General

Buccaneer

Do you miss old Buccaneers?

I personally miss been able to transform, sure we have much higher dps, but the revamp was not really a revamp. It was more like a copy and paste thing, they just took skill from other classes changed the name and replaced them with the unique skills brawlers had. I really would have prefered staying old under powered class with unique skills, than being a normal dps with generic skill class. Do you guys still have that nostalgia of first hitting lvl 70 and being able to transform.

Also what happened to teresa?

P.S: Why are all the adventurers basically the same thing, there is not uniqueness anymore it is just over the top skills and flash jumps.

January 19, 2014

17 Comments • Newest first

MizuiChan

The class itself? No. I'm certain we can all write a book on what was 'wrong' with pre-Mutiny Buccs at this point. But, there were aspects of the class that I did wish were retooled a bit instead of utterly removed. Energy Drain in particular. It's the same with how I feel about Corsairs and Flamethrower/Ice Splitter getting the axe.

I wouldn't really call the explorers entirely monotonous, as I've been having a pretty good time replaying them during my break, but a bit more of a specialization between classes wouldn't hurt.

Reply March 9, 2014
redherring

What I miss the most is Barrage - I always thought it was the coolest skill in the game, since your character actually punched things without extra skill animations like the ones we have now. I used to run around using only Barrage and DS, since I hated transformation and demolition. DPS sucked, and the class would have died off, but it was fun. *Hoping they add that EMS system into the game.*

Reply March 3, 2014
OldAura

Meh.

Would I go back? No not really. Was it bad? Somewhat. Was it fun? Yes.

Reply January 21, 2014 - edited
RubberDonkey

Wow I just realized, he compared us to a perma beginner... So old bucc=easy mode perma beginner challenge? It's worse than I thought. </3

Reply January 21, 2014 - edited
ZeroRex

@KcomtKnuckle: spamming demo and dragon strike wasnt the most fun thing ever be honest or much different than what we do today, its not about damage. when you looked at it we were just a flashy beginners class that could transform. Not to mention how much slower transformation made us. had nothing to do with damage, hated being in a party and not being able to contribute as much as the other explorer classes. Was the training harder and gave you more to be proud of? yes it did but wasnt fair to everyone else who couldnt afford to be a godly bucc, who got the shht ksed out of them cause they were slower and couldnt hit as fast or as far and had to stay the same level for days. I like the new game style and i dont see it changing anytime soon. People like buccs more than ever thanx to the revamp and its great to see more people playing them. Yea it was kool being the only bucc around but now i get to help newer buccs along the way.

Reply January 20, 2014 - edited
AckarRed

[quote=KcomtKnuckle]Look, I played a maradurer becuase they where a unique classs with unique skills, yes they where hard to train, but it was so worth it. Then the revamp came which made us alot stronger, but alot more boring and much less unique. We have the most generic skills. Maybe you like the new change because it boosted your dps by a large margin, but then you are just playing for the dmg not for the playstyle. Which was the essentials to all bucc, the playstyle.

I am going to compare buccs to perma beginners. People play beginners because they are a unique class which provides alot of challange, it did not have generic nor flashy skills, but people still loved and love them. So what would happen if a patch comes along that gives them lasers to shoot out, flash jumps and all these over the top skills. People would hate it, why? I mean their dps would get boosted, but they would loose the uniqueness that they had, and would just become a generic class that people would play just for the dmg.[/quote]

Just because it's unique doesn't mean it'll be useful. Take Aran, our combo system was unique at the time as well, but we were the weakest of the Warriors until Nexon took our combo system away. It's either stay unique and useless or change and make a risk.

Reply January 20, 2014 - edited
RubberDonkey

You must really enjoyed dumping 40sp into energy charge. Lol
Let's say justice never existed and our only revamp was getting physical training. Eventually, we would all quit bucc because we'll be at a dead end. The game has evolved too much, making it very unfriendly for the old bucc system. I don't think I would be able to kill gollux with my friends if I was stuck with depending on transformation. I can't see anyone who would want to take old bucc to end game level. Unless you're one of those 12x bucc that just hangs around orange mushrooms doing your silly "combo", I see nothing else to do with the old bucc. As for the spam lazer all day thing, was spamming dragon strike any better? Also out of all advancement, nexon changed 3rd job marauder the least. We still charge up and use energy blast.

