General

phantom capping

I was wondering what kind of range/boss phantoms out there have and what kind of damage they hit (on crits)
Assuming 100% crit and 300% boss, a phantom would need about 4m range to cap on blaster, right?

If I have a NL with 2.5m range and were to transfer gears over to a phantom, would I be able to cap on blaster?
If not, what kind of damage would I be hitting?

Edit - Any godly phantoms out there (1.5m+ clean) that can post their total luk/att/boss/range (clean and buffed) and their damage for blaster?

February 3, 2014

9 Comments • Newest first

koolmunki

@Spyro Seeing as milles is 130% damage and blaster is 220% im guessing with blaster you would hit about 24m crits.

Reply February 5, 2014
Spyro

@koolmunki: I'm not sure, I honestly don't use Blaster.

Reply February 4, 2014
koolmunki

@spyro if yoou do 14m crits with 1.3m range what are you doing with blaster? (crits)

Reply February 4, 2014
Spyro

@koolmunki: That's crits, my average nocrit is only like 6-7m, and it's a 1.3m range.

Reply February 4, 2014
koolmunki

@spyro so 200% boss, 1400 att and 6k luk doin 14m mille. what does that translate into for blaster? and are those crits or no crits? what range was that?
i would have some more boss and luk than you, although im not sure on the att. do phantoms have more att than nl? cuz my nl has about 1400

Reply February 4, 2014
Spyro

[quote=tzionmesil]You went from xenon that is really easy to fund cuz he have 3main stat and higher weapon multiplier to phantom that is really hard to fund and have really low weapon multiplier
And phantom with max crit and around 300% boss can probably cap with 3-4m range I'm just guessing since I hit 2-3m right now with 470k range and 200% boss I'm in the middle of rebuild my gear since I bought full cra and I now need to trade all for reinforced set or for superior if the pendant drop in price within the next month[/quote]

I don't recall asking for an explanation. Regardless, it's still rather difficult to cap on any class, even Xenon. I was capping 100% of the time on normal mobs & bosses. He asked for a rough idea of where he'd be, I'm telling him. I had 200% boss damage, 1400 atk, and around 6000 luk, and was only hitting 14m with Mille.

Reply February 3, 2014
Aeon128

@koolmunki You would be doing more dmg, it's not really about being able to cap, it just means you have maxed your characters potential.No i don't know exactly how much range you will have, but if you can find a dmg calculator i'm pretty sure you can calculate it. Cross surge doubles your base range, as in whatever your range is clean ( grey numbers) it will double that. But i can tell you Blaster has a very hit amount of hits per second, about ~11, with cards (since you will be hitting critical on all your hits most likely) that's 22, with turret and blaster that's 33 hits. 100% of phantom hits are usually critical if you are funded, so include crit dmg in your calculations. Hence why you can have situation where a phantom that has 500k dg would outdmg a class with 1m. There was a recent thread about a Db that hits max dmg that even said that he is seeing phantoms with a quarter of his funding having better dojo times than him, only way that's possible is more dps.

I currently do about 3-4m (all crits since i have 100% crit rate) per hit with regular blaster on bosses with 168%boss and 178% pdr and 568k range(860 att, ~3800 luk, all link skills). That's about ~100m dps. So always think about your total dps or output instead of cap because that's what really matters. Because lets say a class that hits max dmg of 50m 8 hits a second that's 400m per second, for a phantom since i'm doing about 22 hits, i only need to hit 18m per hit and not 50m with blaster to dish out the same about of dps, ofc it's even less considering judgement activates every 3 seconds or so with blaster which is another 10 hits and then you have turret, which is about 70% weaker so you have an additional 12.6m per hit. So you would be doing 538.6m dps albeit only doing 18m per hit on blaster. These are all approximations to help you see the bigger picture so don't get caught up on specifics. Will edit as time goes on since i'm at work.

Reply February 3, 2014 - edited
koolmunki

@tzionmesil so 2m non crits 3m crits? also does surge double your range/damage?
and is your damage on bosses or normal mobs

Reply February 3, 2014 - edited
Spyro

My Phantom had a 1.3m range, hitting about 15m per line with Mille if I had FC activated with around 150% boss damage if I remember correctly (Haven't logged in maple in weeks now, so I don't remember right off). I transferred my gear from a really funded Xenon, and went from around a 5m range to like 400k... Phantoms are EXTREMELY hard to fund. I could cap with both ultimates (Hyper & Sengoku), my Penombre, Final Cut (Of course) and I think that's all I managed to cap with before quitting.

Reply February 3, 2014 - edited