why cant pokemon x and y be enjoyable for everyone
Let's be honest here, the story is crap intended for younger audience, it should be like the last air bender where everyone can enjoy the show regardless of their age. I am glad the starters are looking better than the last 2 generations but training in this game is far too easy and gym leaders provide no challenge at all. There's absolutely no need for grinding and I can 1hko most pokemon which is ridiculous.
November 5, 2013
28 Comments • Newest first
[quote=Chema]OoT is not an RPG and it is the weakes, and most overrated, entry in the series to boot[/quote]
Lol, yeah okay buddy. If anything you got it backwards.
The routes are too dumbed down and short.
turn off exp share. problem solved.
otherwise, sorry that you didn't enjoy the story, I thought it was pretty good and I thoroughly enjoyed the game and I'm 18.
Just cause you don't enjoy it doesn't mean other people of your age group don't enjoy it. Besides, can't satisfy everyone
[quote=voyance]Isn't X & Y supposed to be a great RPG by normal standards? (not just by pokemon standards) My friends are raving about how it's easily in the top 5 RPGs in the 3DS. I questioned his claim with SMT IV, Zelda OoT, Tales of the Abyss, Etrian Odyssey IV, and KH: 3D. They said X/Y can easily compete against those games.[/quote]
OoT is not an RPG and it is the weakes, and most overrated, entry in the series to boot
turn off exp share, took me a while to beat 5th gym leader without exp share and did super training
I guess that's what you get when you buy a kid's game? Pokemon is for children; it's marketed towards them. It doesn't mean anybody else can't enjoy the game. So just deal with the ease of the game or don't enjoy it.
Why don't you just play competitively? It's not meant for older people... its a child's game. Competitive pokemon is at least challenging. Those that actually invest themselves into it work with math to create an amazing team.
@Omegathorion They're skinner boxes, but there's something about the way they're marketed that draws a lot of kids. Now combine that with our tendency to glorify everything we grew up with.
I have this terrible love-hate relationship with Pokemon. I hate how closely they're sticking to their bland formula, but there's a lot of nostalgic value. (Still haven't gotten X/Y yet, so maybe I can ease into quitting it like I did with MS.) The only thing that's mentally stimulating is the online component (more passionately known as metagame) and they've really been streamlining the training of competitive teams lately. Still think they should just drop IVs, and make EVs easier to accumulate - no, mindlessly killing things for 15-60 minutes to fully train 1 Pokemon is still far too tedious. And don't even get me started on breeding mechanics.
[quote=scientistB]I find the story amazing and insightful despite the fact that I'm sixteen. I've played Pokemon for quite a number of years and so far this one is my favorite. And if you think the game's too easy, turn off the darn EXP. Share. The game can be easy only if you want it to be.[/quote]
Really? I find most of the stuff really corny and too simple.
I find the story amazing and insightful despite the fact that I'm sixteen. I've played Pokemon for quite a number of years and so far this one is my favorite. And if you think the game's too easy, turn off the darn EXP. Share. The game can be easy only if you want it to be.
[quote=voyance]Isn't X & Y supposed to be a great RPG by normal standards? (not just by pokemon standards) My friends are raving about how it's easily in the top 5 RPGs in the 3DS. I questioned his claim with SMT IV, Zelda OoT, Tales of the Abyss, Etrian Odyssey IV, and KH: 3D. They said X/Y can easily compete against those games.[/quote]
I don't think X and Y can compete with Zelda OoT.
LoZ OoT is a fantastic game with effort actually put into the game, while X and Y feels like a rushed game in time for the holidays
Isn't X & Y supposed to be a great RPG by normal standards? (not just by pokemon standards) My friends are raving about how it's easily in the top 5 RPGs in the 3DS. I questioned his claim with SMT IV, Zelda OoT, Tales of the Abyss, Etrian Odyssey IV, and KH: 3D. They said X/Y can easily compete against those games.
