General

lvl 32 skills confirmed

you can go over the limited lvl now with reverse/combat order/+2 skill potential, this is confirmed now, credit to stereo for combat order buff
http://img714.imageshack.us/img714/4491/12574920.jpg

P.S this isn't a glitch/bug it's the same in kms, lvl 12 ul strafe is 206% instead of lvl 10 200%, you don't get a glitch like this at all especially since they need to set a value to show 206%, lvl 32 se adds more crit chance and damage, etc. All values over lvl 30/10/w.e has something. They don't stay the same as their lvl 30/10/w.e counterpart.

November 15, 2010

17 Comments • Newest first

xKlaudex

@taleko: Aye, got it O:

Yeahs, I'm aware of some of the inconsistencies In-Game. Thanks for answering.

Reply November 18, 2010
Akaizer

1. Make Warrior
2. Advance to White Knight
3. Get Combat Order
4. ?
5. PROFIT!

Reply November 18, 2010 - edited
eicho

off topic question, but.. isnt the hp cap 99,999 now ? so why is your hp, at lv 200 so low? or is it because you copied the character from the real server and thats how much hp it had?

Reply November 18, 2010 - edited
xKlaudex

@taleko:

Really? How would one know it's capped at 32?
Oh~! Was it compared to the skill at level 32? I find it odd that they wouldn't add some visual restriction to it.

Reply November 18, 2010 - edited
xKlaudex

The max a skill can go to is 35. There was a screenshot I saw where someone had a skill at 35.

Reply November 15, 2010 - edited
NAnime

[quote=DirtMcGirt]Now we need to know the max we can extend our skills.
Like a +1 to blast from reverse weapons, +2 skill from a hat, +2 from combat orders
which would be a +5 to blast making it level 35.
Is this possible, can we get higher than the base +2 from Combat Orders?[/quote]

Yeah, that would be good to know. But I don't know how probable it is to test all of those in Tespia, especially the helmet potential - although I suppose testing the Reverse bonus for +33 would suffice.

Reply November 15, 2010 - edited
DirtMcGirt

Now we need to know the max we can extend our skills.
Like a +1 to blast from reverse weapons, +2 skill from a hat, +2 from combat orders
which would be a +5 to blast making it level 35.
Is this possible, can we get higher than the base +2 from Combat Orders?

Reply November 15, 2010 - edited
Tobiaz

It's only for fourth job skills. I don't know how it works for Evan though o-o. Or Dual Blade for that matter.

Edit: Before I get flamed, because this is basil after all... I mean the only skills that go above max level are Fourth Job skills. Combat Roles still works with Third Job and lower, but it can't go beyond the max. At least not in KMS.

Reply November 15, 2010 - edited
FaTaLP3NGU1N

Not a bug or a glitch. It is suppose to happen. Pierce can hit 7 mobs with ComOrd.

EDIT: sorry for typo. I meant 7

Reply November 15, 2010 - edited
yodelman

@leannesama
in tespia files sacrifice only doesn't ignore boss PDR. still ignores everything else's PDR. i REALLY hope they change this though

Reply November 15, 2010 - edited
leannesama

[quote=Ch40sM4g3]Wow...that's just ridiculous. I could already think of a couple of skills that can abuse that. Especially skills that deal with survivability.[/quote]

max is like 34 or 35 anyways, just a few more % really, not even 1/10th extra power

Reply November 15, 2010 - edited
Ch40sM4g3

[quote=hyperfire7]Nope, the skill percentage still grows linearly past the max skill level.
KMS confirms it.[/quote]

Wow...that's just ridiculous. I could already think of a couple of skills that can abuse that. Especially skills that deal with survivability.

Reply November 15, 2010 - edited
leannesama

[quote=one23abc]Noone ever doubted it in the first place[/quote]

it wasn't in the sp module, also things like sacrafice does not ignore defence atm

@ above people asking me, it works because kms allows you to have lvl 31/32, etc skills. Lvl 12 ul strafe is 206% per arrow instead of 200% per arrow at lvl 10. It's no visual error if they set a value. Unless they wanted to set a value of 206% for a visual error lol which makes no sense at all.

Reply November 15, 2010 - edited
hyperfire7

[quote=Ch40sM4g3]How the hell is that supposed to work out?
It's probably just a visual effect, but the actual effect stays the same.[/quote]
Nope, the skill percentage still grows linearly past the max skill level.
KMS confirms it.

Reply November 15, 2010 - edited
Ch40sM4g3

How the hell is that supposed to work out?

It's probably just a visual effect, but the actual effect stays the same.

Reply November 15, 2010 - edited
one23abc

Noone ever doubted it in the first place

Reply November 15, 2010 - edited