[quote=wanted123456]Sir don't think u realise this but for us heroes, it's the second last skill o max, you get around to it at lv18X which hardly anyone use that skill apart from being stupid with it and making afker's die (don't flame me plz), and it use up 30sp which would take whole 10 level to max, and yes 10 level would cost a lot of time on training as you would be 180+ when u get around to it, and if not maxed, the skill is literally rubbish since at lv1 it only attract 1 mob, compare to lv1 rush 15 mob.[/quote]
Lol, k.
[quote=Saltybandaid]Rush already does its job at level 1.
I'd rather pump as much points into monster magnet as possible.
It was pretty useful for me on my drk; can't wait till pallies get it.[/quote]
Sir don't think u realise this but for us heroes, it's the second last skill o max, you get around to it at lv18X which hardly anyone use that skill apart from being stupid with it and making afker's die (don't flame me plz), and it use up 30sp which would take whole 10 level to max, and yes 10 level would cost a lot of time on training as you would be 180+ when u get around to it, and if not maxed, the skill is literally rubbish since at lv1 it only attract 1 mob, compare to lv1 rush 15 mob.
Can't you use it to kill people at lhc with it?
like bring monsters over to some person that has low defense and try to kill them o.o
that'd be mean tho
Rush already does its job at level 1.
I'd rather pump as much points into monster magnet as possible.
It was pretty useful for me on my drk; can't wait till pallies get it.
it was useful in pvp
Idk if they changed it since i haven't played for a long time now but when i played during the first month of Bigbang on my Hero, i find it very useful together with rush and the range is great compared to old Monster magnet pre Bb. I love to use it on PVP too.
it's quite useful when you know how to use it
-drag mob to nearby person-
-nearby person dies-
jajajaja c;
Seriously tho the range is so crap I would just use rush instead...
It's funny to use on low level monsters.