General

Paladin

Inner Ability

Just wondering what I'm supposed to be aiming for in terms of stats? I'm a 1hander Paladin so I don't know if that makes a difference

June 30, 2016

10 Comments • Newest first

kyuubi

@cautiouskine: Man I'm so jealous! Everyone around me is getting IA att speed and I'm here just dropping cubes like there's no tomorrow but to no avail.

Reply July 14, 2016
CautiousKine

@kyuubi: I'm in Reboot and I got my IA from unique to legendary in 6 ab circulators and I used 100k honor to get AS +1

Suuuuuuppeeerrr happy with that!

Reply July 4, 2016
kyuubi

As a fellow pally, I personally wouldn't keep the boss damage. As someone pointed out earlier, you have passives that make it somewhat redundant. I'd go for the attack speed...keep in mind that it can be hard to obtain. I know someone who got it using honor exp rather quickly. In contrast, I know someone who spent well over 400k nx over time until he finally got it.
Best of luck to ya!!

Reply July 2, 2016
n0thinspecial

@peachtime: I already have (20% boss, 28 str, %dex into str). Is it worth to roll for +1 AS? Does buff duration affect blast buff?

Reply July 1, 2016
PeachTime

@improbable: You're completely correct, I must've been thinking of a different class.

Reply July 1, 2016
Improbable

@peachtime: Blast is Final Damage, not % Damage. Paladin has only 57% % Damage with 25% from Advanced Charge and 32% from CO'd Elemental Force not counting Epic Adventure.

Reply July 1, 2016
PeachTime

@n0thinspecial: Paladins already have high %damage from their skills (105%?), so rolling for IA %boss is inefficient. The other lines are worthless compared to +1 AS.

Reply July 1, 2016
n0thinspecial

@peachtime should you re-roll for +1 AS if you have these 3 lines:
20% boss, 28 str, %dex into str - something like this

Reply June 30, 2016
PeachTime

+1 AS is ideal, especially if you want to hit hard speed cap. The other IAs aren't worth rolling for.

Reply June 30, 2016