Question about bossing So after the changes what does mechs do in a boss fight? do i use tank mode + savlo (altough i feel it clunky) or Heavy salvo plus + salvo, im currently using the latter because i feel it smoother using the salvo. On a unrelated note the nerf in kms about heavy salvo plus the attack speed decrease, is it also good or it is bad?
So we finally lost our ship advantage well so they finally "fix" the problem when the cast slow on you and ride the ship, and that was our only pro to be full ship, now we lost our speed, can't gain any speed (haste) ans we can lose more speed. oh how i love my job
something lack in all of these pqs the bag, in spadow it mentions a bag where you put all of your pq items in there, we didn't get it right?
A little discovery on kerning mall monster cards Well this is weird i was completing the set but for some reason if you enter at the VIP zone with the quest the amplifiers monster won't drop the card but spirit of rock drops it (also the summons from him too) buuuuuut if you enter the VIP zone with the option of blake the amps drop the card hope this is of some help
so umm i have high str like 75str and i was wondering w/o overall i have like 125 str so it is good to move to a timeless/reverse overall? it may be a instant yes but the overall have +8 dex and a pot of dex 3% and dex +5 it will be a good trade off? also which mobs drop the recipe for it thanks in advance
i have some questions in my build i was wondering: To spend points in torpedo to at least it can hit 5 mobs and then start putting points in MW OR max torp then mw, the lack of buffs is depressing :3 *note: torp lvl right now is 11* thanks and apologies for my bad english
Chaos is coming so what would you do to your point in RF? would you reallocate it?,if so where keep it? if so why i personally going to put it in hipnotize the ability to de-aggro enemies sounds neat to me annd it's like nothing of value was lost that or torpedo/bulls eye
If pirates would be getting a "jump" update in the future I saw a lot of this threads but i not remember one talking about corsairs, well in comparison with the buccaners they have a lot of flaws but they hardly talk about sairs so i was thinking what if they put these things: 1.- zero summoning time to wrath of octopi: poor octopi is useless after you go in cannon mode so is barely to none used, if they cut the "spinning jump" (or delay on ship) this would be more useful 2.-gaviota "smart" fly.- gaviota right now have random patterns and usually it goes behind you, usually this is not a problem when bossing but in von leon it attacks other mobs behind you and making a lot of problems for you, what i want is th
A question about the deputy star Well at which level i can do the deputy star, that is the lvl where i can defeat big foot and headless horseman. thanks beforehand