General

Do basilers even know 6th grade math?

I seriously doubt it, I'm going to ask a simple math question

you have 100 weapon attack, 0% att, 1000 str, 0% str, and str is your main stat

which will give a higher increase in range, equipping something that gives 9% att or equipping something that gives 6% str

the answer is clearly 9% since 9>6

the only information you needed was both was at 0%, and its main stat

December 18, 2013

27 Comments • Newest first

MangoCoffee

[quote=gamemage3]sounds like you [b] don't know what is maplestory damage formula [/b]

in this case, it is ALWAYS the case that 9%att is better than 6% str given the fact that you have 0% att and 0% str[/quote]

There's your problem. Not many people do or would bother to find it.

Reply December 19, 2013
gamemage3

[quote=MangoCoffee]Many have said it before and you have ignored them so I will say it again:

1 attack is not the same as 1 STR. It all depends on the class' damage multiplier and the damage equation, both of which are subject to change. Though usually 9% Attack is greater damage than 6% STR, it is not always the case, and as such you cannot use "always" or "in all cases". It isn't just about which percentage is greater, it is about the value of the unit too.[/quote]

sounds like you don't know what is maplestory damage formula

in this case, it is ALWAYS the case that 9%att is better than 6% str given the fact that you have 0% att and 0% str

Reply December 19, 2013
MangoCoffee

[quote=gamemage3]you guys are funny, can't even plug in numbers and multiply

as if it wasn't obvious enough 9%>6%, you can plug it into formula and see that in all cases 9%>6% regardless of how much secondary stat you have[/quote]

Many have said it before and you have ignored them so I will say it again:

1 attack is not the same as 1 STR. It all depends on the class' damage multiplier and the damage equation, both of which are subject to change. Though usually 9% Attack is greater damage than 6% STR, it is not always the case, and as such you cannot use "always" or "in all cases". It isn't just about which percentage is greater, it is about the value of the unit too.

Reply December 19, 2013
CathySenpai

1 att does not equal 1 str

Reply December 18, 2013
gamemage3

you guys are funny, can't even plug in numbers and multiply

as if it wasn't obvious enough 9%>6%, you can plug it into formula and see that in all cases 9%>6% regardless of how much secondary stat you have

Reply December 18, 2013 - edited
Rogue

This thread has so much stupidity in it.

Reply December 18, 2013 - edited
ryuushinou

[quote=gamemage3]you have some serious problems[/quote]

Then a Xenon comes along and greets you.

While it may seem logical to you, it does not justify you to demean others.

Reply December 18, 2013 - edited
Castrius

It'd be funny if it turns out its a mage with 1000 str.

Reply December 18, 2013 - edited
natty2

[quote=gamemage3]because you have 0% att and 0% str, they are equal, and 9%>6%

if you took more than 2 seconds to realize 9%>6%, you have some serious problems[/quote]

Not necceserily true.

Reply December 18, 2013 - edited
gamemage3

because you have 0% att and 0% str, they are equal, and 9%>6%

if you took more than 2 seconds to realize 9%>6%, you have some serious problems

Reply December 18, 2013 - edited
GoXDS

this is funny. oh god

Reply December 18, 2013 - edited
natty2

Range formula:
(Main Stat * 4 + Secondary Stat) * (Attack/100) * Weapon Multiplier = Max Range
(1000 * 4 + Secondary)*(100/100)*Multiplier=Range.
(4000+Secondary)*Multiplier = Range
Let's assume the Secondary stat, and the Multiplier are permanent, and doesn't affect us, Secondary is 0 (although it's prone to be 4 or higher), and multiplier is 1.
In which case:

[*] 9% attack would make attack 109:
(4000)*1.09 = 4360

[*] 6% STR would make 1060 STR:
(1060*4)*1 = 4240

Here's your answer, theoreticly, 9% attack is better.

Reply December 18, 2013 - edited
dr4g0ns1ay3r

GUYZ i found the spreadsheet =X

[url=http://i.imgur.com/7nbc72S.png]Ur Welcome[/url]

Reply December 18, 2013 - edited
SpiritBag

@Castrius

This is like 3rd grade math. The Maple damage formula is just multiplying a few numbers together, all you have to do is plug in the numbers and see which one is higher.

Reply December 18, 2013 - edited
UAPaladin

Depends on your class' multiplier

Reply December 18, 2013 - edited
JustAnotherUser

Not everyone is familiar with the damage range formula.
[i]((Main stat*4)+Secondary stat)*(Atk/100)*Weapon multiplier*Total damage%[/i]
Therefore, %Att=%Total damage if both values are equal but due to rounding and stacking one will most likely have a higher value than the other; most of the time %Att is better because it's easier to have more %Total damage. 6% STR will never be equal to 6% damage or att unless you have extremely low amounts of %STR and extremely high amount of %Att and/or %Total damage.

Longstory short: The values are never static, but most of the time %Att>=%TotalDMG> All stats% > Main stat% > Secondary stat%

Reply December 18, 2013 - edited
KcomtKnuckle

I dont know how much str is equal to 1 att so i dont know.

Reply December 18, 2013 - edited
MangoCoffee

[quote=Castrius]Hate to break it to you, but this isnt 6th grade math. 6th grade math is like adding decimals and using square roots.[/quote]

@Chrysalids and @Castrius

It was, but not anymore. The education system is getting "advanced" now and what used to be "advanced" is now the standard. I wouldn't be surprised if this was considered 6th grade math now.

@Dkiu221 Yeah 'tis a shame... Kindergartners are learning how to read chapter books as opposed to 2nd and 3rd graders now. This and the generation before us is going to be screwed over cause 8th graders are going to be taking Calculus at this rate.

Reply December 18, 2013 - edited
HorrorsLove

[quote=nijit15]Do Maplers even know 6th grade math? Have you Ludi PQ'd lately? It's pathetic the amound of people who can't figure out the answer.[/quote]
Eventually you memorize the answers

Reply December 18, 2013 - edited
nijit15

Do Maplers even know 6th grade math? Have you Ludi PQ'd lately? It's pathetic the amound of people who can't figure out the answer.

Reply December 18, 2013 - edited
Dkiu221

[quote=Castrius]Hate to break it to you, but this isnt 6th grade math. 6th grade math is like adding decimals and using square roots.[/quote]

Rly? I learned pre-algebra in 6th grade o.o

Reply December 18, 2013 - edited
Castrius

Hate to break it to you, but this isnt 6th grade math. 6th grade math is like adding decimals and using square roots.

Reply December 18, 2013 - edited
MangoCoffee

You will gain more Strength than Weapon Attack but I don't know the range formula... If they are valued the same then 6% Strength will do more but since they aren't I wouldn't know.

It's not so much the calculations but the range equation that not many people know.

Reply December 18, 2013 - edited
Grim

To be able to know the answer to that you need to know how much str = 1 attack. It's not just simple math it's also knowledge that most people wouldn't go try to find out because it's not worth their time.

Reply December 18, 2013 - edited
eskmoo

Well it's kind of hard to work out whether 60 str or 9 att would be better...

Reply December 18, 2013 - edited
HorrorsLove

Have you killed Pink Bean yet

Reply December 18, 2013 - edited
Dkiu221

Depends what ur other equips r

Reply December 18, 2013 - edited