General

Zero

Fun yet Minor Graphical Glitch for Zeros

Have you ever wanted to make it so that Alpha becomes the one that swings the bigger sword in their two-person relationship? Ever wanted to confuse your friends by having something that shouldn't technically have at a certain time? Ever wanted to dress Alpha up in really girly clothing just for the fun of it? ...so just me on that last one, huh.

Anyways, there's a really simple glitch you can pull off that will allow you to let one character appear to use the other's moves, dress up in their Cash Shop attire, etc... and it doesn't even really affect gameplay, so it's completely harmless. It's hard to explain exactly what happens, so I'm going to just list the steps in order to do it.
[*] [b]Step 1:[/b] Put one skill from Alpha and Beta's move lists into their own macros. ([i]If you want to make it easier to distinguish, you can coordinate the skills by macro icon color; I have Beta's Rising Slash tied to the red sword icon, and Alpha's Moon Strike tied to the blue spellbook icon.[/i])
[*] [b]Step 2:[/b] Start out as whatever character you want to have the appearance of.
[*] [b]Step 3:[/b] Press the macro key tied to your inactive partner's skill. ([i]If you have Alpha out, use the Rising Slash macro; if Beta's out, use the Moon Strike macro.[/i])

If you did those three simple steps, your active player should have the same appearance as your standby character (yet have kept the active character's actual face) while still retaining all of your active character's moves--for example, if you started with Alpha out and did this trick, the game thinks you've tagged in to Beta but doesn't know how to handle it because you're triggering it through a macro function, so it makes it look as though Alpha is still active but he ends up having Beta's face and all of her moves... however, when doing things like attacking or Flash Jumping, the appearance will flicker to the appropriate active character's looks for a few frames before reverting back to the glitched looks. [url=http://i.imgur.com/Slsyva8.png]Take a look[/url] for yourself--you can see that the active character looks exactly like the standby character.

[b]NOTE:[/b] There are several things that will temporarily revert the character to how they would normally look. These things include sitting on chairs or benches, riding on mounts of any kind, climbing ropes and ladders, and crouching. Standing, walking and jumping will not break the illusion.

March 7, 2014

2 Comments • Newest first

Bikol

Well, you can put Rising Slash and Moon Strike on the same macro. I've tried it.
Moon Strike - (Empty) - Rising Slash
They just do it as it they're tagging, and it works pretty much the same way.

Reply March 12, 2014
KaichouShion

It only affects your screen, not other people as well.
Though, seeing my Beta with my Alpha's eyes, woo fun.

Reply March 8, 2014