Spell Trace Sweet Spot?
I'm submaining a kanna and I'm debating whether to use 15% or 30% spell traces on my fans, I'm doing 30%'s for my armors, I don't have an unlimited budget or anything, so I wanna do the more cost efficient thing :S
mind you, Kannas have 2 fans to scroll, so I'd be spell tracing twice :c
May 9, 2015
11 Comments • Newest first
@SheepPB: Fun fact: the matt% buff also works for mages in your party!
[quote=FreeIcecream]One of haku's buffs takes half the total matt of your 2nd fan and adds that to your matt% count. This includes matt gained from scrolling.[/quote]
I never knew that, I only use my Kanna as a kishin mule :c
Thank you for that though! Learn something new every day!
[quote=SheepPB]Pretty sure the scrolling on the 2nd fan (that's on Haku) isn't applied to your range, but rather only the potential on the second fan (again, fan on Haku).[/quote]
One of haku's buffs takes half the total matt of your 2nd fan and adds that to your matt% count. This includes matt gained from scrolling.
@FreeIcecream: Thanks for the tip
Pretty sure the scrolling on the 2nd fan (that's on Haku) isn't applied to your range, but rather only the potential on the second fan (again, fan on Haku).
[quote=froogle]Ok I haven't spell traced a weapon ever so I could be totally wrong on this, but in my experience with armor, 70% spell traces are the best way to go. For example, I scroll for DEX. 30% offers 7 DEX. 70% offers 4 DEX. Say the item has 10 slots.
10 x 7 x 0.3 = 21 DEX on average with 30% traces.
10 x 4 x 0.7 = 28 DEX on average with 70% spell traces.
Even if I'm wrong you should be able to apply the same calculations to your weapons and determine if 15% or 30% will result in better stats.[/quote]
If you'd use those during the fever time events the base success rate of the scrolls doubles.
Without accounting for dilligence you'd get:
10x7x0.6=42 dex on avg with 30% traces
10x4x1=40 dex on avg with 70% traces
if you had max dilligence you'd end up with
10x7x0.7= 49 dex on avg using the 30% traces
So at least for armour scrolls you should go with the 30% ones.
The weapon scrolls have too little of an attack difference to make up for the huge drop in success rate though.
If you don't plan on perfecting it you're best off using 70% ones for the guaranteed 50att on 10slot weapons.
[quote=froogle]Only 341 left? What a shame. Haha Good luck though[/quote]
yeah, I wasn't able to farm the treasure hunt event til it was already 75%ish done :'(
Only 341 left? What a shame. Haha Good luck though
[quote=froogle]Ok I haven't spell traced a weapon ever so I could be totally wrong on this, but in my experience with armor, 70% spell traces are the best way to go. For example, I scroll for DEX. 30% offers 7 DEX. 70% offers 4 DEX. Say the item has 10 slots.
10 x 7 x 0.3 = 21 DEX on average with 30% traces.
10 x 4 x 0.7 = 28 DEX on average with 70% spell traces.
Even if I'm wrong you should be able to apply the same calculations to your weapons and determine if 15% or 30% will result in better stats.[/quote]
ohh, sorry I meant like I have a limited budget in terms of my limited number of lucky day scrolls (341 left atm) :S
EDIT: and thanks for the input @okaythen my Kanna's damage thanks you
Ok I haven't spell traced a weapon ever so I could be totally wrong on this, but in my experience with armor, 70% spell traces are the best way to go. For example, I scroll for DEX. 30% offers 7 DEX. 70% offers 4 DEX. Say the item has 10 slots.
10 x 7 x 0.3 = 21 DEX on average with 30% traces.
10 x 4 x 0.7 = 28 DEX on average with 70% spell traces.
Even if I'm wrong you should be able to apply the same calculations to your weapons and determine if 15% or 30% will result in better stats.
15% on the fan. Don't use 30% unless it's on armour.