PQ changes on GMST: Ludi, Kerning, and more! So I just had a fairly interesting evening. For the first time since I've started on Tespia, I ran into enough fellow players to test some of the party quests. Lots of interesting new features lying around: I'll try to cover the more interesting things I noticed. - In general, as most of you probably know by now, there is no longer a max level for most PQ's. This is amazing. - What you might NOT know is that the minimum number of players required for many PQ's is more flexible now. I was able to get into the Kerning, Ludibrium, Elin Forest, Herb Town, and Orbis PQ's with just a party of 3. - Most bonus stages are completely gone now; in their place, when the boss dies you are presented with a pop
Tired of failing PQ's because someone DC'd and you don't have enough players to stand on the platforms? Well fear no more! The Big Bang brings with it a new item that the PQ NPC's will give you to use in place of the missing players. For Kerning PQ,
190 hp Pig Headband Hi folks, I know that way back when I first made this thing, it was worth a decent chunk of change; but it's been ages since I price checked it, and I don't get the impression hp gear, particularly helms, are considered all that valuable anymore. Is it worth my time to try to sell it?
Is the Dragon Rider boss doable? Hey everyone, So despite all the research about what we're GOING to get in MS, I've been out of the loop for so long that I'm somewhat at a loss as to some of the details of what we CURRENTLY have. Specifically, I'm curious about the Dragon Rider boss in Leafre. I get the very strong impression that it's largely ignored, but I can't find any compelling explanation of what, specifically, makes it such a headache. Some of the rewards seem very compelling; what's stopping people from running it?