kinkytifa

none

General Corsair

Cube away 20% Attack VIP gun. So my VIP gun has reached 3 lines and is 12% attack /8% attack / 8% magic ._. I've considered cubing these stats away but I'm unsure what to aim for. Sadly, Prior to Premium Cubing, my gun was 2lined - ignore 30% of target's PDR / 8% total damage. I seem to be doing less damage to Bearwolves as a result. (It's situational, I suppose~) What should I be aiming / should settle for? :D Leave a comment down below! My friend says I should try to utilize every line. I agree, however, I'm not sure if I'll be able to >_> I don't really want %boss on the list since I only really sought after LHC exp.

General

BoF - UA and Normal Adventurer? Aside from the 2 skills they receive (the KoC skills) and the 'Equip items 10 levels higher', is there a difference between a UA and a Normal Adventurer? I was under the impression that when the new system arrives, Level 120 KoCs provide a stronger BoF than it did originally. I guess what I'm asking is: Do the buffs stack? Do Ultimate Adventurers get some sort of stacked buff with +4X att whereas normal adventurers only get +2X? Or will both UA and Adventurers have the same BoF (so in terms of damage with say... Brave slash, a UA would deal the same damage as a Hero [identical of course]) (Where the stronger buff overrides the weaker one) Thanks!

General Corsair

117 training alternatives ._. ? Hey everyone , I'm level 117 and was wondering if there are any alternatives to Dual Ghost Pirates. I've heard that Spirit Vikings are amazing exp however they're strong against fire and not particularly vulnerable to ice attacks making training less efficient than DGPs. I've also been to Blue Kents, however, the map layout was terrible (climbing ropes slows training down) Am I confined to DGPs until 12x ? I've considered training at yetis; the map layout is similar however, the junior yetis may prove hindrance to training (waiting for them to transform)