Reply January 20, 2014 - edited
KcomtKnuckle

[quote=ZeroRex]I say post like this are dumb, If you were a pirate since the day they were released you'd know how much it sucked. Every class able to out maneuver and ks you no one wanting to party with you cause the class was mostly for looks. People who play bucc now enjoy it and we still have our own unique look so stop with these post seriously. Times were brutal back then yea it was fun and demo was awesome but i like the new skills and FYI the other classes copied off of the bu[/quote]

Look, I played a maradurer becuase they where a unique classs with unique skills, yes they where hard to train, but it was so worth it. Then the revamp came which made us alot stronger, but alot more boring and much less unique. We have the most generic skills. Maybe you like the new change because it boosted your dps by a large margin, but then you are just playing for the dmg not for the playstyle. Which was the essentials to all bucc, the playstyle.

I am going to compare buccs to perma beginners. People play beginners because they are a unique class which provides alot of challange, it did not have generic nor flashy skills, but people still loved and love them. So what would happen if a patch comes along that gives them lasers to shoot out, flash jumps and all these over the top skills. People would hate it, why? I mean their dps would get boosted, but they would loose the uniqueness that they had, and would just become a generic class that people would play just for the dmg.

Reply January 20, 2014 - edited
ZeroRex

I say post like this are dumb, If you were a pirate since the day they were released you'd know how much it sucked. Every class able to out maneuver and ks you no one wanting to party with you cause the class was mostly for looks. People who play bucc now enjoy it and we still have our own unique look so stop with these post seriously. Times were brutal back then yea it was fun and demo was awesome but i like the new skills and FYI the other classes copied off of the bu

Reply January 20, 2014 - edited
getoffmeCAT

For a way to help these threads they should just replace the bucc blast animation and name to what demolition was.
You keep the numbers and range but it just looks like a massive demolition (sorta like master yi's move in lol).

Reply January 20, 2014 - edited
AckarRed

[quote=Powerbomb]@AckarRed: A counter? As in, someone to counter these sorts of threads or someone to actually count them?

I haven't really seen a bucc nostalgia thread in a while though. I think most of us were basking in the glory of actually having mobility.[/quote]

An actual thread counter.

Reply January 20, 2014 - edited
Powerbomb

@AckarRed: A counter? As in, someone to counter these sorts of threads or someone to actually count them?

I haven't really seen a bucc nostalgia thread in a while though. I think most of us were basking in the glory of actually having mobility.

Reply January 20, 2014 - edited
AckarRed

We need a counter for these kinds of threads.

If you honestly think all explorers play the same, then you haven't even touched another Explorer.

Reply January 19, 2014 - edited
fradddd

Yeah but I miss old Corsairs a lot more.

Reply January 19, 2014 - edited
RubberDonkey

Whoa never seen this kind of thread before...
old buccs are boring. Green mpe potion+skick spam=better iframe than barrage and demolition.

I think someone long time ago told me that it takes like 3min to fully charge your energy charge with demolition alone. F3 no want that.

Reply January 19, 2014 - edited
dabronxenigma

iframes, demolition, spamlazer,transformation <<< this is usually what these threads sound like to me.

Iframes are too broken , taking no sort of damage.
Demolition besides the iframes being broken its a single target skill that takes wayyyy too long and would of needed to be advanced in damage to a point where its unfair.
sure buccs nowadays spam lazers but every class spams thats not even a valid point.
transform i can understand, the charged state animation looks horrible.

Reply January 19, 2014 - edited
ereckgoose

I can solo the weaker bosses now, but it would have been cool to transform when we get fully charged.
Our octo jump is really OP though, and I wouldn't complain about it knowing we had a long history of being really bad of having mobility skills.
We were the only pirate class to not have any sort of mobility skill (horizontal and vertical)
I would still say I miss them for being unique but now I wouldn't go back with our boost in range and DPS. Spamming Demolition and Barrage was super slow compared to octopunch.

Reply January 19, 2014 - edited