General

Classification Scheme Idea

Classes: based off of what equipment the PC wears. Examples: Beginner, Warrior, Mage, Rogue, Archer, Pirate.

Groups/Clubs: sets of complimentary classes with a shared storyline or theme. Examples: Explorer, Cygnus Knight, Resistance, Old/Legendary Heroes, Nova, and so on.

Jobs: a combination of Class and Club. Examples: Spearman, Wind Archer, Mechanic, Luminous, Kaiser, etc.

Specials: special job. Sometimes, the only thing setting them apart from the other jobs in their club is a slightly different storyline or origin story. New PC creations of these jobs tend to be locked more often. Examples: Cannoneer and Dual Blade (both Special Explorer jobs), The Demons and Xenon (Resistance).

February 7, 2014

5 Comments • Newest first

Regatzopunk

I think classes are actually branches

Reply February 8, 2014
MagicFrappe

I think he's showing how he sees classes being organized into groups and subgroups for easier identification on how they are related. It's actually a very nice way to look at things.
The only thing I disagree with is that for the "classes" section, rogue should be replaced with "thief".

Reply February 8, 2014
Ness

[quote=MeerCats]Clearly a question, just look at the amount of question marks throughout the original post.[/quote]

I ask questions that don't end in question marks because whenever I read a question mark in my head, I always read the question in a dumb tumblr-esque tone that always escalates at the end of the sentence.

He might be the same.

Reply February 7, 2014
MeerCats

[quote=Ness]I don't understand are you asking a question or clarifying something or I really don't know.[/quote]

Clearly a question, just look at the amount of question marks throughout the original post.

Reply February 7, 2014
Ness

I don't understand are you asking a question or clarifying something or I really don't know.

Reply February 7, 2014