General

Paladin

How are Ua Pallies?

Is it a good idea to pick Pally as my UA? In the long run, how are they better or worse than a regular Pally? Any other info of this manner, or any personal observations/opinions would be appreciated

Thanks!

November 26, 2012

15 Comments • Newest first

Kazzooey

Only good use for UA's is levels 50-80. After Charged Blow is maxed, Soul Driver becomes nothing more than a situational skill rather than a main attacking skill. Got mobs in front and behind? Use Soul driver. Got mobs just in front? Use Charged Blow. Charged Blow may hit less but it hits faster which makes for faster killing overall. Soul Driver hits more monsters, but you are only handling more than 4 mobs occasionally at those levels. Mob count doesn't mean squat if you can't hit very far with it.

The 10 level equipment difference really isn't anything fantastic unless you have good equips waiting for you so you can 1 hit everything but its not like those 10 levels take forever anymore so that bonus is a little bleh. Nothing great.

The Empress Sets they give you are pretty decent though they give you a 2HS instead of a 1HS + Shield but HP Recovery will make up for any damage taken. Good idea if you are unfunded because that equipment is pretty good.

The Light Soul sprite you get is freakin awesome! Goes with our theme perfectly and just looks pretty awesome. But in terms of DPM it's very minimal. I mean like one line of blast outdamages it and the sprite only hits once every two or three seconds. Damage-wise it doesn't do squat, but who cares it's cool to look at! My pally is non-ua but if the Empress Might quests gave the sprite at the end I would totally do them just for it. This alone is a great reason to make a ua.

UA's miss out on slots which is a real bummer. So when you're hunting or just don't have very much room to store stuff, that's a big discouragement. I frown every time I look at my UA NL or Bucc's low inventory slots.

Overall, UA Paladins aren't too bad of an idea. They shine their best between levels 50-85 but don't have any real impact in the long run really. But if I could remake my Paladin as a UA, I'd totally do it just for the Light Spirit sprite.

Reply November 28, 2012
TheMagi

[quote=ramenrulz]I had a ua pally it got hacked and then I restarted with a regular pally. I really notice no difference between either. Ua's are pretty worthless now. I agree that vampire on a thief might be slightly better but I've tried that too and it doesn't help that much either.[/quote]

Empress and Von Leon immediately come to mind.

It's a good pot saver too.

Reply November 26, 2012 - edited
Cheezzydude

[quote=ramenrulz]@TheMagi I think you are just horrible at using charged blow. Soul Driver doesn't have much uses unless you like hitting behind you. Think about it too. You are training a cygnus to 120 just to make it easier to get pally to 120? what is the logic behind that. Just train your pally to 120 instead of the cygnus.[/quote]

You seem to have forgotten about the 24 attack buff that you can ONLY get from getting a KoC to 120... I made my KoC for the buff. Now I'm 120 and need to decide on a UA.

@aznanimality You got your Pally to 200. It can't honestly be that bad...

Reply November 26, 2012 - edited
TheMagi

[quote=ramenrulz]@TheMagi I think you are just horrible at using charged blow. Soul Driver doesn't have much uses unless you like hitting behind you. Think about it too. You are training a cygnus to 120 just to make it easier to get pally to 120? what is the logic behind that. Just train your pally to 120 instead of the cygnus.[/quote]

Perhaps I am. I think that Soul Drivers range, AoE, and ability to hit more monsters makes it vastly superior thanks to the speed boost given a few patches ago.(Especially in maps like Aliens where getting mobs of 6 is easy, and can be spread out at times). Not to mention that at the start of 3rd job you benefit more from putting your SP into fire and lightning charge. I however didn't record my % per hour, so I can't really give you data to compare.

Also, if you read what I had actually said, I never suggested making a Cygnus just to train a White Knight faster.I said If you lack Blessing of Empress, you should make a UA either way. I stated that a Paladin was a fine choice, but if you want to make a UA for the sake of having a significant advantage over your non-UA counterpart that thieves benefit much more from Vampire than Warriors ever will benefit from Soul Driver.

Reply November 26, 2012 - edited
aznanimality

As fun as playing with a pile of dung in the Sahara Desert.

Reply November 26, 2012 - edited
TheMagi

[quote=iChosenDream]@TheMagi: In my opinion, as soon as Charged Blow can 1-hit KO the Aliens, Soul Driver isn't needed anymore.[/quote]

Too bad by the time that happens Charged Blow is still destroyed simple because of Soul Drivers AoE and the ability to hit 6 monsters.(Either that or I was just horrible at using CB)

Charged Blows range is that horrible. IIRC, however, it's better DPS at places like LHC, but don't quote me on that.

Reply November 26, 2012 - edited
iChosenDream

@TheMagi: In my opinion, as soon as Charged Blow can 1-hit KO the Aliens, Soul Driver isn't needed anymore.

Reply November 26, 2012 - edited
TheMagi

[quote=Whomg]Depends if you want to wear equipment earlier or not. SD doesn't really make a big difference in training since you only use it for about 20 levels (50-70). The only reason I'd make a UA is to wear equips earlier.[/quote]

Soul Driver destroys Charged Blow for training purposes in every-way possible.

The only purpose to making a UA Pally is it makes training so much easier until you get ACB. The Sprites contribution to DPS is horrible, and the lack of inventory space can be a total pain.

That being said, if you lack a Cygnus, you should make one for the attack boost. Making a UA Pally with that Cygnus is a fine choice. You don't really have any better option unless you make a UA Thief.

Reply November 26, 2012 - edited
Saltybandaid

The little yellow piss ball you receive for being a UA is nice in the long run.
But we also get less equip/item slots (Unless you buy more).
SD is also nice once you start damage capping with it, and for during your 2nd-3rd job stages.

Reply November 26, 2012 - edited
ihavefood

^ oh yes, the sprite! that's also one of the cooler things haha. i mean, only drks get a summon, and even that is nothing compared to your soul sprite (in terms of awesomeness).

Reply November 26, 2012 - edited
HastyHeist

they're good because it's better than only using ground smash and charged blow until friggin 120

Reply November 26, 2012 - edited
ihavefood

well, sd still can be used from 70-120, and during certain situations (i.e. using the vertical range). and it's a nice skill to use when u get bored of acb. plus i think the medal is way cooler than other medals imo it's not a bad choice for ua, since you can skip 1-50 (which is really boring for paladins and drks).

Reply November 26, 2012 - edited
Cheezzydude

Alright, thanks guys! ^_^

Reply November 26, 2012 - edited
aranacc

I have a pallie that i've been training and i personally say a ua pallie is better in the mid run because sd is awesome. it out damages cb. i do 15k-20k per line of sd and 50k-60k per cb, sd=50-120

Reply November 26, 2012 - edited
Whomg

Depends if you want to wear equipment earlier or not. SD doesn't really make a big difference in training since you only use it for about 20 levels (50-70). The only reason I'd make a UA is to wear equips earlier.

Reply November 26, 2012 - edited