Marksman have a slower playing style then I'd prefer so if say bowmaster, idk all the math but I'm sure they're all pretty close just on preference of playstyle. Like to hit fast and multiple times or go a bit slower and hit hard once at a time
MM's hit the hardest, but you have to constantly watch your proximity to the boss you're fighting, or else you'll be missing out on a lot of dps. This makes fighting mobile bosses annoying. But then again, I have terrible control and lag.
BM's, I believe, have the highest potential for DPS. With d/cing aside, I find it annoying against bosses that DR, you'd have to be caution when setting up an Arrow Platter, because that's a good chunk of your dps, and you'll miss out on a handful of DPS while waiting for DR timers. But then again, I'm bad at timing DR's.
WA's are somewhere in between, but they don't have the strange quirks that MM's (proximity) or BM's (setting up blaster) have, so they have the most consistient DPS, imo at least.
i don't want to say anything i have a great fear of @bluebomer24
wind archer's are lots of fun and strong too, when you involve dps and all that mathy stuff BM is probably the best in terms of overall damage and reliability, but wind archer's are just irresistible to me
With the upcoming patch, wind archers will get quite a boost in damage. Wind walk is a useful utility that is easy to master when you need quick spacing (example: Chaos Vellum).
I transferred my gears over from marksman -> bowmaster -> windarcher (approximately 35b in gear, perfect +8 fafnir bow/xbow) and I'd have to say marksman killed my 'daily' bosses the quickest, with wind archer and bowmaster approximately the same (wind archer, I'd have to constantly rebuff even though it had a higher range, while bowmasters can continue doing damage while rebuffing). Bowmaster was a great experience except the constant disconnects got quickly annoying...
Again, 'fun' factor is completely in terms of you. I like bowmaster/windarcher's pace more than marksman and I like the comfort of a puppet-like skill on windarcher over bowmaster's platter thus I play wind archer.
@traderweak: It's actually 50% for element expert and Armor Break works differently to how you think it does. The description you mentioned is a mis-interpretation of the skill and the actual GMS skill description as well as its function is different.
Please see this for more detail: http://www.basilmarket.com/forum/2759329
If BMs don't have the current DC-ing issues, I would definitely recommend BMs for bossing purely because of the skill Armor Break. Otherwise MMs have a more stable and reliable output.
Have a dig through the archer forum as there are plenty of threads discussing the pros and cons of each class (and a lot of resources to base conclusions on).
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Marksman have a slower playing style then I'd prefer so if say bowmaster, idk all the math but I'm sure they're all pretty close just on preference of playstyle. Like to hit fast and multiple times or go a bit slower and hit hard once at a time
Played all 3.
MM's hit the hardest, but you have to constantly watch your proximity to the boss you're fighting, or else you'll be missing out on a lot of dps. This makes fighting mobile bosses annoying. But then again, I have terrible control and lag.
BM's, I believe, have the highest potential for DPS. With d/cing aside, I find it annoying against bosses that DR, you'd have to be caution when setting up an Arrow Platter, because that's a good chunk of your dps, and you'll miss out on a handful of DPS while waiting for DR timers. But then again, I'm bad at timing DR's.
WA's are somewhere in between, but they don't have the strange quirks that MM's (proximity) or BM's (setting up blaster) have, so they have the most consistient DPS, imo at least.
i don't want to say anything i have a great fear of @bluebomer24
wind archer's are lots of fun and strong too, when you involve dps and all that mathy stuff BM is probably the best in terms of overall damage and reliability, but wind archer's are just irresistible to me
why do we continue to humor these threads when they get posted multiple times a week
OP needs to literally google this stuff
The Wind Archers are quiet @_@;;
With the upcoming patch, wind archers will get quite a boost in damage.
Wind walk is a useful utility that is easy to master when you need quick spacing (example: Chaos Vellum).
I transferred my gears over from marksman -> bowmaster -> windarcher (approximately 35b in gear, perfect +8 fafnir bow/xbow) and I'd have to say marksman killed my 'daily' bosses the quickest, with wind archer and bowmaster approximately the same (wind archer, I'd have to constantly rebuff even though it had a higher range, while bowmasters can continue doing damage while rebuffing).
Bowmaster was a great experience except the constant disconnects got quickly annoying...
Again, 'fun' factor is completely in terms of you. I like bowmaster/windarcher's pace more than marksman and I like the comfort of a puppet-like skill on windarcher over bowmaster's platter thus I play wind archer.
[quote=traderweak]Not only Marksmen, please, EVERY JOBS can solo every bosses in the game at maximum funding[/quote]
Sure, maybe, but I only have experience with a Marksman and I'm not going to be making any claims I can't back up with hard evidence.
Bowmasters with "unlimited funding" are when Nexon decides to not dc them..
marksman best bowman
Marksmen can solo every boss in the game at maximum funding.
None of them are good at bosses* unfunded.
*bosses that matter/can profit off
@traderweak: Yes you are understanding the skill correctly. Both damage increase(according to target's PDR) and ignore def triggers.
The thread basically eventually figures out an average activation rate of 28% (25% to be conservative).
@traderweak: It's actually 50% for element expert and Armor Break works differently to how you think it does. The description you mentioned is a mis-interpretation of the skill and the actual GMS skill description as well as its function is different.
Please see this for more detail: http://www.basilmarket.com/forum/2759329
If BMs don't have the current DC-ing issues, I would definitely recommend BMs for bossing purely because of the skill Armor Break. Otherwise MMs have a more stable and reliable output.
Have a dig through the archer forum as there are plenty of threads discussing the pros and cons of each class (and a lot of resources to base conclusions on).
all have their good points but marksman hits the hardest on bosses