General

Xenon

Xenon bossing tips pls

Hey guys, I have some questions about the most efficient ways to do some bosses as xenon. Excuse the kinda lengthy post, as I have questions about quite a few specific bosses.

General question: What's the better hypogram field to use, purple or green? Is it situational?

Zakum: Whats the best way to take down the arms? What I do currently is stand on the kinda middle platform on the right, and Mecha purge: bombard (the one on the left of the switching menu, long laser beam one with the annoying freakin sound, longer horizontal range), but I'm pretty sure it doesnt hit all arms. Is there a better way to do it?

HT: What I do is first sit in the middle of the boss and use Bombardment (the one to the right of menu, that rains down the missiles, more vertical range) which hits the tail, legs, and arms. Then I stand on the top right and use bombard to hit all three heads. Any better way to do this? Also I realized I never really make use of hypogram field here, what's the best place to put it?

Magnus: I usually just sit on the outside edge of the blue zone and spam snipe, but once it starts getting closer to him I find myself unable to avoid his spinning sweep sword attack thing with super kb, since im usually stuck in snipe animation. Should I switch to beam dance here to be able to move out of its range, or is there just something I could be doing better

Gollux: For the first phase, I throw my hypogram field on the left side of his head to deal with the mobs there, and stand a safe distance on the right and spam snipe. This seems to work pretty well, even though sometimes field runs out at a bad time, and there's just a bit left on its cooldown but there will be an attack or something I have to avoid, and wont get it down in time and blah blah, but I think I can fix this when I'm able to get the hypogram field duration hyper. For the second phase, I don't even know what happens. I'll try to set my field down in the middle to kill the minions for me, but then my controls get reversed and I just kinda die. Then I respawn and it happens again. I just don't really understand how this phase of him works, could someone explain how I'm supposed to dodge this attack and live, and when I should be jumping down to put my field down?

CRA: I'm one level short of being able to do cra, and probably a couple hundred thousand range low to be helpful, but could someone give me some Xenon tips for cra for when I get there? Also, does my bind help for any of the bosses?

Any tips for bossing as Xenon in general? Thanks a lot in advance for anyone that helps

May 17, 2015

5 Comments • Newest first

xDOutcast

Thanks to all of you, helps a lot!

Reply May 17, 2015
LemonKitty

[quote=xDOutcast]Hey guys, I have some questions about the most efficient ways to do some bosses as xenon. Excuse the kinda lengthy post, as I have questions about quite a few specific bosses.

General question: What's the better hypogram field to use, purple or green? Is it situational?

Zakum: Whats the best way to take down the arms? What I do currently is stand on the kinda middle platform on the right, and Mecha purge: bombard (the one on the left of the switching menu, long laser beam one with the annoying freakin sound, longer horizontal range), but I'm pretty sure it doesnt hit all arms. Is there a better way to do it?

HT: What I do is first sit in the middle of the boss and use Bombardment (the one to the right of menu, that rains down the missiles, more vertical range) which hits the tail, legs, and arms. Then I stand on the top right and use bombard to hit all three heads. Any better way to do this? Also I realized I never really make use of hypogram field here, what's the best place to put it?

Magnus: I usually just sit on the outside edge of the blue zone and spam snipe, but once it starts getting closer to him I find myself unable to avoid his spinning sweep sword attack thing with super kb, since im usually stuck in snipe animation. Should I switch to beam dance here to be able to move out of its range, or is there just something I could be doing better

Gollux: For the first phase, I throw my hypogram field on the left side of his head to deal with the mobs there, and stand a safe distance on the right and spam snipe. This seems to work pretty well, even though sometimes field runs out at a bad time, and there's just a bit left on its cooldown but there will be an attack or something I have to avoid, and wont get it down in time and blah blah, but I think I can fix this when I'm able to get the hypogram field duration hyper. For the second phase, I don't even know what happens. I'll try to set my field down in the middle to kill the minions for me, but then my controls get reversed and I just kinda die. Then I respawn and it happens again. I just don't really understand how this phase of him works, could someone explain how I'm supposed to dodge this attack and live, and when I should be jumping down to put my field down?

CRA: I'm one level short of being able to do cra, and probably a couple hundred thousand range low to be helpful, but could someone give me some Xenon tips for cra for when I get there? Also, does my bind help for any of the bosses?

Any tips for bossing as Xenon in general? Thanks a lot in advance for anyone that helps [/quote]

1. Generally speaking, I apply Purple field when where are multiple hitboxes for different mobs to consider or when I need to cover a larger surface area such covering the opposing side of Gollux's mobs to prevent them from entering the center core

2. For Zakum, all I do is use Beam Dance and jump while in the center of everything and the arms should be down within a fairly reasonable amount of time.

For HT, I use the level 200 hyper and it unfortunately OHKOs every single body part, however I would also stand in the center and apply Beam Dance (in the event that I don't have said move yet) while jumping until each body part except the 3 heads are taken down. After that I would just use Diagonal Chase upward and snipe each head. I usually do not use Hypogram Field here since the position of the forcefield is somewhat awkward here such that I believe only purple field would hit anything.

