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Hybrid mage/archer idea

Hey guys,I would like to share my idea of what a 'hybrid mage/archer would be.
I give credit to TheTot for giving me an idea P.S,I don't currently have an Idea for the class name,so feel free to post some ideas/criticize the idea.

So yeah,there would be a new weapon type called 'Magic bows', and would both have weapon attack and magic attack. They would also get a secondary weapon, which I would like to call 'Arcane arrows'. You will not only use Arcane arrows as your secondary weapon,but you will also use them in your attacks. I will get further into detail later.
The stats they would use are int/dex, prioritizing Int. The preferred distribution is 3 int/2 dex per level. Their normal CTRL attacks would be their main bossing skill/1v1.

So,lets get into the beginner tab skills.
Arcane link(Link skill):
Level 1: Gives 10% int/15 weapon attack.
Level2: Gives 15%int/20 weapon attack.

Arcane enchantment: Your normal attacks are enchanted by your magic arrows,allowing a 3 hit CTRL(or whatever your attack button is on) mash combo,dealing 12 hits total

First Job:
Arcane Enchantment I: Your normal attacks deal 50% more damage. Master level: 20 Reduces mana cost by 10 per level,costs 15 mana at max level.
Evasive Intelligence: Grants 3 dex/3 int per level,and 20 avoid per level. Master level: 10
Magic Pierce: Fires a arrow with immense amounts of arcane energy,dealing damage and piercing enemies.
Level 1: Damage 70%: Hits 6 enemies, Level 10: 120% damage,Level 20: 140% Damage,hits 3 times.

Bow and magic: Borrows the power from your arrow,infusing it into your bow,granting you numerous bonuses for a set duration.
Level 1: Attack +10,int/dex+10%, all your skills gain 5% bonus range,lasts 90 seconds.(Each point increasses the duration by 5 seconds,and the range by 1%.) Master level:20.

Arcane arrows: Toggle on/off. To incorporate it into your attacks, you must use it in the middle of any skill. What it does is,it adds an effect: Deals bonus damage after every attack and deals 20% of your int/10% of your dex on impact. Which means,you need to bind it into a key on your keyboard,and use it in the middle of an attack,the passive boost is also added. The downside to using it is that,it lowers the speed of your attacks by 1 stage,and decreases your range by 15%. Master level: 1

Arcane Change: When arcane arrows is toggled on, you teleport like a mage,and when its toggled off you get a flash jump like skill.
Master level 20: Range is the same as max teleport/flash jump,reduces the mana cost by 20 per level,at level 20 it has a 30 mana cost.

Second job:
Although,1st job is a little boring,2nd job will make up for it

Arcane enchantment II: Your normal attacks deal 75% more damage. Master level 20. Reduces mana cost by 10 per level,15 mana cost at level 20.

Magic bow mastery: Increases your mastery with magical bows, increassing your damage.
Level 1: Mastery,10%,weapon attack 2. Level 10: Mastery 50%,weapon attack 20. Max level:10

Booster: Increases the attack speed of your magical bow by two stages,for a set duration.

Level 1: Duration:20 seconds Level 5: 120 seconds Level 10: 200 seconds.

Arcane string: Uses the string attached to the bow,infusing it with arcane energy and pulling/knocking enemies away from you. Deals damage and has an effect.
The effect depends wether or not your Arcane arrows are on or not. If they are on,it pulls the monsters to you. If they are off,it knocks them back.
Level 1: 70% damage. Level 10: 130% damage. Level 20: 170% damage.

Magical Rain: Infuses magic into your arrows,firing them into the air,dealing base aerial damage,and upon landing on the ground,also dealing damage.
Level 1: Base aerial damage: 60%,hits 5 times. Ground damage: 40%,hits 5 times. Level 10: Base aerial damage: 80%,hits 5 times. Ground damage: 60%,hits 5 times.
Level 20: Base aerial damage: 100%,hits 5 times. Ground damage: 70%,hits 5 times. Monster limit:8

So to simplify things, the arrows are stronger when first cast,as they go in the air first,then descend onto the ground to apply the ground damage. So in total,it hits 10 times.

Triple fire: Fires 3 magic arrows in a straight line,dealing damage and piercing up to 4 enemies.
Level1: Damage: 90%,Level 10: Damage: 130%,Level 20: Damage,160%.

