General

Shadower

Recommended ammount of Pdr?

what is the recommended amount of PDR? Does it cap?
I recently cubed my Baselard and it has 45% PDR bringing me to 244% total. Just wondering if it's a wasted stat after a certain point.

July 7, 2013

16 Comments • Newest first

betaboi101

@SilvaLau:

Ah! That would make perfect sense; I always wondered why some of my hits seem to be a lot harder on them than others o.o.

Reply July 8, 2013
darkspawn980

[quote=Drakuaza]I do the same damage I did before Unleashed, it hasn't changed, pre-unleashed I calculated how much I would be doing with my current range.

The estimate per BS line for me was 5m per line.

After unleashed, I do that much per line. my original non glitched PDR is 82%.[/quote]

5m is a very broad number, the change is in place in GMS, it IS multiplicative.

@janny1993: well, weapon potential doesn't really outright state PDR or MDR, it just simply says "ignore XX% of an enemy's DEF" it's the sites that adopted to calling it PDR, just so that they had a shorter name for it i guess. what it means is up for everyone.

Reply July 8, 2013
janny1993

[quote=Kalemora]It is technically Physical Defense Rate. Monsters have separate MDR and PDR, though the rates are the same for most monsters. One that has different rates that I can think of is Von Leon though. PDR became synonymous with Ignore Monster Defense potential because most people play classes that are affected by PDR and because "Ignore PDR" gets shortened to just PDR by lazy folk.[/quote]

"Ignore DEF" works for both Physical and Magical Defense Rate, which is why PDR stands for Penetrate Defense Rate. Which makes more sense by the way.

Reply July 8, 2013
SilvaLau

[quote=betaboi101]Might be glitched. Golems for some reason seem to be reg mobs then while attacking they sometimes take boss damage but not entirely (so maybe they're one of those monsters that have some insane high pdr rate)?[/quote]

Do you know that sometimes the Ancient Golem used a buff to increase their attack?
You can see a sword-like icon on top of their head.

When they used that buff to increase their attack, their defense decreases dramatically.
Which is why you see an increase in damage.
Boss damage does not apply to these monsters.

Reply July 8, 2013
janny1993

[quote=damen1234]Physical Defence <It's Defense, not Defence> Reduction [/quote]

it's not Physical Defense

PDR stands for Penetrate Defense Rate.

If it is Physical Defense Reduction, it only works for physical attack.

Reply July 8, 2013
damen1234

[quote=ShadowXion]long form for PDR is? [/quote]

Physical Defence Reduction

Reply July 8, 2013
betaboi101

Might be glitched. Golems for some reason seem to be reg mobs then while attacking they sometimes take boss damage but not entirely (so maybe they're one of those monsters that have some insane high pdr rate)?

Reply July 8, 2013
ShadowXion

long form for PDR is?

Reply July 8, 2013
Drakuaza

[quote=chickenpoodl]PDR ignore is now multiplicative.
if it were still additive, then i'd be doing the same damage on all mobs, and bosses, respectively, but i'm not.

the gains from your equips will be reflected by the hover-over tool tips.
the displayed stat window amount is incorrect.

@janny1993
the real question is, is the PDR ignore additive or multiplicative within one source...[/quote]

I do the same damage I did before Unleashed, it hasn't changed, pre-unleashed I calculated how much I would be doing with my current range.

The estimate per BS line for me was 5m per line.

After unleashed, I do that much per line. my original non glitched PDR is 82%.

Reply July 8, 2013
chickenpoodl

[quote=Drakuaza]That would be true, for KMS, which I don't think it applies for GMS atm.

As GMS stands, it's still additive, My PDR hasn't changed from pre- to post Unleashed, and my damage is the Same I calculated/did to every single boss pre-Unleashed.

The formula is still additive, however you can go past 100% pdr now, thing is, some bosses like Chaos Zakum got a drastic improvement on their PDR resistance.[/quote]

PDR ignore is now multiplicative.
if it were still additive, then i'd be doing the same damage on all mobs, and bosses, respectively, but i'm not.

the gains from your equips will be reflected by the hover-over tool tips.
the displayed stat window amount is incorrect.

