General

How does one Merch/What to merch?

I have asked this before but I was told to get a few bill so I did. I now have 3.5b and wondering what items to do it with/how? I understand buy low and etc

April 9, 2015

9 Comments • Newest first

lazypando

[quote=GlitterPumas]I don't recall saying anything or reading anything about being a good or bad merchant but okay.

Also what you copy and pasted was some abstract bull crap that made no sense. How can you be innovative when there are limitations to the market and the player themselves. Are you selling red snail shells for 5bil? Are buying out all of the "angel label rings" and creating monopoly in your server? Is that what being innovative is to you? How about being practical.

The dude aint gonna make $ unless he buys stuff mispriced or becomes a vulture and stalks people who names get announced from opening css to merch them. If you have any other advice for him by all means give it to him but don't feed him bull crap claiming that merchants make money by being innovators.[/quote]

I think being innovative means doing things most people wouldn't think off to make mesos. Because quite frankly, if you're doing something common, the competition will drag down any potential profits. You have to think about what people actually want/will sell and compare that with the time/effort cost. Don't do things that aren't efficient.

Reply April 9, 2015
noobie4life

You have to think for yourself. Example, I bought all the Faf katana for 500mil before chaos RA was fixed. Sold each one fore 2bil plus. Saw a unquie pot faf katana for one bil, sold it in 3 days for 3.5 bil. Bought all the sw water katana, each one i sold for 100% profit at 500mil each. You will have to think and do what others are not doing. You have to be acive in FM and constantly check. I made over 30bil selling katana. People would offer 2 bil, it didn't matter because it was over 100% profit. Sell it. Sometimes if you lose a bit, sell it if you have been trying to sell it for months. I see it as a fee, you go play leele up, do quest and I will check out fm for you to save to you time, when you have money, thats the fee for my service. I may check fm 5-10 times a day going through every store.

Reply April 9, 2015 - edited
Traitor

[quote=GlitterPumas]That is slow profit. 3.5bil can buy you probably.. one scrolled/cubed item and you would need to patiently wait for that one item to sell. Shouldn't you make your money work for you?
If you have a store filled with items and they begin to sell you will always have profit coming into your pocket that gets distributed back into your funds to buy more items to resell to make more money. Which would be why merchanting cash shop items is the smartest thing to do because they are cheap which would mean constantly making profit and having multiple sources of income/profit rather than waiting for one item. Cash shop items that are in high demand would sale faster which would mean quicker profit too.[/quote]

ie.
Buy empress items for for 2m, Spell Trace and Star Force, resell for 20m-30m. [prices not totally accurate, but people do this with CRA equips at a higher scale] but you get the point.

CRA items are dropping in price but profit even at a small amount is profit.

Reply April 9, 2015 - edited
GlitterPumas

[quote=Traitor]He can buy cheap things that sell for a lot more when they're scrolled/cubed better and resell it or craft[/quote]
That is slow profit. 3.5bil can buy you probably.. one scrolled/cubed item and you would need to patiently wait for that one item to sell. Shouldn't you make your money work for you?
If you have a store filled with items and they begin to sell you will always have profit coming into your pocket that gets distributed back into your funds to buy more items to resell to make more money. Which would be why merchanting cash shop items is the smartest thing to do because they are cheap which would mean constantly making profit and having multiple sources of income/profit rather than waiting for one item. Cash shop items that are in high demand would sale faster which would mean quicker profit too.

Reply April 9, 2015 - edited
CherryTigers

[quote=Traitor]He can buy cheap things that sell for a lot more when they're scrolled/cubed better and resell it or craft[/quote]

This right here is a form of merching that I personally dub "Production Merching." Can rely heavily on luck but if you do certain things at the right times with the right events, you can massively profit and/or remove the "luck" component from the equation entirely and just hit straight profit. Nice!

1 + 1 = 3? It can if you do it right!

Reply April 9, 2015 - edited
Traitor

[quote=GlitterPumas]I don't recall saying anything or reading anything about being a good or bad merchant but okay.

Also what you copy and pasted was some abstract bull crap that made no sense. How can you be innovative when there are limitations to the market and the player themselves. Are you selling red snail shells for 5bil? Are buying out all of the "angel label rings" and creating monopoly in your server? Is that what being innovative is to you? How about being practical.

The dude aint gonna make $ unless he buys stuff mispriced or becomes a vulture and stalks people who names get announced from opening css to merch them. If you have any other advice for him by all means give it to him but don't feed him bull crap claiming that merchants make money by being innovators.[/quote]

He can buy cheap things that sell for a lot more when they're scrolled/cubed better and resell it or craft

Reply April 9, 2015 - edited
GlitterPumas

[quote=CherryTigers]A reliance on people's negligence doesn't make anyone a good merchant. It just makes them an opportunist vulture.

A copy + paste from a different thread:
What makes a merchant a merchant? We're thinkers. We use our brains and do things other people don't do.

[b]Almost all the methods I used to make money were a product of my own innovations. There was nowhere that I looked on the internet.[/b]
The cut and dry answer of it all is [b]you need to be a pioneer and use your own brain and think. If the answers were actually out in the open, you think anyone would spend money in this game?[/b][/quote]
I don't recall saying anything or reading anything about being a good or bad merchant but okay.

Also what you copy and pasted was some abstract bull crap that made no sense. How can you be innovative when there are limitations to the market and the player themselves. Are you selling red snail shells for 5bil? Are buying out all of the "angel label rings" and creating monopoly in your server? Is that what being innovative is to you? How about being practical.

The dude aint gonna make $ unless he buys stuff mispriced or becomes a vulture and stalks people who names get announced from opening css to merch them. If you have any other advice for him by all means give it to him but don't feed him bull crap claiming that merchants make money by being innovators.

Reply April 9, 2015 - edited
CherryTigers

[quote=GlitterPumas]dude, you answered your own question
the moment you see [b]anything[/b] mispriced you buy it and resell it for profit..[/quote]

A reliance on people's negligence doesn't make anyone a good merchant. It just makes them an opportunist vulture.

A copy + paste from a different thread:
"What makes a merchant a merchant? We're thinkers. We use our brains and do things other people don't do.

[b]Almost all the methods I used to make money were a product of my own innovations. There was nowhere that I looked on the internet.[/b]
The cut and dry answer of it all is [b]you need to be a pioneer and use your own brain and think. If the answers were actually out in the open, you think anyone would spend money in this game?[/b]"

"What item do I merch?" That's a question that's going to run you face first into a brick wall because you'll find out pretty quick the market doesn't have a magical item for you to just target where people dumbly sell their item for cheaper for you so you can magically resell it for higher and have others buy it. It can happen, and I am aware of some forms of closed transactions like this where networking and teamwork is involved, but in the open market, this kind of thing does not exist.

Reply April 9, 2015 - edited
GlitterPumas

[quote=Niten] I understand buy low and etc[/quote]

dude, you answered your own question
the moment you see [b]anything[/b] mispriced you buy it and resell it for profit..

Reply April 9, 2015 - edited