General

What is currently the strongest explorer?

Just got my Blaze Wizard to 120 and got 2 peridots / 5 peridots within 10 minutes - did the drop rate increase?
I just picked this game up like a week ago after quite some time and Ive heard a lot has changed to the adventurers, which class is the strongest?
Before you suggest anything, I would like the class to be easy/fun/fast to grind with and also have a good endgame

*didn't know where to put this thread so if I put it in the wrong section MB.

January 30, 2013

19 Comments • Newest first

sirvesa

You don't know where to put this?
ARE YOU SERIOUS? THIS HAS BEEN POSTED SOOO MANY TIMES
http://tinypic.com/view.php?pic=jue3qw&s=6
STOP MAKING ALL THESE THREADS

Reply January 31, 2013
Miirag3

[quote=lukiie]Practically no mobility skills for the buccs other than their forward knockback skills and temporary speed boosts from dash. You'll have to walk everywhere. Their mobbing attacks are pretty ranged though, so that helps.[/quote]
To have mobility imo, gives you the upperhand in leveling, same goes if you have a mobbing skill to match. I hate walking and love mobility skills.

Reply January 30, 2013
Masinko

Warriors imo are really solid. Paladin is my personal favorite from them.

Reply January 30, 2013
mark24

[quote=kurandox99]Make an I/L. Mages are pretty easy to train. My I/L was my first lvl 200 [/quote]

dont make a i/l if you plan on bossing unless they get status resis and dmg reduction in 5th job

Reply January 30, 2013
kurandox99

Make an I/L. Mages are pretty easy to train. My I/L was my first lvl 200

Reply January 30, 2013
lukiie

[quote=Miirag3]@dePrinced: I was thinking about going as a Hero, but did the warriors recieve any mobility skills? I want my class to be mobile, cause if im mobile it leads to easy grinding/fast grinding. Also, do bucc's have any mobility skills? So far I was thinking of going as a f/p or i/l, or a shad

@Tenka: True, well the explorer class closest to those requirements.[/quote]

Practically no mobility skills for the buccs other than their forward knockback skills and temporary speed boosts from dash. You'll have to walk everywhere. Their mobbing attacks are pretty ranged though, so that helps.

Reply January 30, 2013 - edited
pojo11

[quote=OnDrugs]This is my opinion, DrK's are super slow and gets hella boring after 140+ because you barely get any attacks for that class, mobility is alright but is still limited. Pally's are known for their defense and defense only so if you want something strong that won't be it. hero's i can't say anything because I don't know anything about the class. All i know is.. drk's and pally's are dying within the maple community. (Not to mention the drk's hyperskills aren't as good compared to other explorers).

As for shadowers, i know for sure you will be weak as anything throughout your whole maple life if you choose this and you're unfunded. We barely have any solid mobbing moves, and we don't get a rush move till 4th job, that means you will be suffering until you hit 4th job. I love my shadower and I've funded him quite a lot and I think their fun, but for those who are looking for power with no funding, this won't be your class. NL's are a dying class within maplestory as well, they are really weak and they considered one of the negative classes in hyperskills as well.

I honestly think fire poisen mages are one of the strongest underdog classes that nobody knows about. Their strong, great at mobbing at low lvls until high lvls, and the hyperskills + 4thjob skills aren't too bad. This is my opinion tho, idk about archers, pirates and so on.[/quote]

I think Shadowers are probably one of the better explorers damage wise. Nate is really good 1v1 and its not like the mobbing is terrible. Also you get phase dash 3rd job not 4th job. So anyways as far as explorers go i'd say Shads, Buccs and Heroes would be good choices

Reply January 30, 2013 - edited
mark24

[quote=Uniroets]umm.
:/

No CD @ level 195.

Don't make a character for Hyperskills.
That's just silly.[/quote]

it is not silly but now irrelevent with 5th job coming out.

Reply January 30, 2013 - edited
mark24

the game is changing alot so it doesnt not matter much who is the best right now in gms or kms. there is about to be 5th job and it will change everything.

Reply January 30, 2013 - edited
Tenka

[quote=DarkImpale]oh it exists, just different for everyone [/quote]

That's what I meant.

Reply January 30, 2013 - edited
dePrinced

@Miirag3: warriors are now extremely mobile. up until 120 they have slipstream, a sort of mini flash jump that allows for fast horizontal travel, and post 120 they gain access to rush and monster magnet, which allows them to manipulate mobs on top of having slipstream.

Reply January 30, 2013 - edited
Miirag3

@dePrinced: I was thinking about going as a Hero, but did the warriors recieve any mobility skills? I want my class to be mobile, cause if im mobile it leads to easy grinding/fast grinding. Also, do bucc's have any mobility skills? So far I was thinking of going as a f/p or i/l, or a shad

@Tenka: True, well the explorer class closest to those requirements.

Reply January 30, 2013 - edited
DarkImpale

[quote=Tenka]If that existed, everyone would make that one, don't you think?[/quote]

oh it exists, just different for everyone

Reply January 30, 2013 - edited
Tenka

[quote=Miirag3]I would like the class to be easy/fun/fast to grind with and also has a good endgame[/quote]

If that existed, everyone would make that one, don't you think?

Reply January 30, 2013 - edited
dePrinced

the entire warrior tree is pretty solid. bowmasters are a timeless classic. shadowers are very strong and fit your requirements as well.

Reply January 30, 2013 - edited
Miirag3

Still looking for more information

Reply January 30, 2013 - edited
Miirag3

[quote=aiaku]Oh lord... You should've been here when that quest was first introduced.[/quote]
woops I meant increase

@4kush20: Are Buccs fun/easy/fast to grind with, since damage isn't the problem?

@dexman: that was informative, since your knowledgable here, I like my grinding to be fun/fast/easy, and I also want my endgame to be strong

Reply January 30, 2013 - edited
4kush20

I agree with Koopa2488, but out of the three Buccs are my favorite and they're pretty strong unfunded.

Reply January 30, 2013 - edited
koopa2488

I will have to say Sairs/MM/Buccs

Reply January 30, 2013 - edited