Spirt of the mage: Permanently increasse your int by 4 by each level,and grants permanent damage increasse to arcane string,and Magical Rain.
Master level 5: Damage increasse to the skills by 5% each level.

Spirit of the archer: Permanently increasse your dex by 4 by each level,and grants a permanent damage boots to arcane enchantment, and triple fire.
Master level 5: Damage increasse to the skills by 5% each level.

Third job: So,here comes third job ;o

Arcane enchantment III: Your normal attacks deal 95% more damage. Master level 20. Reduces mana cost by 10 per level,15 mana cost at level 20.

Linked arrow: Creates a link between your mind and bow with magic,allowing the attack to strike 4 times on the initial cast,and 4 times on the way back.
Bonuses with arcane arrows on/off: On: Stuns them. Off: Deals bonus 70% damage.
Level 1: 80% damage,level 10: 150% damage,level 20: 180% damage

Cloak of magic(passive): Engulfs your character in a cloak of magic,reducing the amount of damage taken by 2% per level. Also increasses int/dex by 5 per level.
Level 1: 2% damage reduction,5 int/dex. Level 10: Damage reduction:20%. Level 20: 40%.(Maybe its a little overpowered,I gotta work on this skill)

Bar of magic: Each skill casted will fill up the magic bar.(Takes about 30 skill usage to fill it up). When the bar is full,you transform into a being of arcane,getting massive bonuses: 20% avoidability, 30% status resist,15% damage boost,12% damage reduction and all attacks strike 4 more times. Cooldown: 3 minutes. Duration: 1 minute Master level: 1

Bow infusion: Infuses your bow with extreme amounts of magic,allowing you to ignore the enemy defense temporarily, and increase the amount of exp you get from killing monsters by 10%.

Level 1: 10% damage ignore. Level 10: 35% damage ingore. Level 20: 45% damage ignore.

Freezing arrow: Fires an arrow of ice with the help of your magic,dealing damage and applying frostbite to all enemies hit,dealing damage per second.
Level 1: Damage: 140%,hits 3 times,frostbite damage: 40% of your total damage per second,for 5 seconds. Frostbite can kill.
Level 10(max): Damage: 220%,frost bite damage: 60% of your total damage per second,for 5 seconds.

Volt arrow: Fires an arrow filled with electricity with the help of your magic,dealing huge amounts of damage and having a chance to stun the enemy. Only strikes once.
Level1: Damage: 240%+10% of your total damage. Chance to stun: 10%
Level 10(Max): Damage: 270%+20% of your total damage. Chance to stun: 20%.

Bar rotation: Rapid switching of your skills increases the speed at which the magic bar is filled.
Example: Freezing arrow-volt arrow-link arrow is faster than: volt arrow,volt arrow,volt arrow. Master level 1:

Blessing of the archer: Blesses your party with the archer spirit,increasing avoidability by a set amount,and reduces damage taken by a set amount.
Level 1: Damage reduction: 5%,avoidability: 5%. Level 10: Damage reduction: 15%,Avoidability: 15%. Level 20: Damage reduction 25%,avoidability 25%.

AAAAAAAAND 4th job

Arcane enchantment IV: Your normal attacks deal 115% more damage. Mana cost removed. Master level: 1

Crushed magic arrow: Crushes the insides of your arrow,infusing it with extreme amounts of magic,turning it into a blue laser,dealing damage.

Level 1: 380% damage,hits 5 times. Level 15: 410% damage. Level 30: 440 % damage.

Magic bow expert: Increasse your expertise with magic bows,increassing your damage by alot.

Level 1: Expertise+10%+15 attack/magic attack Level 10max level) +30% expertise+30 attack/magic attack.

Maple warrior: I don't think this needs to be explained.

Bouncing arrow: With the help of your magic powers,your arrows bounce to nearby enemies,striking multiple foes at once.
Level 1: Damage 400%,hits 1 time,bounces up to 8 enemies. Level 15: Damage: 470%. Level 30: 550% damage.

Arcane arrows effect: Toggled on: Allows it to strike 4 more targets,at the cost of 50% reduced damage. Toggled off: Bouncing arrow will apply a burning effect,dealing 300% of your damage as a damage over time over 4 seconds.

