The Inevitable has Happened
As you may know, KMST's latest update have increased Party Play to all monsters, as a result, all Instant Death skills have been effected, included our Tempest.
http://orangemushroom.wordpress.com/2013/12/10/kmst-ver-1-2-493-game-system-changes-eunwol/
[i]Aran's Combo Tempest skill's effect on monsters will no longer be activated by using Combo Tempest again. I think this change was made so that you can't just spam Combo Tempest and train like that haha.[/i]
So what it means is that you can't kill monsters when they're frozen anymore. I've seen this one coming and I don't mind it. Tempest was acting WAY too good an Ultimate, it either needed this or a cooldown.
December 10, 2013
8 Comments • Newest first
As long as I still hit them high numbers and are able to kill things with tempest in 1-2 uses of it, ill be happy
... Well if tehy increased the damage and made it so it did damage like a normal ultimate then sure not that bad. Sadly though we lose the ability to bind/ 2hko bosses summoned mobs. EX: Madman Ranmaru s summons will now have to be killed by hand. Also no more breaking damage caps lol.
I'm so confused...so tempest will no longer do damager? or no longer make it a 1-2 hit ko?
@timesealer62: With OS's speed and Final Charge spammability, though, freezing almost any mob first is wholly unnecessary anyway. I still find it a bad change, considering that Arans are underpowered for the funded.
As long as it still works on Golems, I'm okay.
I have a problem with this. Arans are now no longer able to kill things the way a normal ultimate should. Tempest is virtually useless outside of HoH/Golems now.
So wait tempest will no longer 1 hit ko monsters?
Or tempest will no longer be spammable?
I hope we can still use it to train on "boss" mobs.