General

Equips- What % should I go for?

Could someone tell me specifically which %'s I should go for, for each piece of equipment? For instance, gloves should have like % min. crit on them. If someone could link me a guide that would be really helpful, too, thanks!

January 29, 2016

5 Comments • Newest first

MisterPANG

@highqualityz: % att simply multiplies your weapon attack by that percentage, while % total damage multiplies your final damage by that percentage. This is why % att affects your visual range, while % total damage doesn't.

Reply January 30, 2016
oiRascal

thanks guys!

Reply January 29, 2016
Zouyiro

If you've enough money first thing is weapon with the highest %ATT (potential and bonus potential) you can get on it.
Same % on secondary weapon & emblem.
For %Boss is enough with Weapon+Sets Effect (RA+Sup/Reinf.Gollux) & nebulites+linkskills.
Then you can go for %STR on everything else. But don't waste to much cubes for %STR unless you already have enough %ATT since you'll get much more range from att then str. Going from 6-9%STR stuff to 15-21%STR stuff won't give you as much range as %ATT. So having it first is the best thing you can do.
For Gloves with SpeedInfusion & Nebulite-SharpEyes, but depends some people got extra gloves for this.~

Reply January 29, 2016 - edited
highqualityz

@misterpang: i was wondering as well whats the difference between %atk and % damage

Also regarding the thread go small and aim big. Start with 6% on all your stuff and work your way up starting with secondary wep then primary wep, and all the rest. En game you should aim for 15%+ (of your stat) on everything and a mix of pdr atk and boss atk, like misterpang said so well. Then when all is 15%+ u can proceed to maximizing/perfecting your stuff. Gl!

Reply January 29, 2016 - edited
MisterPANG

I'm assuming you're a thunder breaker (TB), so ideally you'd want % STR on your equips.
If you're not a TB, then just replace that % STR with whichever stat that corresponds to your class.

Using TB as an example, you'd want % STR on four rings, 2 pendants, belt, shoes, hat, face and eye accessory, top, bottom, earrings, shoulder, medal, cape, and android heart.

For weapon, secondary / emblem, you would want either % att (or m.att for mage classes), % boss, or % pdr. You need a bit of a balance on all three.

For gloves, like you've mentioned, 15% min. crit is a must if you don't cap. Also, having decent speed infusion / sharp eyes is also nice, so that you don't have to switch gloves during boss fights.

Reply January 29, 2016 - edited