MapleStory Lv200Shadower TotalEditMovie

Shadower

Assassinate- the forsaken skill

[header][b]Overview[/b][/header]
Assassinate has always been a somewhat controversial skill. Maple has undergone a multitude of changes since when fourth job was first released. Assassinate was always a great 1vs1 attack move, but its usage has been diminishing over time;

-when BS still had it\'s massive delay, Assassinate was the way to go for bosses- 4th hit or not
-when Nexon removed the dark sight delay in hopes to raise Assassinate\'s usefulness, the results weren\'t all that apparent
-when the charge time got reduced, people saw it reach its potential in less time, particularly at bosses like Papulatus
-when they introduced the ability to pot in dark sight, a lot of the issues concerning the risks from using the skill were eliminated
-the inclusion of shadow partner in our skillbooks have brought along tremendous charging capabilities, with players hitting well into the millions

In spite of all these changes and the effort that Wizet/Nexon has been putting into raising the skill\'s usefulness and providing remedies to its extensive list of flaws, to the point where the issues when it was first introduced are now non-existant, Assassinate continues to be an underwhelming skill. Due to the slow execution of Assassinate and the lack of any invincibility frames (unlike a DB\'s Chains of Hell), many argue that they would rather use other alternatives in 1vs1 situations. This is most certainly true, as our other moves have beneficial aspects to them (BS has invincibility frames, Assaulter ignores defence). In bossing situations (with the sole exception of Pap and the first charged attack), I have almost never used Assassinate- Boomerang Step and Savage Blow have always been my skills of choice; I\'m sure most Shadowers will agree with me.

[header][b]Then came Big Bang.[/b][/header]

What exactly is assassinate good for? The most overused examples are;
-walking towards monsters in large maps,
-starting up a boss fight,
-[url=http://www.youtube.com/watch?v=3mwViRFkP1g#t=2m37s]waiting for pap to come out of his body + platforming[/url] (Basil messes up the link. Just skip to 2:37)

The first example is pretty much redundant now, as you don\'t need to walk towards monsters since you have flash jump. With the release of LHC, distance is a non-issue as the amount of time spent travelling from mob-to-mob is insignificant as compared to training at ToT or Skeles.

The second example is a fair argument, with the only problem being that the start of the boss fight is only one attack. Is it really worth it to max a skill just for that one big chunk of damage you\'re going to be doing only once every boss?

Pap is the only example which has been holding its ground for all these years. But that\'s it. It\'s the only place where Assassinate a main attacking skill. For most of us, papulatus is no more than a 10 minute job post-BB, and that\'s already being extremely generous with the time. You get to use Assassinate for a whopping 10 minutes every day- 20 min if you enter twice.

[header][b]We reach our top DPS in third job. Hurray![/b][/header]
Technically we don\'t since we need Meso Mastery, but you get the point, right? Numerous skills have been changed over the course of the many Maple reforms, such as the reduction of BS\'s delay to needing only one savage blow as a filler. None have been quite as damaging as the restructuring of ME. Combining the 12-hit capability of savage blow when partnered with shadow partner, pickpocket, and meso mastery, ME has become quite the bossing contender. Our powerful -but nowhere close to being overpowered- third job skill which was severely limited by the need to drop 1k bags (or 50k, if you\'re filthy rich) essentially becomes our primary DPS and training skill (at LHC) upon acquisition in post-BB skill builds. With SP making PP twice as effective, producing ammo has never been easier. Combine it with ME\'s massive KB potential (evident in LHC mob pinning), there really is no contender for both training or bossing.

Sure, our other skills still have their uses;
-BS: for invincibility frames and coin gathering
-SB: for coin gathering on small mobs
-BoT: for coin gathering on larger mobs
-Assaulter: for ignoring PDRate on certain bosses and mobility
-Assassinate: [b]?[/b]

It is evident that Assassinate is a worthless skill. Outperformed in all aspects by our other attacks, yet still costing a hefty 30 skillpoints, there really is no reason why anyone would max it until later levels. Now, I might seem like an Assassinate-hater, but in actuality, I had maxed Assassinate pre-BB, and still did so post-BB. I like the attack because it has a swift animation and a very unique form of execution that requires Dark Sight (not so unique after CoH got introduced, but that\'s not the point).

It pains me to see Assassinate being turned into merely a novelty skill. I have yet to know of any other job having their 4th job "primary 1vs1 DPS skill" outdamaged by just about every other skill in their skillset.

