General

Kms ver 1.2.245 Kaiser Balancing

KMS latest job balancing for kaiser, took it straight outta orangemushroom changed words to match GMS names.

Kaiser's Final Figuration transformation tends to actually lower their performance instead of increasing it. We would like to buff the Final Figuration state so that it can be used properly.

Dragon link skills: HP healing has been removed, now if you use a dragon link skill to activate a skill, both that attack and the next attack after it will have their final damage increased by 15%

Wingbeat: a maximum of 2 tornados can be active at the same time ( )

Cursebite: extra attack when hitting monsters with status effects has been removed, now your attacks on monsters with status effects will have their final damage increased by 20%, this final damage boost will be increased to 30% in the Final Figuration state

Catalyze: damage boost has been changed into a 30% attack boost ( <3 )

Final Transfiguration: damage boost and attack speed boost have been removed but other attack speed increasing buffs will now affect your attacks in Final Figuration, now increases your final damage by 15% (increased to 30% at 4th job), you can now jump, the previous Teleport skill can now be used by hotkeying Final Figuration, Exclusive Spell and certain Soul Skills (only summon and buff skills) can now be used in Final Figuration

Dragon barage: number of hits has been increased from 3 to 4 (4 to 5 in the Final Figuration state), now deals 40% increased damage on regular monsters, a 5 second cooldown has been added
( idk why theres a cooldown o.o )

Definitely a nerf for kaisers, maxing wingbeat, losing our heal and cursebite, however gaining 35-75% final damage, and 30% attack (FINALLY). high hopes for the tranformation but i reallly doubt it's gonna be that good.

September 28, 2015

10 Comments • Newest first

bearhugggg

Did everyone not notice the MAJOR cursebite nerf? " extra attack when hitting monsters with status effects has been removed" If that takes away the two attacks afterwards... that's basically losing 2 lines. Bosses almost always have a status effect.

Reply November 20, 2015 - edited
Taisuke

Seems nothing is safe anymore. I should just play a corsair or something like a Jett.

Reply September 28, 2015 - edited
SacredX

oo cool stuff

Reply September 28, 2015 - edited
simaini

i always use the arrow keys to use gigas and wing beat so that's a buff
everything else got nerfed in the butt

Reply September 28, 2015 - edited
Ogue

It's not that bad.
I mean yeah, Kaiser does lose a lot of its DPS potential, but it also gets much easier to hit cap.
The healing part really stinks though, but other classes were hit much harder.

Reply September 28, 2015 - edited
Endurance

not as bad as what the battle mages will be getting.. also their nerfing all class buffs lowerin duration and making alot of the buff skills have less cast delay (no need to buff on ropes and ladders)

Reply September 28, 2015 - edited
uwotm9

Oh look, it's the "buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > buff > nerf > ... " formula again
It's like they are doing this on a set schedule

Reply September 28, 2015 - edited
moelesterson

honestly to me this is one of those rare times nexon does a "balancing" and is actually balancing the class.
Yes kaiser loses HPS which hurts cap kaisers but overall ability to reach higher damage seems easier now.
As most hard bosses have iframes as well as well as those who move, using 3 wingbeats was never really useful and to the bosses that it was useful on seems using final fig which is now able to attack faster should make up for it on those.

so overall yeah this seems like more of a balancing.

Reply September 28, 2015 - edited
onfall

Why didnt you post this in the kaiser section?

Reply September 28, 2015 - edited
Itachi9821

Fuuton: RASENGSHURIKEN !

Reply September 28, 2015 - edited