[quote=esteban]I agree 100% I been playing since blue/red/yellow as the games went on, the difficulty started decreasing since ruby/sapphire/emerald. The routes in between towns became shorter and shorter, in ten steps im already in the next town. Oh wait I skipped a town I missed it because the routes are so short. Wheres the adventure in this? The cave mazes have been dumbed down, wheres the sense of exploration?Moon mountain to cerulean city, it took me about an hour or so to get through it. I had to stock up on healing items, make sure I packed escape ropes for emergencies. Not to mention there were soooo many trainers to face and the cave was a giant maze. The sense of panic if I'll make it to the end, the worry of getting jumped by a trainer outside my vision range, the exploration jitters for finding every rare and hidden item. Since now everything is just handed to you..
The Gym leader battles are a complete joke. In the earlier games each gym had a minimum of 3 or 4. Each gym in these new games, most have only 2 under leveled pokemon (weaker than your party) to face. I get more of a challenge by the weirdos in the caves. I applaud the creativity in the gym puzzles but the fights are such a let down.
Not to mention the types, it's always the same thing. Especially the elite four, sure there's only 18 or so types but there's also only 4 slots in the elite four. Why is it always fighting, psychic, dragon, ice or dark maybe even ghost. Ghosts are kind of rare so they're welcome. Every gym leader should have 4-6 pokemon. The leader shouldn't be such a pushover unless its the very first gym.
All games in everything are being dumbed down for the casual player, to attract the casual player. While hardcore gamers get screwed over with a mediocre game that provides no challenge. This applies to any age group, this is yes a kids game but these ten year olds blasted through this game beating the elite four in under 10-14 hours. This to me is a problem. A pokemon game with finally so many extra features but still lacks side quests (yet nobody appreciates the small things anymore anyway) it's just sad to me.[/quote]
But I feel like an all games there's the casual way to play it, and the hardcore way. I literally spent 2 hours finding the right Nature/Iv Goomy, the making the game easy is just so it can sell. Plus Pokemon/ Nintendo have always catered to casual players so no surprise.
I agree 100% I been playing since blue/red/yellow as the games went on, the difficulty started decreasing since ruby/sapphire/emerald. The routes in between towns became shorter and shorter, in ten steps im already in the next town. Oh wait I skipped a town I missed it because the routes are so short. Wheres the adventure in this? The cave mazes have been dumbed down, wheres the sense of exploration?Moon mountain to cerulean city, it took me about an hour or so to get through it. I had to stock up on healing items, make sure I packed escape ropes for emergencies. Not to mention there were soooo many trainers to face and the cave was a giant maze. The sense of panic if I'll make it to the end, the worry of getting jumped by a trainer outside my vision range, the exploration jitters for finding every rare and hidden item. Since now everything is just handed to you..
The Gym leader battles are a complete joke. In the earlier games each gym had a minimum of 3 or 4. Each gym in these new games, most have only 2 under leveled pokemon (weaker than your party) to face. I get more of a challenge by the weirdos in the caves. I applaud the creativity in the gym puzzles but the fights are such a let down.
Not to mention the types, it's always the same thing. Especially the elite four, sure there's only 18 or so types but there's also only 4 slots in the elite four. Why is it always fighting, psychic, dragon, ice or dark maybe even ghost. Ghosts are kind of rare so they're welcome. Every gym leader should have 4-6 pokemon. The leader shouldn't be such a pushover unless its the very first gym.
All games in everything are being dumbed down for the casual player, to attract the casual player. While hardcore gamers get screwed over with a mediocre game that provides no challenge. This applies to any age group, this is yes a kids game but these ten year olds blasted through this game beating the elite four in under 10-14 hours. This to me is a problem. A pokemon game with finally so many extra features but still lacks side quests (yet nobody appreciates the small things anymore anyway) it's just sad to me.
@1kevqn:
I doubt most kids will be that zealous about Pokemon to search the internet for pro playing.
[quote=SoulBlade]1. I imagine younger children would get frustrated easily, and since it is meant for children, I imagine that the creators would make it easy.
2. Video games don't need a excellent story like a TV show does, because videos games are more interactive. This is why a kids' show can be interesting while a kids' game might suck.
