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Ms2

Why Maplestory2 will succeed

Other than sharing the name of one of the forefathers of MMO gaming, combining the unique gameplay aspects of wildly popular games like Maplestory, Minecraft, and Diablo 3, and displaying amazing user customization and UGC possibilities while only just leaving alpha. I can very easily see Maplestory2 being a hit and bringing all sorts of new users to the Nexon servers. If I could have one wish I would remove Nexon from this entire equation, but that isn't possible... *single tear*

But of course when change peeks its head their are always the sticklers who despise change and opportunity. These sticklers manifest on Basil in the form of trolls, haters, and pessimists. Sorta like my Khaini homeboy Blues AKA Mr. Why maplestory 2 will fail.

If you take a current look at GMS you will realize how dead the servers are. In my 9+ years of Maplestory I have never seen such empty servers. Logging on to MS last week since I quit about 3ish years ago and seeing Khaini's Channel 1 server bar only half full hit me like a wreckingball. It really has happened, my beloved Maplestory, my childhood, my sense of escape truly is dying.

Then after watching hours of different commentaries and gameplay footage and now being totally invested in the await for MS2. I don't think this game could come at a better time for Nexon.

Anyway i'm ranting and I wanna keep the thread OT...
Game will succeed because there is simply nothing like it around in the gaming world today. What do I mean?
Cute enough to attract the youngsters, and deep enough to attract the less so casual and older gamers.
Look at the games dominating the MMO world today, WoW, Tera, Rift, LoL, FFIV, LoTR etc. etc.
Nothing looks like MS2 and has the potential to be as deep as the other games in that little list (We know this because most of us Pre-BBers know just exactly how much depth there is to maplestory).

Anyway tl;dr

[b]Maplestory 2 is a breath of fresh air, it looks very promising and with proper advertising it is likely to hit its demographic pretty hard. If Nexon can fix some internal issues I can see Ms2 becoming everything Ms1 could not.[/b] I know people have a lot of stupid opinions on why MS2 will fail like the because its not 2d and other nonsense reasons, and if you are willing to argue with an open mind, I can discount most of the less than valid opinions with facts in the comment section below.

Long live Maple!

November 4, 2014

14 Comments • Newest first

PandaBurr

ms2 big hype end game of online games thumps up if agree thanks

Reply December 6, 2014
Effectivs

Every single mmo revolves around damage and has a similar potential system. Even WoW is about grinding for gear and what does doing raids and grinding for gear for? To get better dmg to do more raids and grind for more gear. Not exactly sure why people think that MS is the only game that revolves around damage. If you played WoW, ESO, GW2, FFXIV, etc you most likely played for gear and higher damage it isn't just a MS thing. Also all games have some sort of potential system in it. Maybe not the whole cubing and gambling type stats as MS does, but a similar system that gives extra stats to gear. Dragon Nest has those options on sets you can get plus they have those crests. Even Diablo has gear with extra stats on it. Potential isn't a new system that just came out in MapleStory. It's always been there. What's new about MS though is the whole cubing and gambling for crap to amazing stats. That's why the system sucks in MS. It's all a gamble. Remove the gamble and make these potential stats much easier to get with out spending hundreds to thousands on and it won't be a bad thing.

Reply December 2, 2014
lld4152

Id admit i was a damage seeker for lack of a better word, back in the day to the time i quit.

Not just "tons of damage" though i enjoyed the Perma 1-2 damage in hpq, being able to tank the golems at ludi pq or
tank Bigfoot who did 13k damage when i was at around lvl 30-50 when others above me struggled (lvl 50-150 get 1hit deaths)
i enjoyed friendly competition in Cpq where i challenged the zak helmed lvl 50's or the no delay hackers and beat them unmercifully if i wanted.
I enjoyed being one of the best at Balrog pq where even many level 200 failed because they lacked something to complete it.

I can remember in the past seeing high damage per second characters and say to myself that can be an obtainable goal.
It may be 500/10k/ even 500k damage per second difference, those to me might have been godly at the time
but i could see my self at that point with hard work and some effort. A healthy form of envy, jealousy, and admiration.
I havent log in a while due to friends not logging on and it just stopped being fun.
But i can recall many times before I quit thinking
-"This guy is hitting max damage"
-"with a rough estimation he's got about 1trillion damage per second greater than me"
-"if this guy atks once and i attack continuously with onxy apples for for about an hour then maybe the damage might be comparable"
I know that people who hit max damage are outliers, but its hard not to compare,
when we do it naturally and there is a freakin wall of damage in my face.

Back to maplestory 2, i hope they dont have a damage cap, and lower the curve for dps meaning let the noob dream he can be godly one day if he wanted (and tried not pay.)
They should lower the exp curve as well. People complained about that too. But once they got it, they power leveled, got bored, and quit.
I really hope for MS2 to be a successful fun game.

(in a fuzzy memory or even a false memory, i remember nexon asked us a while back in a survey asking us what "what we want to see?"
and i remember higher damage being number 1, and comes content stuff next.
Now looking back i wish the answer was better CUSTOMER SERVICE.)

Tl;dr My opinion on how high damage per second drives away people. Hopefully in MS2 they dont have DPS caps and reasonable damage range for everyone even if you dont pay.

Reply December 1, 2014 - edited
Jampysos

I agree!

