General

To all who think Mechanics are not overpowered

I say regiments

In all seriousness. I just hit lvl 41 on my mech. I have 100 base int, and 50 extra int in equips. My dex is 137, and the only attacking equips I'm using is 13 dex earring, the beginner gun (16 att), 11 att wg, 3 ZRings, an evolving ring and a 4/2/4/1 2/2 Black Tiger Talon. Yet, I manage to wipe out the entire map of CDs in about 2-3 secs less than what the spawn time is. I'm gaining about a level every 5 mins, and at 50 I calculate if i'm still here, I'd get about a level every 10 minutes.

Something tells me Mechanics are overpowered.

January 19, 2011

14 Comments • Newest first

Rorik92

[quote=KoboldComrad]at least we dont KS like Wild Hunters for the most part we are a kind community.[/quote]

yeah right, for the most part the people making mechanics now are the same ones who were making wild hunters last patch.

Reply January 20, 2011
MrTouchnGo

[quote=Russisch]Since bossing is pretty much THE THING to do in this game, the best bossing class needs to be an adventurer. The hardest class to level should be the best class to level.

That's why I wasn't raging all over the place when gunslingers were released. They weren't easy. Now, you get level 70 on the first day and you kick ass end-game.[/quote]

Well, now gunslingers are way easier. I remember having a slinger pre-bb, it was hell. Now, his damage was boosted 3x or so.

Reply January 20, 2011
deathleaper

[quote=JulienL]Well someone has to be the best bossing class.. After the nerf, their training won't be that good since the skills get less spammable -> less %/hr.[/quote]

The only spammable skill will be rendered useless when LHC comes out. And thatis rush. And also, the factory bombs and electric field don't do much compared to the actual mech. Take those out and you would probably still have an 8 sec pap.

Reply January 20, 2011
GazimoEnthra

[quote=aznryu16]Soo I'm thinking nexon makes these classes really overpowered to begin with so everyone has renewed motivation to play a new character and get away from their old boring one (or start a new one), and just nerfs them later down the road. Just my opinion
Once/if reorganization patch comes, are mechs still going to be overpowered, or will they be back down to normal damage?[/quote]

It's actually well known that they do this, however, Mechanics do get "nerfed" (It's actually called balancing, but people tend to take it the wrong way) a few months down, but then they get buffed again lol. So Nexon can't make up its mind yet.

Reply January 20, 2011
GazimoEnthra

[quote=Oxy12]Lets see how YOU say they are overpowered.
You are wearing a 11 attack work glove (not a base stat)
13 DEX earing (not base stat either)
3 ZOMBIE RINGS AND THE EVOLVING ONE (since one is certainly not enough for you)
and a Black Tiger Talon...

Your argument is invalid[/quote]

...How? All event items and an 11 atk wg is hardly beyond anybody's reach. Talon is the most expensive thing there but it's stat boost is low, and a 13 dex earring is super easy to get with potential.

Reply January 20, 2011
deathleaper

[quote=Oxy12]Lets see how YOU say they are overpowered.
You are wearing a 11 attack work glove (not a base stat)
13 DEX earing (not base stat either)
3 ZOMBIE RINGS AND THE EVOLVING ONE (since one is certainly not enough for you)[/quote]

You fail to consider my 100 base int. That in itself is about 50% more range for me. I consider 8-10 attwgs to be standard. An 11 is not much better. The tiger talon only adds about 5% damage for me . Miniscule. I am also using a 16 AT&T gun since I don't have the revo. The evolving ring is good but all this is far from compensation for the weapon and 96 dex I could have had. Consider all factors please.
and a Black Tiger Talon...

Edit: @usernameman: I'm actually below an average mech with my int like this

Your argument is invalid[/quote]

Reply January 20, 2011 - edited
xDracius

[quote=WingDrow]i do laugh at this.

EDIT: dont get me wrong. im not trolling. Mechs are OP, some mechs may be nice, but as the wh, some mechs may take that op in advantage and ks the heck outta us.

nuff said D:[/quote]

An extremely funded mech (Green mittens, bathrobe, PAC, zhelm) couldn't KS my F/P mage....
Either they suck, or that guy was just fail at KSing.

Reply January 20, 2011 - edited
deathleaper

[quote=Viaje]So you're using a single flat map to 'prove' they're overpowered?
hilarious.[/quote]

Hilarious how you have no idea that having several platforms makes no difference. We just rocket boost up to the next one, then proceed to spam drill rush, and so on. And it is proof they are at low levels, which a lot of people say they aren't. Try playing one then see if any other class can train faster. I'm sure if you made a page right now you wouldn't be getting 100% in 5 mins at lvl 41.

Edit: @KhainiWest: Same here =D. Mine's just a tad bit not as good =P. From a 77 att Last unwelcome to a vip gun at 127. That increase will be fun to look at.

Reply January 19, 2011 - edited
sleepyheadXIII

eh, doesn't matter. The next new class will probably be stronger than mech, then the class after that will be even stronger, and so on. That is the cycle...

Reply January 19, 2011 - edited
WingDrow

[quote=KoboldComrad]at least we dont KS like Wild Hunters for the most part we are a kind community.[/quote]

i do laugh at this.

EDIT: dont get me wrong. im not trolling. Mechs are OP, some mechs may be nice, but as the wh, some mechs may take that op in advantage and ks the heck outta us.

nuff said D:

Reply January 19, 2011 - edited
StiKman19

@callmeporci: Scarecrows? I don't know anything about training tbh.

Reply January 19, 2011 - edited
MarshDubya

All of the Resistance is just ridiculously overpowered.

Reply January 19, 2011 - edited
StiKman19

[quote=callmeporci]Wait what are CD's I wanna lvl like that too, or you mean like disks? like actual CDs? in floor 8 kerning square?[/quote]

Yeah at the top of K^2

Reply January 19, 2011 - edited
shadowstrike

Dang. That sounds pretty intense.

Reply January 19, 2011 - edited