3. I know there might be exceptions[/quote]
I agree 100% with OP
Look at games that most people in the "90's" loved:
Rayman
Final Fantasy VII
Spyro the Dragon
Those games had plenty of difficulty, specifically Rayman, but people (MAINLY KIDS) ignored the fact that they were hard and praised the games.
Spoonfeeding and handholding (Lucky egg / Lucario / Mega Blaziken / Kanto starters / EXP. ALL) is stupid and shouldn't be there. I mean, making a game terribly easy to the point where only stupid entitled kids make it seem boring isn't a good thing. Yeah sure, you don't HAVE to use it, but the game is still terribly easy as it is. We shouldn't go out of our way to do extra things when it could have been implemented in the game in the first place to avoid it being way too easy.
The games story being absolutely terrible is also one thing that shouldn't be excused either.
Black and White had a terrific story that even moves onto Black and White 2.
I'll admit the starters are a LOT better this time, but the small amount of Pokemon (only 72) is terrible and temporary forms of old Pokemon (Mega Evos) is cool and all, but it doesn't replace an ACTUAL Pokemon that could have been designed. Let's face it, a majority of Mega Evolutions are overdesigned with spikes or some pointless design (Lucarios black lines, Absols emo deviantart hair).
X and Y COULD have been a lot better, but failed to do a lot of things correctly (Even the fairy type could have been a great type but only four of them aren't complete garbage).
[quote=1kevqn]EV training and IV breeding make the game a lot harder, and average little boy can't do it[/quote]
The game never mentions EVs, IVs, or even the significance of Nature explicitly. A NPC might mention but little kids won't pay too much attention to them, even if they were to talk to one. A little kid playing won't even know the complicated things about Pokemon, so they won't be bothered by it.
What they don't know, won't hurt them.
[quote=1kevqn]EV training and IV breeding make the game a lot harder, and average little boy can't do it[/quote]
still, the only good thing going for this game is the online battling aspect, it needs a touch of yellow, red, blue. It felt like an accomplishment back then beating the elite four and gary.
I feel like Pokemon is as hard as you want to make it. I constantly make a new team for each gym leader I face so my Pokemon aren't over powered. I also turn of exp share. You can also make it a Nuzlocke and now they even have Wonderlocke!
[quote=TheAxelFenrir]....apparently the evil orginazations mass genocide plot using a poisonous flower is aimed at kids...[/quote]
Welcome to 2013, where most kids pretend to believe in Santa Clause just to get free presents
[quote=SoulBlade]1. I imagine younger children would get frustrated easily, and since it is meant for children, I imagine that the creators would make it easy.
2. Video games don't need a excellent story like a TV show does, because videos games are more interactive. This is why a kids' show can be interesting while a kids' game might suck.
3. I know there might be exceptions[/quote]
this is where game freak messes up then because i think the majority of their audience are in their teens or adulthood, basically the people who grew up with pokemon. such a shame.
[quote=SoulBlade]1. I imagine younger children would get frustrated easily, and since it is meant for children, I imagine that the creators would make it easy.
2. Video games don't need a excellent story like a TV show does, because videos games are more interactive. This is why a kids' show can be interesting while a kids' game might suck.
3. I know there might be exceptions[/quote]
The problem is that pokemon barely has any interactivity, then again it is a game targeted to little kids who get easily frustrated
Just like @Omegathorion said, it is nothing but a mere overrated skinner box
1. I imagine younger children would get frustrated easily, and since it is meant for children, I imagine that the creators would make it easy.
2. Video games don't need a excellent story like a TV show does, because videos games are more interactive. This is why a kids' show can be interesting while a kids' game might suck.
3. I know there might be exceptions
It's not enjoyable because all Pokemon games are glorified skinner boxes.
I mean, sure, some people like skinner boxes. Other people prefer more engaging and positive gaming experiences.
@DJSkittlesXD: oh, i would love to enjoy it but unfortunately i don't have a 3ds, i'll get back to you during christmas though
[quote=xtripled]it can be, if you stopped whining you could enjoy it more[/quote]
maybe you will too if you just stop your whining.
it can be, if you stopped whining you could enjoy it more