1v1 and 1v2 dps, hps, and mps for Kms 1.2.518
http://www.basilmarket.com/bye.php?u=docs.google.com/spreadsheets/d/1xcym1AaaikI-Srv9Lw7Sd7lGWW-KkpYFMhNUWgNs2w4/
I compiled this recently, it has each class listed from first to last depending on the criteria (1v1 dps, 1v2 dps, etc.)
dps is damage % per second, hps is max hits per second, mps is max damage output per second
The 1v2 chart is mainly useful if you're like me and want to know how good your class works with eunwol when soul division is up.
Aran and DS are labeled as "inaccurate" due to the fact that I'm too lazy to go back and look up several pages of JoeTang's Warrior %/s thread to find the most recent data for those two classes. On top of that, I do not have hayato because it's not on the first page of the thread, and I'm lazy to look at other pages. Additionally, Jett is not included for the same reason, as well as it was revamped and JoeTang hasn't updated its dps. JoeTang also does not plan to do Beast Tamer tables, so those may not be posted anytime soon. If anyone has the most recent numbers for the classes I have mentioned, please tell me so I can add them into the chart.
I have a couple different listings for some classes because some skills are better for dps, and some are better for mps.
All skills with a ? at the end are because the skill used wasn't specified, so I made an assumption as to what skill was used for the data tables.
If you have any questions, comments, suggestions or corrections, please leave them below.
*All data belongs to JoeTang, I have only compiled it into an excel doc.*
Edit 1: Thanks guys for fixing the link, idek what happened lol. Trying to fix it on the post right now
32 Comments • Newest first
@Spirateual: Thank you very much.
Hm you forgot to mention which column of joe tang's info you are using. It SEEMS like you are using the info
for 1 vs 1 assuming you got 200% boss (and fighting a boss), so in the HPS, which speed stage are you using?
Default? What about the MPS, the max theoretical speed or the actual max speed X or Y class can get?
reppin the kaiser right here
[quote=FunkyFlame]Ehhh thanks for posting this. I don't quite think it's accurate though. But thanks
EDIT: ALSO
What does HPE/MPE mean? AND is this after the revamp?[/quote]
this is after the revamp. your first question is answered in the post, but i'll say it again. hps is hits per second, mps is max damage output. so mps is like essentially how many 50m's can you deal out in a second.
@Spirateual: yea idk, i know it's a very strong skill because of the splashback. Realistically how can you count splash back in a 1v1......... or even include it since you it has a delay between vortex connecting and the splashback occuring. you are correct about the number of lines because it is 5 + 1 (hyper)) + 2 (Splashback).
@FunkyFlame it's hits per second and max % per second.
[quote=FunkyFlame]Ehhh thanks for posting this. I don't quite think it's accurate though. But thanks[/quote]
I am indeed aware that it doesn't seem all that accurate. Mine doesn't go that thorough as a simple 1v1 dps chart generally does. Mine is open to more mistakes due to the fact that i was copying and pasting several data entries, as well as I might have gotten data from the wrong data table. Aside from that, I do appreciate your gratitude.
Ehhh thanks for posting this. I don't quite think it's accurate though. But thanks
EDIT: ALSO
What does HPE/MPE mean? AND is this after the revamp?
@healer55: Thanks for the input, I really do appreciate it. I'm actually going to double check the data tables and see if I got them right.
i checked the data tables http://www.southperry.net/showthread.php?t=50733&page=15 and i didn't input the wrong data.
also, spiral vortex hits 8 times with hypers. I guess the base attack and splash damage count as two separate attacks, so it triggers more whims then you'd think? idk.
[quote=Spirateual]@healer55: idk, dont ask me. I didn't make the data, I just compiled it.[/quote]
alright, just wanted to make show proof to why i think the chart is wrong.
@healer55: idk, dont ask me. I didn't make the data, I just compiled it.
@Spirateual: sky song is 345% X 8.33 and hits 4 mobs plus activates trifling whim, spiral vortex is 380% X 5 excluding hypers
with trifling whim having 8 chances to activate on sky song vs 1 on spiral vortex.
With hypers it favors skysong because trifling whim hypers benefit sky song once again more than vortex.
[quote=healer55]yes which is why i am saying it's wrong, both those tables are wrong.[/quote]
spiral vortex has a higher 1v2 mps, which is why I had it listed.
Also, you said the tables are wrong. That's not my problem lol. Blame JoeTang for being so kind as to release dps, hps, and mps tables but having supposedly incorrect info.
[quote=Spirateual]If you had read the post, you would have (hopefully) seen that I said I posted different data tables for some classes because some skills are better for dps and some are better for mps.[/quote]
yes which is why i am saying it's wrong, both those tables are wrong.
[quote=FwuffehStarz]This chart is so off, it cant even be called a dps chart.... more like something that came out of some ones ass.[/quote]
The chart passed through my digestive system, so I guess you're right.
This chart is so off, it cant even be called a dps chart.... more like something that came out of some ones ass.
[quote=healer55]lol half the classes using the wrong skills. Spiral vortex is not the 1v1 dps skill, song of heaven is for wind archers.[/quote]
If you had read the post, you would have (hopefully) seen that I said I posted different data tables for some classes because some skills are better for dps and some are better for mps.
>.< noooo I quit
lol half the classes using the wrong skills. Spiral vortex is not the 1v1 dps skill, song of heaven is for wind archers.
they fixed all the glitch skills, and this isn't my data, it's just whatever joetang used to make his data tables. so idrk what skills were used.
[quote=Spirateual]"lumi 9258%/s light or dark mode " pls.[/quote]
Tried morning star + equilibrium, ender spam? o.o
or did they fix morning star? :o
[quote=ISecretNameI]Wheres lumiiii [/quote]
"lumi 9258%/s light or dark mode " pls.
Wheres lumiiii
[quote=BaconMmm]F/P: FH + ME, no Paralyze?
I/L: IO + CG, no Chain Lightning?
Someone never played a mage before?[/quote]
Indeed, I don't play mages that much. I stick to non warrior and non mage classes.
F/P: FH + ME, no Paralyze?
I/L: IO + CG, no Chain Lightning?
Someone never played a mage before?
nl is so low so i think u made a mistake
[quote=Whimp]I'm already the first 200 NW so yay me <3[/quote]
you're still a noob tho
[quote=Snowman]Mercedes' leap tornado is better than ishtars? o.o[/quote]
It means they use double leap tornado when mobbing rather than a single one.
It's a shame that SS is still a fundamentally broken (in the bad way) skill.
zero still god.
Mercedes' leap tornado is better than ishtars? o.o
[url=http://docs.google.com/spreadsheets/d/1xcym1AaaikI-Srv9Lw7Sd7lGWW-KkpYFMhNUWgNs2w4/edit#gid=0]Fix[/url]
[url=http://docs.google.com/spreadsheets/d/1xcym1AaaikI-Srv9Lw7Sd7lGWW-KkpYFMhNUWgNs2w4]Fix[/url]
[url=http://docs.google.com/spreadsheets/d/1xcym1AaaikI-Srv9Lw7Sd7lGWW-KkpYFMhNUWgNs2w4/]Fixed[/url]