% Duration vs % Boss
I currently have 29% Buff Duration on my inner ability and I've been thinking about changing it to something like % Boss or Atk. So should i keep my duration or go for % Boss/Atk?
November 10, 2013
7 Comments • Newest first
If you technically thought about it, 50% buff duration is ~the same as 20% total damage on a dual blade. Final cut is active 2/3rds of the time, adding 60% damage during those periods. You would be doing 1/3rd of that extra 60% damage less without permanent final cut, and 1/3rd of 60 is 20. The math makes sense in my mind xD plus, the damage you gain from final cut will help on mobs too unconditionally (ie twilight perion or hoh if you feel like it). Plus, buff duration is simply super convenient xD I'd recommend buff duration if you have to stay unique because 30% duration surpasses 5% boss damage, and if you can get legendary (especially if you don't have a mechanic character card) then 50% buff duration is about the same as 20% damage
keep the buff duration. you can get your boss damage on weapons
@LarBear: lol then go for 20% boss damage then
u decide to pick 10% boss against 20 extra sec of 60% dmg. i would know what to pick
@dr4g0ns1ay3r I can get my inner ability to legendary ;o
the boss for unique is not worth it. it's measly 5% boss damage
I went for buff duration b/c i hate rebuffing. But ever since the xenon nerf, I have to rebuff even more...
Now I regret losing one of my best unique inner ability.
15 atk, 15 all stat, 7% int goes to luk
You're a DB. Buff Duration would be better so you can spam. You'll need more than 29% though to do that.