General

Corsair

more skill changes

http://orangemushroom.net/2015/11/26/kmst-ver-1-2-024-heroes-of-maple-blockbuster-and-skill-changes/#more-14190

Magnum Shot: damage has been increased
Summon Crew: damage formula has been changed to use the character’s damage instead of a summon’s
Hollow Point Bullets: has been changed into a passive skill
Assemble Crew: damage formula has been changed to use the character’s damage instead of a summon’s
Octo Quarterdeck: damage formula has been changed to use the character’s damage instead of a summon’s
Fusillade: in addition to existing effects, Fusillade passively increases Battleship Nautilus’ damage
Continual Aiming: cast delay has been decreased, an error where the final damage boost would not work has been fixed
Captain Dignity: an error where the damage was higher than the skill description has been fixed
Crew Commandership: damage formula has been changed to use the character’s damage instead of a summon’s
Unwearying Rum : cast action has been removed

now if only dice wasnt rng...

November 26, 2015

7 Comments • Newest first

xXxRinXx

omg
[url]http://thumb1.shutterstock.com/display_pic_with_logo/919514/296028698/stock-photo-man-traveler-hands-raised-silhouette-outdoor-with-sunset-sky-mountains-on-background-travel-296028698.jpg[/url]

Reply November 27, 2015 - edited
SanjuPM

@Bribes Thank you, and that being the case, wow sure is an increase in our DPS more and more the tiny problems are being fixed.
@Flamyheavens OMG wouldn't it be? rather going down every 30 seconds..

Reply November 27, 2015 - edited
trumpet205

@flamyheavens: Still 30 seconds. Corsair's character card does increase summon duration, so you could use it as part of pirate set.

Reply November 27, 2015 - edited
FlamyHeavens

Does Octo Cannon still have that horrendous 30 second duration?
I wish they buffed it to be longer; would be a god send in Gollux

Reply November 27, 2015 - edited
Bribes

@sanjupm: It means that summon damage will be calculated the same way as our other attacks. Our summons will be able to have critical hits, be affected by boss damage, total damage, just like all our other attacks. Currently, summons have their own damage formula and aren't affected by boss damage, total damage, and can't have critical hits. This is why they're so much weaker than our normal attacks currently.

Reply November 27, 2015 - edited
SanjuPM

@Bribes Can you real quick just explain the difference of what they mean by "characters damage" instead of summons.. Im tryna wrap my head on these changes D: lol

Reply November 27, 2015 - edited
Bribes

Very happy about the summon damage formula change. That'll be a significant DPS buff.

Reply November 26, 2015 - edited