General

Shade

Minor Shade buff critical rate

EunWol
In the previous balance patch, we missed Death Marker when changing recovery skills. Instead of increasing the cooldown, we will be decreasing its HP recovered. [b]Since they have high cooldowns, we want to adjust some of their damage upwards.[/b] [Note: They are referring to Soul Split & Spirit Trap. Their cooldowns have been increased by a moderate amount.]

Weakness Insight: [b]passive 15% critical rate boost has been added[/b] [WOOOOT. FINALLY SOME PASSIVE CRITICAL RATE!]
Death Marker: HP healed from marked targets has been decreased from 5% to 1% [Not like we can spam this skill, so not too bad of a nerf.]
Spirit Bond Maximum: damage boost has been increased from 20% to 35% [It helps?]

Source: http://orangemushroom.net/2015/09/10/kms-ver-1-2-245-job-balancing-spinelwagons-2015-world-tour/#more-13527

September 10, 2015

7 Comments • Newest first

jonathansayshi

lov it. now lf>3rd link phantom to work

Reply September 14, 2015
Alesanah

Thats awesome, finally.
Don't forget about +15% dmg buff for soul bouding hyper skill

Reply September 13, 2015
OriginSpecs

I know, this is so helpful! Still not at 100% tho, oh well

Reply September 11, 2015
RetroQlty

Can't go wrong with a little more crit!

Reply September 11, 2015
Hydroxide

It's about time we get that extra crit rate, sick of having only 58%

Reply September 10, 2015
Streqx

ATT Speed Buff plz

Reply September 10, 2015
oBec

Ah I saw that earlier. Really happy with the critical boost since I was only expecting the death mark nerf <3

Reply September 10, 2015