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New Class ideas

Use this thread as an opportunity to make a new, creative class, which can possibly be implemented. I am extremely bored and came up with this:

A tarantula class that shots web and has skills from different spider species such as:
Burrow -Dig a hole and wait for monsters to come. As soon as a monster gets close, you infuse the monster with a laser web pouch that explodes into mini laser death-spiders which scour the map for monsters damaging them.
Fangs -Biting a monster poisons them and they proceed to run rampant across the map. As they run around, they expel poison mist from their heads which cause other monsters to do the same. These monsters get down to half health and as a bonus, they drop double mesos and give 1.5X exp.
Web -Shoot your web at a monster and it has a 90%/80%/70%...10% chance to chain to each subsequent monster on the same map. The web snares the monster in place and creates a sacrificial ceremony. Each monster sacrificed returns 10% speed, 2% jump, 10 attack, 1% dex, 500 def, 500 mdef. This buff lasts 200 seconds, cooldown is 230 seconds.
Arachnid -Passive 30% dodge due to having eight legs. Every time you dodge a monster, you gain 10% speed. You lose the buff when you get hit.
Stickyfeet -Your feet produce sticky goop which has a 50% chance to explode after 5 seconds at max level. You basically walk around with this buff on and goop the place up lol.
Frenzy Eye -You shoot your eyeballs out like projectiles at enemies. You have 10 eyeballs, you do the math.
Mini-me -Lay an egg that hatches into nether-clone. This clone is half your size, sits on your head and attacks monsters which you attack with a skill of your choice at 50% of your damage. You can detach it to run rampant around the map and attack with a random skill at 50% of your damage.
Puppeteer -Your legs are detachable, connected by web to your body. Fire your legs into the enemy like scorpion from street-fighter. Attacks a single monster 8 times. Can be toggled to attack 8 monsters 1 time.
Spidysense -Passive. Expose the weakness of monsters with a 20% PDR, 20% evasion, and a 10% increase in accuracy.
Flytrap -Places a web around the perimeter of your screen to prevent monsters from escaping your view.
Jumper -Propel yourself from the ground at a 45 degree angle. The distance travelled depends on your energy gauge.
Dance all day -Energy source for moving around. Kill monsters to increase energy.
Widow (aka. Foreveralone) -This skill depends entirely on how much fame you have. A word floats above your head. -Foreveralone- until 100 fame. -Okay- unil 300 fame. -Everythingwentbetterthanexpected- 300+ fame. At this level, you gain another skill called Thatfeel.
Thatfeel -You will forever know that feel from when you were Foreveralone. You can shoot Thatfeel at other players in the same map whose facial expression will change to "I know that feel bro".

December 20, 2012

3 Comments • Newest first

Bokchoyman

How about a necromancer class. Summons skellingtons and zombles from the earf.

Reply December 20, 2012
LitheMovement

Whatever it is, its main attack skills will involve throwing fecal matter at enemies and "poisoning" them.

Reply December 20, 2012
ImaClubYou

http://www.youtube.com/watch?v=umDr0mPuyQc

Reply December 20, 2012