@janny1993
the real question is, is the PDR ignore additive or multiplicative within one source...

Reply July 7, 2013 - edited
Drakuaza

[quote=janny1993]This is how pdr works as of the moment:

Each PDR now works individually.

For example, if you have 30% pdr from Leafre Codex, 30% from skill, 15% from nebulite, 15% from nebulite, 15% from lumi link skill, another 10% from potential. (total 115% pdr)
It works like this:

If the boss have 10,000 defense.
You ignore 30% of 10,000 with Leafre Codex, which is 3,000.

With that, the monster have 7,000 defense left.
Then you ignore another 30% of that 7,000 from your skill.
Which is another 2,100 defense reduction, bringing it down from 7,000 to 4,900.

And then you ignore another 15% of that 4,900 from Nebulite.
And another 15% of 4,165 from another Nebulite.
And another 15% of 3,540.25 from Lumi link skill.
And lastly, another 10% defense reduction with 10% from potential, bringing it down to 3,186.225

You can never ever truly ignore 100% of the monster's defense anymore.
With 115% pdr, you will only ignore 6,813.775 of 10,000 defense.

As @rnjsandrew said, it's not that it's worst to have more, it's that you are getting less bonus.[/quote]

That would be true, for KMS, which I don't think it applies for GMS atm.

As GMS stands, it's still additive, My PDR hasn't changed from pre- to post Unleashed, and my damage is the Same I calculated/did to every single boss pre-Unleashed.

The formula is still additive, however you can go past 100% pdr now, thing is, some bosses like Chaos Zakum got a drastic improvement on their PDR resistance.

Reply July 7, 2013 - edited
janny1993

[quote=raesoner]yeah they introduced a weird multiplcative thing to pdr which i dont truly understand, but ive heard that the more pdr, the worse, since if u add like +15% to lets say 140 pdr alrdy its like 155/144 pdr, or sth like that not too sure, but people say that the pdr it appears on char stats is wrong, thats what ive heard.[/quote]

This is how pdr works as of the moment:

Each PDR now works individually.

For example, if you have 30% pdr from Leafre Codex, 30% from skill, 15% from nebulite, 15% from nebulite, 15% from lumi link skill, another 10% from potential. (total 115% pdr)
It works like this:

If the boss have 10,000 defense.
You ignore 30% of 10,000 with Leafre Codex, which is 3,000.

With that, the monster have 7,000 defense left.
Then you ignore another 30% of that 7,000 from your skill.
Which is another 2,100 defense reduction, bringing it down from 7,000 to 4,900.

And then you ignore another 15% of that 4,900 from Nebulite.
And another 15% of 4,165 from another Nebulite.
And another 15% of 3,540.25 from Lumi link skill.
And lastly, another 10% defense reduction with 10% from potential, bringing it down to 3,186.225

You can never ever truly ignore 100% of the monster's defense anymore.
With 115% pdr, you will only ignore 6,813.775 of 10,000 defense.

As @rnjsandrew said, it's not that it's worst to have more, it's that you are getting less bonus.

Reply July 7, 2013 - edited
oakmontowls

the number in your stats menu is additive when it is now calculated multiplicative

Reply July 7, 2013 - edited
rnjsandrew

Its not tjat its worse to have a lot of PDR. It gives diminishing returns afyer a certain point.

Reply July 7, 2013 - edited
janny1993

[quote=Finalily]pretty sure it's wasted after 100%[/quote]
[quote=kingtan]It caps at 100%.[/quote]

Pretty sure I heard pdr is now multiplicative instead of additive so it doesn't "cap" at 100% anymore.
And right now, I think this is a glitch or something, each set of equipment gives me double the pdr.
For example, my weapon supposedly only have 15% pdr, but when I wear it, it gives me 30% instead.
And my helmet have 10% pdr but it gives me 20%.
So the current pdr we see, is actually double of what we have right now...

I have 220%, which is supposed to be 110%...

Reply July 7, 2013 - edited
Finalily

pretty sure it's wasted after 100%

Reply July 7, 2013 - edited