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Aran

4th Job Skill Build?

Hey guys, so I'm an aran who uses final toss almost exclusively right now. Right now I've got High Mastery, Freeze Standing, High Defense, Sudden Strike, and Advanced Final Attack all maxed, with 15 points left over. Should I max Overswing/Final Blow now or should I max Combo Barrier or MW first?

July 30, 2012

3 Comments • Newest first

phoenix23

The main training maps at SH are "Drill Hall" 1 and 2.
The map structure is a small flat map with a gazebo structure in the middle.
The spawn rate is nearly comparable to glitch LHC (it's a very high spawn rate).

The mobs are dangerous, but with HD and Drain you should be okay without CB.
Also, no point in skilling MW if you're going to train at SH, since you'll be with level 19X most often, and they can provide MW level 20+. Usually.

The mobs spawn on the ground but also on the steps of the gazebo structure. FT has somewhat poor vertical range, and thus FT can't hit all the mobs at once if they happen to spawn. The mobs also have a higher defense rating and the increased PDR of Final Blow helps a bit. But the main advantage of OSFB is its increased vertical range.

Reply July 30, 2012
ishootyou

[quote=phoenix23]OSFB for SH.

I like your "other" option.
The only other option is Tempest. Or Hero's Will.[/quote]

Can you explain why OS+FB is used at SH over FT?

Reply July 30, 2012
phoenix23

OSFB for SH.

I like your "other" option.
The only other option is Tempest. Or Hero's Will.

Reply July 30, 2012