BubblingX1

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General

Should Cygnus instructors become jobs? So awhile ago (quuuuuite awhile ago), Mikhail/Mihile/whatever was released. And they sort of just stopped there - No Oz, Irena, Eckhart or Hawkeye to this date. What followed was a complete Cygnus Knight revamp which let them reach Lv. 250, with all the Cygnus Knight jobs getting a close-to-complete rework. Mikhail originally was forcibly accepted as a Lv 250-hittable Cygnus Knight, bumt that niche sort of just faded away with the new DW. Right now their moves are closer to the early Cygnus Knight moves than the reset DW, so that /might/ be a niche. But I want to know - what do you guys think about releasing the Knight Instructors as jobs, with them having moves closer to the early Cygnus Knights than

General

So you get a 6 month break So here's a scenario: You have a 6 month break, no school, no work, no etc... and you get a steady income of food and drink (you wont die). So in this 6 month break, everything real will be provided to you (as in non-pixel), you MUST achieve it! The 4 choices for you are... 1. Get 6 level 200 characters from Level 1 with 0 fundings 2. Buy/Craft 88 Cygnus Capes (Merching) 3. Have an entire collection of weapons of 3 classes of choice 4. Raise 12 level 80 characters to Level 200

General Thief

Pre-Justice Thief Questions? Hi everyone. I'm thinking of creating a thief, due to the Legend Finale which will hit my version (MSEA) in a few weeks (if I'm correct) I wasn't keen on making one before as 2nd job is just... </3 I hate spamming the same skill that hits one mob and levelling with Steal isn't exactly a blast. That's why, I'm thinking of abusing the King Pepe and Chryse Revamp, where you can solo the bosses. I'm not an avid grinder so it's like a... great opportunity for me to make a thief. Now the million-dollar question is: Hit 8 times (Savage Blow) with Bandit or twice with Lucky Seven with Assassin. I'm going unfunded, so is it better if I go Bandit? Cheers~ :) EDIT: Gonna check back later, hopefully I'll get some decent

General

Exchanging of contents This is just a curious question I have. Would you at the cost of removing one content (not events) now for the sake of returning another content at anytime in the timeline of Maplestory. If so, what would it be? Content like familiars, inner ability, aswan, leafre, kenta, class revamps/nerfs, avoidability calculation, exp curve Oh on a side note, if say you want to bring back avoid calculation pre-bb, you don't need to "remove" the current one. Just automatically switches Now, get Creative (not really) basil! Me? I wish to remove PvP (too broken, for now till the pvp revamp in kms) and add back the old victoria maps pre-big bang.

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