General

Kanna

Kishin Shoukan Revived?

Important Message - Kishin Shoukan

Dear Maplers,

We would like to provide you with an update regarding the Kanna skill Kishin Shoukan.

As we mentioned on August 11th, we understand your concerns regarding the difference between how Kishin Shoukan functioned prior to July 20th and how the skill currently functions. After we fixed the legacy issue with the skill and brought it back to the intended specifications, we continued to evaluate how players had been using this skill in the past and how current Kanna players are using the skill. We also considered the extensive feedback that players were providing about their overall gameplay experience, particularly in the Reboot world.

After consideration from the team, we have decided to improve the gameplay experience for all Kanna players by further increasing the effectiveness of Kishin Shoukan. We will adjust the skill so that it reduces monster spawn rates even lower than the current version of Kishin. These reduced spawn rates should bring the skill a little bit closer to how it functioned before the legacy issue was fixed and we intend to implement these changes in the next scheduled maintenance.

We appreciate your patience and understanding while we looked into these issues and discussed a plan that you, our players, would be happy with. We also thank you all for the passionate feedback about this topic and hope you continue to enjoy your experience with our game.

Thank you,

The MapleStory Team

August 23, 2016

5 Comments • Newest first

loxiona

After the maintenance..
casting kishin once: 4 seconds~ (4320ms?)
casting kishin twice: 2 seconds~ (2160ms?)

so it's on par with frenzy totem now in that respect.

@wall no

Edit: more discussion here https://www.reddit.com/r/Maplestory/comments/4zjmpd/kishin_is_fixed/

Reply August 26, 2016 - edited
loxiona

@nitsua2789 That map glitch was a "legacy glitch" that they had fixed when they nerfed kishin. Kishin wasn't supposed to make the spawn decrease stay until next server check, so we definately won't be getting that back unless they make a mistake.

Reply August 23, 2016 - edited
hyperfire7

@nitsua2789: This is good to know, didn't even know old Kishin was faster than the Frenzy Totem.

Reply August 23, 2016 - edited
nitsua2789

@renexz: Just gonna clarify this now so it's here for other people to reference:

Spawn Delays:
Old Kishin - 1080ms
Frenzy Totem - 2160ms
Nerfed Kishin - 4320ms

Odd's are Kishin will get buffed to either 2160ms or 3240ms depending on whether or not Nexon wants Frenzy Totem to remain stronger.

It's highly unlikely it will go down to 1080ms, and it's highly unlikely that you'll ever be able to "glitch" maps with it until the next sc (like you could with old kishin) since you can't even do that with Frenzy Totem.

My bet is that it'll be changed to 2160ms (same as Frenzy Totem) but retain the 50% mob capacity increase (while Frenzy is 70%).

Reply August 23, 2016 - edited
renexz

I bet 1.5 seconds instead of 3 or 1.

Reply August 23, 2016 - edited