WolfRider

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General Xenon

Xenon blade dancing vs purge dps It has been bothering me for a while. I made a xenon when it first came out and everyone said that blade dancing was the best dps wise on 1 target. So I listened and just went it with it. But after a while I thought it through. How can a move that has a 120ms delay after startup and hits almost 1/2 of purge, have more dps than purge? I dont know the excact numbers but I have tested it out and my snipe without mpe potions can hit over 1 time each second, while blade dance only hits 8.3 (not including startup delay). That means that blade dance hits 16.6 times each second while my snipe hits around 13-14 times a second. And snipe is 432% while blade dance is 225% (without hypers.) I know I know it has been cal

General Xenon

Xenon dojo Sorry I am too lazy to test out and I have already switched my link skills over and can't do it until later. Can someone help me figure out whats the lowest range to solo dojo on a xenon? Clean range that is. With no link skills I have about 155k and 90% boss and I know that this is not enough, but I have some few things that I can upgrade this coming week and I know it will bounce up to about 170-180k clean and 120% boss without any link skills. So if someone that barely can finish it can pm me or post here their range. Much appreciated! Thanks for letting me be alittle lazyxD

General

Gollux damage question I noticed that my damage is halved when I am at gollux compared to other bosses with low pdr. And even how much I increase my pdr, my damage won't increase. At least not that much since I barely notice it. My question is, why is my dmg halved even with high pdr? On one website I found it said that shoulder/abdomen and easy gollux has like 10%-15% pdr...:/ Has it anything to do with high def? If so I didn't know that def on bosses had that much to say:P Thanks:)

General

Boss att and total dmg question Hi! I just want to clearify something. If I have 90% boss att + 20% total dmg (from link skill) and I want to figure out what pot that is the best against my dmg against bosses. Lets say that I want to get 30-50% boss and I want to see how much my range would have to increase to beat that. Would it be like this? 90% multiplies my dmg by 1.9 against bosses but I have 20% total so it actually multiplies my dmg by 2.1 from my dmg range without the 20% totalt dmg. So if I get a pot of 50% on my wep it will increase my dmg against bosses by: 0.5/(2.1+0.5)=0.192. So if my range is 100k I have to increase it to 119200 to hit the same dmg against bosses without the extra 50% boss dmg. Is this the correct way to calcu

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