General

Demonavenger

Inner abilities/optimization

I have a handful of questions that I need to clear up

#1 Do DAs need both -1 atk speed from IA and DSI to hit attack speed cap?
#2 Can you get -1 atk speed only on the first line and is it arguably the best IA?

Thanks

December 8, 2015

14 Comments • Newest first

LordDaemon

When capping crit. Your main focus would be Min and Max crit which increases your DPM/DPS

Reply December 9, 2015
MasuBhat

@yathos hmmm...thanks.

Whats your current % critical? Keep in mind critical ring gives +15% critical. I

Reply December 9, 2015
Yathos

@masubhat : I'd keep the WA until I save a lot of honor points, depending on your gear progression, I think there are a few other IA that trump the WA in the long run.

Ok so basically I'm already at the "soft cap" since I'm using DSI with Fafnir
Base - Booster - OP - DSI
6 - 2 - 1 - 1 = 2
If I chose to, I can use the MPE green pot which would put me to (1) atkspeed

My next question would be, if I'm capped on crit, is it still worth keeping the crit ring for the 5% min crit? Y/N

Thanks

Reply December 9, 2015 - edited
MasuBhat

Is 30 attack worth keeping on the first line? I am not sure whether to reroll (10K) or to lock the first line (13k).

Reply December 9, 2015 - edited
RoyalOnee

@i3artman: Yeah it should be Fast (5) to (2) with DA buffs.

Reply December 9, 2015 - edited
I3artman

Wait but if terminus is fast 5 that means you hit soft cap with just buffs.doesn't it?

Reply December 9, 2015 - edited
RoyalOnee

I would hit for Crit Rate also. I'm at 60% with link skills and whatnot. No Crit% at the moment. Also After i complete my main damage/range desperado. I'll be perfecting a Terminus strictly for bossing. Terminus' attack speed is Fast, and add MPE Green, + DSI/Speed Infusion on top of that.

Edit: Do u think think they should change Maple Warrior lol. It's a useless active skill. HP% is passive effect.

Reply December 9, 2015 - edited
I3artman

I would get crit rate if you can. Da has low crit. I'm wondering tho that if mpe its self only breaks soft cap. Or that if it also allows you to break speed with other skills like dsi and IA+1. That guide didnt saying anything about that.
Exmple. If you use dsi and IA+1 by it self you would be fastest 2, buffs +3 dsi+1 and IA+1 = fast 1
Because of soft cap final att Speed = fast 2

But if you use mpe would it be
Buffs +3 dsi +1 IA +1 mpe +1 = fastest 0? Because you used mpe to get past cap would dsi or ia work?

Reply December 9, 2015 - edited
Sprinkle

@yathos: Ah, sorry about that. Maybe I didn't read all the skills properly.

Reply December 8, 2015 - edited
PlayThatMelody

Most Demon Avengers have easy access to four levels of attack speed buffs: Booster (-2), Overwhelming Power (-1), and Green MPE potion (-1 & removes the soft cap). From there, after reaching the soft cap of (2), there are three self-obtainable sources of attack speed (assuming you're using a green MPE potion, which is required at this point): Inner Ability line, Decent Speed Infusion, and the Terminus Desperado. To reach the hard cap of (0), you would then need only two of these three sources.

I don't personally have the attack speed inner ability but it might be better than trying to substitute a Terminus Desperado in if you're looking to cap your attack speed. But then again, one attack speed level isn't largely significant either.

Reply December 8, 2015 - edited
Yathos

@sprinkle: Like Bartman stated, don't DAs have Overwhelming Power which also gives +1 speed? and thanks for the link
@aerlithia: I guess I'd have to reroll til I get the atk spd then, but am I right to assume that crit/%hp/skip cdr are probably some of the better choices for the 2nd/3rd line if I don't need %boss?

Reply December 8, 2015 - edited
I3artman

Da also has overwhelming power which gives +1 attack speed. So you only need one of those not both. From what I've read dsi or inner + 1 doesn't go past soft cap.

Reply December 8, 2015 - edited
Aerlithia

for DA specifically, attack speed +1 is a very valuable line. I don't know if it can be considered the best, but due to the nature of DA's skill mechanics (actual cast skill with multiple lines per hit, leveling exceed skill to final stage faster, stacking exceed overload faster, faster cast of nether shield and release overload), we benefit from attack speed increases much more than most other classes in both attack and utility, and if I ever get that line on my DA i am definitely keeping it.

I mean every time we cast execution we hit six times. Attack speed doesn't make the lines hit faster but allows us to cast faster. You can get to the point where you can cast Execution a second time before all six hits of the first execution have even landed... it certainly feels like that attack speed boost does a lot for us.

Otherwise sprinkle is correct. We need both to hit soft speed cap. Alternatively, you can use a terminus desperado, which is faster than normal desperados by one speed level (5).

Reply December 8, 2015 - edited
Sprinkle

Demon Avenger's Desperado has Normal (6) attack speed. Your booster gives you +2 attack speed, so your speed will go from Normal (6) to Fast (4).
Attack Speed +1 = Fast (4) to Fast (3)
Decent Speed Infusion = Fast (3) to Fastest (2)

Fastest (2) is the attack speed soft cap, so yes, you will hit the (soft) cap.
You can still use Monster Park Extreme Green Potions (MPE Green Pot) to get from Fastest (2) to Fastest (1), breaking the soft cap. More info on attack speed can be found [url=http://www.basilmarket.com/General-Attack-Speed-101-Wiki-303]here[/url]

Attack speed +1 is only obtainable on the first line of legendary IA. It may, or may not be the best IA; it depends on what you want/your needs. However, 'overall' it cannot be the best IA for all classes as some classes with rapid-fire like skills have no use for the IA.

Reply December 8, 2015 - edited