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Hero

Kms Rebalacing Part3 for Heroes

Been lurking around insoya for a while, some threads crying about Ryudes nerf, but this is what I care about:

Raging Blow changed so that when Enraged, it does 215% x 7, without Hyper.

Source: http://www.insoya.com/bbs/zboard.php?id=talkmaple_job&category=111&divpage=76&no=372940

On a side note, it looks like 2nd job Combo Attack gives 2 attack per orb.

Edit: And apparently they patched the ability to use Enrage without any combo orbs.
Source: http://www.insoya.com/bbs/zboard.php?id=talkmaple_job&category=111&divpage=76&no=372917

June 18, 2015

24 Comments • Newest first

cb000

Enrage is 1.1x and not +0.1 on Raging Blow?

Reply June 22, 2015
Rexaar

Hero GMS raging blow
Raging Blow: 268% * 5 = 1340
Enraged Raging Blow: 268 * 5 * 1.1 = 1474
Hyper Raging Blow: 268% * 6 * 1.2 = 1929.6
Hyper Enraged Raging Blow: 268 * 6 * 1.2 * 1.1 = 2122.56

Hero KMS raging blow
Raging Blow: 268% * 5 = 1340
Enraged Raging Blow: 215 * 7 = 1505
Hyper Raging Blow: 268% * 6 * 1.2 = 1929.6
Hyper Enraged Raging Blow: 215 * 8 * 1.2 = 2068

The changes to enraged Raging blow with hyper skills actually nerf our damage by a bit (2.6% damage decrease)

Reply June 22, 2015
dwagonslay

[quote=Elitist]True...but why do you claim such an arbitrary date/patch (on when FA is working properly)?[/quote]
As ElisaHero is (and forever will be) my main character, I naturally keep tabs on every aspect of it.
If anything gets fixed or broken (usually after a patch), I'd know instantly!

Reply June 21, 2015
Elitist

[quote=dwagonslay]@Elitist: The word "personally" was bolded in my post for a reason.[/quote]

True...but why do you claim such an arbitrary date/patch (on when FA is working properly)?

Reply June 21, 2015 - edited
dwagonslay

@Elitist: The word "personally" was bolded in my post for a reason.

Reply June 21, 2015 - edited
calabari

@DLiu456: I don't have that point added, but to my knowledge it makes little difference for us with glitched AFA.

Reply June 21, 2015 - edited
Elitist

[quote=Rexaar]http://maplestory.nexon.net/community/#%2Fshowthread.php%3F1374549-Final-Attack-and-similar-skills-of-various-classes-activation-rate-is-extremely-low%26nxid%3D6
There a bug with Final Attack activation rate being insanely low for about a year now which is why you don't see that many Final Attack. (final attack hit range is already huge)[/quote]

[quote=dwagonslay]For me [b]personally[/b], AFA's proc rate is working properly since v154 (September 2014).[/quote]

Are you sure? FA skills haven't worked properly since 2013 (Unleashed patch). Nexon only fixed FA's (old animation) delay (not the activation rate).
DB's "Blade clone" is a FA skill that procs 100% of the time. You can tell that the FA skill is broken when blade clone does not proc 100% of the time.

Reply June 21, 2015 - edited
dwagonslay

[quote=DLiu456]Just asking but did you add a point into the AFA hyper that increases the activation rate? AFA seems to activate almost every attack for me on my Hero but I didn't add a point into the AFA activation rate which I should do but if that's what is causing the glitch, then maybe I won't.[/quote]
That sounds possible; however, I do have a skill point in AFA hyper activation rate.
It's great that you're not having issues with AFA proc rate
As for the other Heroes that have this issue...

Reply June 20, 2015 - edited
DLiu456

[quote=calabari]@dwagonslay: My AFA procs normally on skills like rush, but almost never procs when using rb. On gollux jaw it may activate once and certainly is not activating as much as it's supposed to.[/quote]
Just asking but did you add a point into the AFA hyper that increases the activation rate? AFA seems to activate almost every attack for me on my Hero but I didn't add a point into the AFA activation rate which I should do but if that's what is causing the glitch, then maybe I won't.

Reply June 20, 2015 - edited
FallenLink

Those extra 2 hits are going to be amazing.

Reply June 20, 2015 - edited
abi232

this whole time I thought I misunderstood what final attack was cause i've never seen it work once o.o

Reply June 19, 2015 - edited
calabari

@dwagonslay: My AFA procs normally on skills like rush, but almost never procs when using rb. On gollux jaw it may activate once and certainly is not activating as much as it's supposed to.

Reply June 19, 2015 - edited
dwagonslay

[quote=Rexaar]http://maplestory.nexon.net/community/#%2Fshowthread.php%3F1374549-Final-Attack-and-similar-skills-of-various-classes-activation-rate-is-extremely-low%26nxid%3D6
There a bug with Final Attack activation rate being insanely low for about a year now which is why you don't see that many Final Attack. (final attack hit range is already huge)[/quote]
For me [b]personally[/b], AFA's proc rate is working properly since v154 (September 2014).
It seems to activate in most cases, with a few exceptions, such as Hell Gollux's Eyes phase (jump-attacking solves this... could mean that hitbox lacks vertical range).
AFA itself , when working properly, probably accounts for 20-25% of our DPS (just a guess) and for this reason I have faster clear times for most bosses, than most other Heroes.
Additionally, I'm not currently aware of other Heroes whose AFA works just fine, but I am aware of many of those who have this low proc rate problem... and I'm unsure why.
The only factor I can probably think of is high ping and or latency... that of which I have all the time ingame

Reply June 19, 2015 - edited
Rexaar

[quote=dwagonslay]What about critical damage fix and expanded AFA hitbox? [/quote]
http://maplestory.nexon.net/community/#%2Fshowthread.php%3F1374549-Final-Attack-and-similar-skills-of-various-classes-activation-rate-is-extremely-low%26nxid%3D6
There a bug with Final Attack activation rate being insanely low for about a year now which is why you don't see that many Final Attack. (final attack hit range is already huge)

Reply June 19, 2015 - edited
xXjarakudaXx

I wish we got that extra attack speed from weapon mastery.

Reply June 19, 2015 - edited
hardtomiss

Why you so negative Graystoke

Reply June 19, 2015 - edited
dwagonslay

[quote=Graystoke]Welll maybe not poor... how much faster do you think it would be with 2 more lines?[/quote]
Possibly 2 minutes faster!

Reply June 18, 2015 - edited
Graystoke

[quote=dwagonslay]On average, I solo Chaos Vellum in 11 minutes... it isn't that poor o.o[/quote]

Welll maybe not poor... how much faster do you think it would be with 2 more lines?

Reply June 18, 2015 - edited
grap3rr

Any news of new mobbing skill?

Reply June 18, 2015 - edited
dwagonslay

[quote=Graystoke]@cb000: wonder how much that will improve their c vellum time because currently its poor[/quote]
On average, I solo Chaos Vellum in 11 minutes... it isn't that poor o.o

Reply June 18, 2015 - edited
Graystoke

@cb000: wonder how much that will improve their c vellum time because currently its poor

Reply June 18, 2015 - edited
dwagonslay

What about critical damage fix and expanded AFA hitbox?

Reply June 18, 2015 - edited
cb000

[quote=Graystoke]So how many more total hit after hypers is that than it was before? +2?[/quote]

Yea with Hypers it goes from 6->8.

Reply June 18, 2015 - edited
Graystoke

So how many more total hit after hypers is that than it was before? +2?

Reply June 18, 2015 - edited