Elemental application: Fires an arrow imbued with the elements of ice,electricity and fire into one shot, piercing up to 6 enemies,applying frostbite,burn and a chance to stun all at once.

Level 1: Damage: 320%,chance to stun: 20%,burn damage: 200% of the enemies max hp+5% of your total int/dex.
Level 15: Damage 400%,chance to stun: 25%,burn damage 240% of the enemies max hp+15% of your total int/dex
Level 30: Damage 500% damage,chance to stun: 25%, burn damage: 260% of the enemies max hp+ 25% of your total int/dex.

Volley of magic: Puts large amounts of arcane energy into your arrows,striking up to 15 monsters on the map.
Level 1: Damage 600%,cooldown: 80 seconds.
Level 15: Damage: 1000%,cooldown: 70 seconds.
Level 30: Damage: 1500%,cooldown 65 seconds.

In arcane form: Cooldown reduced to 15 seconds.
Arcane arrows toggled on: Strikes 5 times,at the expense of -200% damage on the skill.
Arcane arrows toggled off : Applies all the elemental effects.(Burn,frostbite)

Extreme concentration: Concentrates your mind to the extreme,granting you massive amounts of power for a set amount of time.

Level 1: +20 attack/magic att,+ 20 int/dex. Duration: 60 seconds.
Level 15: +30 attack/magic att,+ 30 dex/int. Duration: 120 seconds.
Level 30: +040 attack/magic att,+40 dex/int. Duration: 180 seconds.

Thats all i have for know,let me know what you think ,no hyper skills ideas as of yet,but let me know what you think

July 5, 2013

20 Comments • Newest first

Edatron

[quote=aquaboi23]@nellyshealer: At least its just INT,and not all stats.[/quote]

A link skill is supposed to be a skill that benefits whatever class a person decides to link it to. Also, the link skill % is ridiculously overpowered, regardless whether it's a single stat or not.

Reply July 6, 2013
RiorakuZero

How about a mage/thief? I have no idea how that would go. Just a thought.

Reply July 6, 2013
derpinDrk

link skill op as heck, that's how far i read to...

Reply July 6, 2013
justsofly

[quote=NerdOfBera]Id rather have warrior/mage hybrid godly hp and mp <3[/quote]

A BaM could qualify as that...

Reply July 6, 2013
QuackOutLoud

"Crushed magic arrow: Crushes the insides of your arrow,infusing it with extreme amounts of magic,turning it into a blue laser,dealing damage."

Why would you break your arrows to fill it with magic? Just make it simple and make it a blue laser.

This class is way too OP, and a lot of skills simply wouldn't work. A lot of your ideas need a lot of adjusting.

"Level 1: Gives 10% int/15 weapon attack.
Level2: Gives 15%int/20 weapon attack."
^ For example this Link skill, basically makes no sense.

Reply July 6, 2013 - edited
airforce1

I've been suggesting an Arcance Archer (Mage/Archer hybrid) for over a year!

Reply July 6, 2013 - edited
MuffinsINC

[quote=TheAxelFenrir]Uh... We already have this
Bishops holy arrow
F/ps flame arrow[/quote]

That hardly counts and you know it.

Reply July 6, 2013 - edited
NerdOfBera

Id rather have warrior/mage hybrid godly hp and mp <3

Reply July 6, 2013 - edited
Deadly1337

i'd just like to point out that xenons link skill is amazingly OP as it is only being 5/10/15% all stats
making a link skill give 10%/15%/20% int is amazingly OP and you should feel bad.

Reply July 6, 2013 - edited
Wubzey

Please tell me you're not serious when the normal attack does 435% dmg and hits 12 times. This is ridiculously OP.

The reason why most fan made classes area hated on is probably because they're always way stronger than most jobs in the game. This is no exception.

Reply July 6, 2013 - edited
xbeasttamer

Please no more link skills....

Reply July 6, 2013 - edited
RevenantAngel

[quote=aquaboi23]At least explain why it is bad,instead of just saying its bad.[/quote]

Where are you -.-

Reply July 6, 2013 - edited
aquaboi23

At least explain why it is bad,instead of just saying its bad.

Reply July 6, 2013 - edited
Radiqal

This idea is bad and you should feel bad.

Reply July 6, 2013 - edited