Reply November 29, 2014 - edited
Bluebell

Maplestory is currently unbalanced game imo. Cuse of the potential system.. it brought chaos. Seeing 2 people in same level and has difference range. The one is super strong and one is super weak.
I hope MS2 doesnt bring anything up like potential or something similar. If they do.. i dunno cuse MS2 looks like the game i want it to be a part of my daily life xD

(sori for gramar)

Reply November 29, 2014 - edited
Jampysos

[quote=7mil]I will [b]GRIND MY ASS OFF![/b] to reach that max level.
I wanna be in the top 100 when the game comes out.[/quote]

nice m8

Reply November 20, 2014 - edited
7mil

I will [b]GRIND MY ASS OFF![/b] to reach that max level.
I wanna be in the top 100 when the game comes out.

Reply November 12, 2014 - edited
Jampysos

@Ecyz: Yeah with the clothing stuff im not 100% sure because of the UGC exactly how much cash stuff people will want when they can just make their own with mesos. Hopefully its not as easy as it was in the alpha (which I doubt it will be), but shoot, I wouldn't mind paying 5k NX for the transparent EQ if I can embed my own image on it.

As for the cluttering I see what you mean and you are 100% right, Nex got really carried away and just started slapping new content on top of new content and we had a crap ton of things to do with no one to do it. A massive party quest revamp would have been in order when they saw the social aspect of MS dying... At the very least scale the empty PQs experience/rewards up to high lvl PQs.
BUT, when you think historically in MS, even back in early MS Wizet/Nexon never really had anything to do for the high level players. Hopefully the new dev team can plan accordingly and keep EVERY PQ/Mini game relevant.

edit: because lets be honest, the death of PQs and Party Hunting areas is what really killed maplestory.
The more people can do alone and without other, the worse off the community becomes, and that's when things like a steep learning curve and grind-a-thon's become prominent.

Reply November 5, 2014 - edited
Ecyz

[quote=Jampysos]IMO the "cluttering" was just due to the fact that MS never give users enough incentive to leave there established worlds and move to a newly created word, thus having the oldest worlds the most populated. But its not really easy to do that anyway.

As for the Pay2win history repeats itself, and we all know how money hungry Nexon is, however I expect them to control themselves this time around and not break the game so severely with their cash benefits. Because lets face it, Nexon has to make more money some how, lets just hope they can make their additional revenue in the form of clothing and accessories instead of stronger weapons or locked OP content.[/quote]
I'm certain clothing and accessories would make them a sizeable amount of money. Well let's see how long they last, at least.
And by cluttering, I meant the overflow of features MS1 has. I mean it's nice and all to have a ton of things to do, but it gets to a point...like how there's a trillion dungeons for low levels yet none for end-game, or how there are a metric f-ton of areas that see close to 0 traffic because it's pointless to visit them. That sort of thing. I hope MS2 doesn't end up so theme-park-ish.

Reply November 5, 2014 - edited
Jampysos

[quote=zacp96]Honestly, Ill install it and play it to see if I like it. Maplestory will be my Oldschool Runescape. Itll always have a special place in my heart, even if MS2 won't.[/quote]

I don't think any game is supposed to fill the void that Maplestory has left.
When I was young I would be so excited to play MS in college when my parents couldn't bother and I could play as much as I wanted.

Now that I'm finally here and MS is in horrible condition, it kinda sucks and I don't think anything can help that feeling but Ms2 because Ms1 is a long way gone.

[quote=Ecyz]I feel it's going to go the same way MS1 went. Cluttered and pay2win. But hopefully it wont be that bad...

Anyway...Hell I don't know what class I'll make first, a lot of them seem interesting. I wanna do Thief (dagger) this time but I haven't seen any gameplay yet. If that doesn't pan out I think Knight will be a fun fallback [/quote]

IMO the "cluttering" was just due to the fact that MS never give users enough incentive to leave there established worlds and move to a newly created word, thus having the oldest worlds the most populated. But its not really easy to do that anyway.

As for the Pay2win history repeats itself, and we all know how money hungry Nexon is, however I expect them to control themselves this time around and not break the game so severely with their cash benefits. Because lets face it, Nexon has to make more money some how, lets just hope they can make their additional revenue in the form of clothing and accessories instead of stronger weapons or locked OP content.

Reply November 5, 2014 - edited
Ecyz

[quote=Jampysos]How do you think its going to end up?

And I can't wait either, Maplestory1 just isn't worth playing anymore to me,
what class are you going to make first in Ms2?[/quote]
I feel it's going to go the same way MS1 went. Cluttered and pay2win. But hopefully it wont be that bad...

Anyway...Hell I don't know what class I'll make first, a lot of them seem interesting. I wanna do Thief (dagger) this time but I haven't seen any gameplay yet. If that doesn't pan out I think Knight will be a fun fallback

Reply November 4, 2014 - edited
zacp96

Honestly, Ill install it and play it to see if I like it. Maplestory will be my Oldschool Runescape. Itll always have a special place in my heart, even if MS2 won't.

Reply November 4, 2014 - edited
Jampysos

[quote=Ecyz]I am so hyped for this game
I know how it's going to end up, too, but I'm still hyped.[/quote]

How do you think its going to end up?

And I can't wait either, Maplestory1 just isn't worth playing anymore to me,
what class are you going to make first in Ms2?

Reply November 4, 2014 - edited
Ecyz

I am so hyped for this game
I know how it's going to end up, too, but I'm still hyped.

Reply November 4, 2014 - edited