March 29, 2011

15 Comments • Newest first

DarkEternity

@PostThunder: Charging up mesos for ME is so much more effective during wep cancel.

Guys, assassinate is neat trinket and all, but the dmg cap severely cripples it. It'd be ideal if there wasn't one, but there is. During the 8 seconds of charge-up, a funded shad can pull of more damage than that. It's useful in situations like dojo, but it's not practical anywhere else. It's decent at LHC I guess, but it takes 30 points till it becomes half-decent, whereas you could put those SP in more useful skills. It's 1v1 is okay, but once you hit 15k~ish [not sure], it gets crippled by the damage cap.

Reply April 5, 2011
PostThunder

6 x 999,999 damage on one target. Damage Reflect/Ignore you charge.
You are the class that can, if you think about it, make use of the time of Damage Reflect/ignore without killing yourself/doing 1 damage.

Reply April 4, 2011
yennox

Now if we only had Advanced Dark Sight, then Assassinate might not be such a bad skill...

Reply April 4, 2011
kRIPTAH

Love it in dojo ^^

Reply April 1, 2011
Veneni

It's true sadly
I use it while training alot though, but that's just for fun: http://www.youtube.com/watch?v=0NxlO9U7hQQ

If only it was about 3 times faster and had invincible frames, training like this would actually be better.

Reply March 30, 2011
iamfull

I personally like Assassinate more than SB BStep ME combo. I currently have maxed Assassinate, and I prefer using it over using SB BStep ME Combo (There needs to be a shorter way to say this.)

This may be because I can't hit 999,999 with Assassinate yet, but the damage for 1v1 is just amazing.

Also, people don't seem to realize that Assassinate also drops meso coins, not as much as SB, but it still drops coins, so you can ME those after.
For me, my bossing attack sequence is usually
Dark Sight , wait 6-8 seconds, use Assassinate, attempt to get 4th hit to land.
Next, I would either use Boomerang Step and Assaulter, or I will Boomerang Step and recharge Dark Sight, for another Assassinate.
After some time passes and enough meso coins are on the ground, I will ME the mesos that dropped from the BSteps and Assassinates.

I find this way faster than SB BS ME, but I am not too sure because no one did the math for it yet.

Reply March 30, 2011
XDarkenNinja

[quote=xyrus]Well I must say, IMO Nate is really useful especially at LCH .
1fully Charge nate is is like 85% hp of any LHC mob.

But I have a nice range. Perhaps that's why I find the skill useful.[/quote]

Of any 'mob'
Nate only hits 1 target. I guess you can take out 85% of a monster's hp in one assassinate.

I use nate a lot @ crocks since there aren't many mobs
it's rly good to just assassinate the monster.

Nate > Bstep+ME on 1 monsters
Bstep + ME > Nate on mobs

@ Above I'm with you, counting to 8 everytime i use nate is just annoying..
they should add a bar like Grenade has (Gunslinger skill)

Reply March 30, 2011 - edited
NumbFeet

That's right, make assassinate seem more useless, so the demand will drop/price will drop...

Reply March 29, 2011 - edited
Starblitzkrieg

I hope it gets a revamp if we ever get a thief revamp.

I have passed both nate 20 and 30 but choose to forgo the points for other skills.

Reply March 29, 2011 - edited
Axel35

i use it a lottttt at LHC its a 4-5 hit ko instead of 30+ hits for the top plats. ME is onl good for the bottom plats for me. IF i even use it. i love nate. currently lvl 26 going to max it at lvl 150. then max shifter. its one of my fav skills and i use it whenever i can

Reply March 29, 2011 - edited
Mejust

Yennox, before I even begin reading this; you trolling or not?

EDIT: Read it, and you actually make a very valid point. Too bad Assassinate has never become a good skill to use.

Reply March 29, 2011 - edited
Fearless

It looks sexy.
Good enough for me.

Reply March 29, 2011 - edited
yennox

[quote=PatsMapleEbay]one word.

dojo.[/quote]
B> Karma'd black belt.

Reply March 29, 2011 - edited
SinghNinja

nah its not USELESS, i use it at lhc sometimes like when im w8ing to be hsed, ill go in ds and then tell the bish to hs me,
but overall its not that good, i only maxed it at 154 cuz i had max nate before bb and since i couldnt afford ss 20 and i dont need mw 20, i just maxed nate again

Reply March 29, 2011 - edited