For Magnus, I use the singular snipe while maintaining my position such that it is on the edge of the blue zone. Once it shrinks though, I do find myself moving close enough so that his spinning blade move would normally hit me, but in that case it becomes an issue of control since that would determine the proper approach method. Keep in mind that you can apply the 170 hyper bind to Magnus so it will allow you several seconds of free damage (about 15-17 snipes)

For Hard Gollux, this is a rather special particular case so I shall explain how I perform my process step by step here. I will be will be describing this from from the player's perspective and not Gollux's side (example: I will say to remove his right shoulder, which is Gollux's left shoulder in actuality, but you can see how that is the right shoulder from our perspective). You avoid the legs and go through the "side" entrance while will require you to go through an additional 3 maps before you reach the shoulder (you should not see the ABs or the "core/heart" of Gollux if you do it properly). Once the shoulder is removed, you will enter the "core/heart" area of Gollux and apply your buffs here before walking into the head region since there's a chance that you may not be able to walk back out. Once you are in the head region, you should safely dash to the opposite side of the head from the shoulder that you removed. So if you killed right side, you stay on the left side; and if you killed left side, you dash to the right side. This is important since it allows you to just sit there from a safe distance to snipe Gollux continuously without any distractions from the floating hands. Once you have secured your positioning, there will only be several moves that will be of danger to you. You have the pink breath which will pull you into the head of Gollux if you are on the edge of the hitbox (sort of like seduce except it only lasts about 2-3 seconds) while the purple breath will appear shortly after which will kill you. The pink breath will actually directly OHKO you if you are within the main zone of it, so it is important for you to avoid that move period. Then you have the purple breath which deals approximately 49%-52% of your max health to you while it stuns you for 2-3 seconds which essentially will 2HKO you since the alternating breath will appear shortly afterwards. A key concept that is important here is that the pink and purple breath will alternate between each other meaning it will be like pink-purple-pink-purple....and not pink-pink-purple-purple. Lastly you have to account for the mobs that appear and will walk towards the center. To prevent this, you will simply time the breaths since they have a slight delay between each other and "weave-in" to apply the hypogram field and then safely "weave-out" to your safety positioning since it will remove the opposing mobs from the other side while allowing you a secure method to deal damage. I generally walk to the center of the head and apply the purple field here since it will hit both the head of Gollux while covering the mob as well. You can safely rinse-repeat until stage 1 of Gollux is defeated.

For stage 2 of Gollux, you should move all the way to the safe zone so that you avoid his "screaming move" which will OHKO you in most cases. Then you must throw down another purple field in the center of Gollux in order to prevent the mobs from doing the "5-point counter death". Immediately after you place the forcefield, you will Diagonal Chase to the safe side of Gollux since there will still be no floating hand there to impede you of your safe damage. However, you must position yourself on the "edge" of the platform since your snipe can reach him, but his scream and other moves cannot reach you. Beware of the reversing keys however, since they usually equate to a near death experience due to the nature of the move itself and how it would move you into the "danger zone" of Gollux. This method should allow you to safely reach stage 3 which is the gem in the head. Once you reach stage 3, you have 2 options off the top of my head. The first option is to ignore the mobs and directly just kill the gem. This option is riskier though since it presumes you have enough damage to kill the gem before 5 mobs will reach the center, but it removes the threat of the OHKO scream. The second method is to play it safe by placing hypogram field on the center of the head to prevent the mobs from reaching the center, however this places you at risk from dying of the OHKO scream. This should allow you to more or less defeat all 3 stages of hard Gollux with consistency once you learn/perfect the movements required.

For CRA, this is generally an issue of damage usually in combination with your control and knowledge of the special moves that each one possess. Your bind is more or less useless here since you cannot apply bind to the RA bosses.

Reply May 17, 2015
Jack

Spin2win currently (while holding down the missile button)
after buff, Snipe will be a super viable bossing skill again! <3

Reply May 17, 2015
Aconitine

For Zakum, what I do to 1hko the arms is Mecha Purge: Bombardment. It takes a bit of practice as the hitbox is weird, but I sort of jump into it. Jump and mecha at around Zakum's armpit. Might not be as effective if you're taking more than one hit to kill the arms
I personally like beam dancing throughout all of Magnus for better ball dodging, as I feel snipe's delay is too slow even with mpe green pot and dSI. You could do an "up jump" to dodge the spinning attack, using Quicksilver:Takeoff, except you'd need to anticipate the spin to dodge it, if you're using beam, but generally easier to just move out of reach while beam dancing.
For Cra queen, bind *sometimes* works to prevent dr, if you use it when she's in that mode and before she does it.

Reply May 17, 2015
Itsdasrat

I just use blade dance when I gollux(hard) but I also have trouble with hyporgram field placement at eyes and jewel
But generally I use purple for mobbing and green for more dps

Reply May 17, 2015